Devious Dungeon in Review: Random, Side Scrolling Fun


Ravenous Games is probably best known for their League Of Evil series, which is definitely an entertaining collection of platform games.  Personally, though, I actually get more enjoyment from Devious Dungeon.  Sporting the same cool pixel graphics as most of their other offerings, Devious Dungeon is a side scrolling rogue-like that provides random level generation, loot collection and stat and weapon upgrades without all the hardcore stuff like needing to eat or weapons that get worn out and break.  It seems like the type of game that should get old after a while, yet every time I go back to play it I’m just as captivated as the time before.
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Red Game Without A Great Name in Review: At Least The Game Is Great


Red Game Without A Great Name suffers from one major problem: it doesn’t have a good name.  I’m assuming this isn’t a turn-off for those of you that are already reading this, otherwise you probably wouldn’t be wasting your time in the first place.  I’m afraid it might prevent many from trying this game, however, which would be an absolute shame.  This game is unique, challenging and often makes me want to pull my hair out.  Unlike something along the lines of Flappy Bird, though, this frustration is completely worth it.
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MISSING: An Interactive Thriller in Review – FMV Done Right?


In the 80’s and 90’s there was a movement in videogames to enhance the stories with FMV, or Full Motion Video.  From an animated perspective the genre is best personified by Dragon’s Lair, while “live action” video enthusiasts might fondly recall games like Night Trap or The 7th Guest.  The concept as a whole was more miss than hit, and as it became more practical to render cool 3D cutscenes that flowed seamlessly with the game the concept sort of faded into obscurity.  Now that video technology is tightly integrated with mobile devices we’re starting to see a resurgence in this format of storytelling, and the detective / room escape game Missing actually manages to handle the situation fairly well.
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Stupid Zombies 3 in Review – Still Just Standing Around To Get Shot


I’m still one of those people that believe there’s almost nothing better than a good zombie game, and from what I’ve seen so far Stupid Zombies 3 certainly qualifies.  It’s been a while since I played the first one, and I’m not even sure if I played part 2 or not, but based on my time with the third chapter I think it’s fair to say that the series gets better with every iteration.  Zombie slaying, bouncy physics and an RPG toting granny really work well together. Continue reading…

Guardian Sword in Review – Match 3 / RPG And So Much More


I’ve always made the assertion that there’s room for one more match 3 hybrid on my device as long as the game keeps me entertained.  Guardian Sword has done so much more than that so far – it has become an addiction.  Rather than just mindlessly slogging through battle after battle this game actually has a story, items for you to collect and use, and multiple paths to pursue.  The characters and bosses are cool, and even the combat is handled differently than most games of this style that I’ve played.  I wasn’t at the point of being burned out on the match 3 / RPG mash-up yet, but even if I had this game would have sucked me right back into it.
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Game of Dragons HD in Review – Certainly No Game Of Thrones


I always say that even a company with an overflowing catalog of high quality games will end up with some that don’t quite live up to the standards you’d expect.  G5 Entertainment is one such company, and Game Of Dragons HD is one of those games.  The game is not terrible mind you, but it is pretty mediocre, and in a genre that’s saturated with lots of fun games that’s not a good place to be.
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Air Race Speed in Review – No Opponents But Still A Blast


Typically I’m not a big fan of racing games that don’t have bullets flying and power ups galore, and it’s even less likely that I’ll play such a game when there are no opponents to be found.  There are certainly exceptions to the rule, however, and Air Race Speed has become one of them.  Despite often being frustrating, what makes this shine are the tracks, and with 36 of them it should take you a while before you’ve either mastered them or gotten bored.  It might not have all the bells and whistles like ammunition or car upgrades, but it manages to get the adrenaline pumping, and that’s the best thing that can be said for a racing game in my opinion.
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Triangulae in Review – Don’t worry, there’s no math involved


Triangulae is a puzzle game that seems to be following this delightful new trend of not being a 2048 clone or physics puzzler or “insert your favorite popular puzzle genre here”.  In fact, I’m pleased to say that I don’t think I’ve played anything quite like it before.  It’s got all the bases covered with three different game play modes for different types of players, the mechanics are simple to master while the game itself isn’t, and there’s enough challenge to satisfy most typical gamers.  Puzzle gamers, prepare to add another gem into your collection.
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Fix The Candy in Review – Sweet Success In A Puzzle Game


I have to admit that I have this really bad stigma towards games that are priced at $2.99 on the App Store.  I don’t know why, but to me that seems to be the price point that has been settled on for a wide variety of games that should honestly be free… or maybe shouldn’t have even made it to the App Store in the first place.  Thankfully I decided to ignore that quirk in my judgment with Fix The Candy, which has turned out to be an incredibly fun game.  Unfortunately there’s only one save slot, so I’ve had to keep shooing my kids away until I get the game completed on my own.  Oh, the trials I endure for a good game!
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The Silent Age: Episode Two in Review – If Sierra Still Made Adventure Games…


When I reviewed chapter one of The Silent Age over two years ago, I felt that it was one of the best examples of a traditional Sierra style point and click adventure game, nicely updated for modern touch screen devices.  If anything, the second and final chapter of the game cements that notion.  Having reread my original review I would say that most of the niggling negative points are still there, but the game is still so captivating that it doesn’t really matter.  Unlike the first time around where I was still left desiring more I am fully satisfied with the resolution to this tale, and I only hope this time that the developers will continue to make adventure games that are as good a quality as this one.
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