I got interested in Rimelands back in early 2010 when I came across the first batch of screenshots and some basic information on the game. It got me so interested that I contacted Arto and Peter from Dicework Games for an exclusive interview about their project. And now, barely half-a-year later, Rimelands is in its final stages of beta-testing and scheduled to be submitted to Apple for review in a couple of weeks. What’s even better – I can give you a sneak peek of what’s in store!
Recently a certain high profile game came out that some were even touting as the first true RPG on the iPhone. Personally, I didn’t see it as much more than a glorified combat simulator. On the other hand, I look at a game like Luna Story, and while it may not have all the glitz and glam of games like the one above that shall remain nameless, it has more old school charm going for it instead. There are plenty of NPCs to talk to, a bunch of quests to solve, and a deep if ultimately clichéd plot to unravel. The height of technology it isn’t, but it manages to remind me why I loved playing RPGs on the various consoles I’ve owned over the years.
There are times where you are looking for a deep, rewarding experience that requires a lot of dedication and play time. Then, there are times where you just want to run around and kill things, but you still want to feel like you’ve accomplished something. Solomon’s Keep fits that bill. It’s rougelike-lite, and that’s in no way a put down. The game is challenging, fun, and has lots of replayability given the random level generation and user driven skill selection. Don’t let the good but cute graphics fool you – this is a game for dungeon crawlers of all ages.
When Zenonia appeared on the AppStore almost a year ago it was a breath of fresh air for all Action/RPG fans and has held the title of best RPG for quite some time, even despite its many MANY flaws. Thank goodness the world has moved on since then and we’ve been literally swarmed by many RPG releases the past 6 months or so, each striving to set a new benchmark for others to come. And now, the long awaited and anticipated sequel – ZENONIA™ 2 has finally been released. Can it take the crown back? Feel free to discuss this review of ZENONIA™ 2 in our forums.
If you loved Gamevil’s hit RPG Zenonia last year (and enjoy watching cute Asian girls on Youtube), you’ll definitely want to check out the preview video above. The Korean mobile games developer has announced that their highly anticipated sequel ZENONIA 2: The Lost Memories will be submitted to Apple for approval by the end of the week. With four playable characters and improved “Graphics, user interface, costume customization and skill effects”, Zenonia 2 is looking like another sure fire hit for Gamevil. Barring any delays, we should be seeing its release sometime next week.
Fighting Fantasy: Deathtrap Dungeon (FFDD) is the second in the long series of the Choose-your-own-adventure type gamebooks, released by Steve Jackson & Ian Livingstone, that has been adapted to the iPhone by Big Blue Bubble. When I reviewed Fighting Fantasy: The Warlock of Firetop Mountain (TMA Review) a couple of months ago I found several areas the developers could improve on. Did they read my review? Did they take the problems into consideration? Let’s find out! Feel free to discuss this review of Fighting Fantasy: Deathtrap Dungeon in our forums.
While the AppStore often seems to be swamped with Action/RPG titles a quick look through them quickly reveals that either there is very little RPG to talk about. That, or the games are jRPG. The few left are a rare exception, that contain quite a few gems. And it seems that the recent Dark Shrine may have all it takes to join the said elite guild of AppStore games. Feel free to discuss this review of Dark Shrine in our forums.
It wasn’t THAT long ago that Star Wars: Yoda Stories graced workplace desktops the world over. Redshift, who brought us one of the iDevice’s most potent RPG series, The Quest, have nailed another key gaming point: the fun, apropos-of-desktop-adventuring-games-like-Yoda-Stories RPG adventure! Dungeoned is yours for 99 cents; for less than a dolla, you can bagi it; shy of a buck, not even twenty nickels! Be ready to run from baddies, strike with magic and your fists, and escape through the one true door! Dear me, I sound like a marketing telephone box.
Press, piccies and viddy after the gappy:
Today, you can relive the heady days of the late 1980’s, but in 1990’s style: Square Enix have released both FINAL FANTASY I & II today at the App Store. Both are masked in glorious Super Famicom-style colour and iPhone-tailored resolution. FINAL FANTASY sports ‘bonus dungeons’ from Soul of Chaos and the Labyrinth of Time editions of the game while FINAL FANTASY II hacks along with the bonus dungeons from Soul of Rebirth and the Arcane Labyrinth editions of the game. Of course, this will probably be the biggest news for Anime RPG lovers till the next Final Fantasy debuts on the iPhone. Feel free to discuss the release of FINAL FANTASY I & II in our forums!
Piccies, press and video (courtesy AppBank) after the gap: