Out of all my university courses, my least favourite was probably mechanical drawing. You know, where you have to meticulously prepare a technical image of an object to scale according to all the rules and regulations. I’ve had little problems understanding how it should look like, but doing it neatly – let’s just say that it didn’t always go according to plan. I’ve even had dreams about the sketches, though they were more like nightmares. And funnily enough, those drawings in my dreams looked almost exactly like Blueprint 3D.
Sometimes I fear that a particular genre will start to get old, especially when the App Store gets littered with games from that genre. The physics puzzler is one such genre that comes to mind, but thankfully Greedy Penguins isn’t the game to make that fear come true. This cute puzzle game about feeding some hungry aquatic birds can be challenging, but it is also satisfying and often quite entertaining. Control is a bit troublesome, which I have a feeling is due to the small iPod Touch screen, but overall the playing experience has been top notch.
Pirates and zombies – these two things are just destined to go together. No wonder when LucasArts designed Monkey Island all those years ago the villain was made one. Now more than 20 years have passed and Telltale has boldly set out to show what the evil pirate would be like if he was human. Meet the dreaded LeChuck turn into a lovable oaf in Monkey Island Tales 2 – the follow-up to Monkey Island Tales 1 (TMA Review) and tremble with… well, not fear.
At first it sounded like the perfect marriage – dungeon crawling and classic point and click adventuring. That alone was enough to entice me into trying Dungeon of the Damned, never mind the cool “old but new” graphics and nostalgic interface. Unfortunately execution isn’t always as good as concept, and sadly what Dungeon Of The Damned has turned out to be for me so far is a boring traipse through a lifeless dungeon with no adventure game elements, little combat and frustrating puzzles. The lack of a map doesn’t help anything either.
At times it seems developers just miss that creative spark in terms of writing, leaving us stuck with stories full of cardboard characters and clichés. But every once in a while a streak of genius may turn such a seemingly boring tale into something new and original. And depending on the viewpoint EPOCH falls neatly into the latter category. Or not.
I’m always on the lookout for the perfect scrolling shooter and I’m beginning to think such a beast doesn’t exist. Fortunately, while not as a whole unblemished, RayForce has many of the qualities I’d expect in my ideal candidate. On the other hand, it has a couple of big discretions that actually push it back below some of my favorite iOS jaunts. So enough with the opening paragraph rhetoric already, let’s find out what this game is all about!
Dimensions. Adventures in the Multiverse in Review – Ambient noise app meets foursquare and Farmville
As we all know – life can be stressful. And one way to make it a little bit more bearable is using an ambient sounds app to block out the annoying noises of everyday fuss. Whether in the office or outside they allow to, at least temporarily, shift your mind to someplace peaceful. Not content with only providing a listening experience, the developers behind Inception – The App released Dimensions. Adventures in the Multiverse, a unique app that adds some original gameplay elements to make it even more part of your routine.
If you needed better encouragement to buy Snapseed than an enthusiastic TouchMyApps review, I can think of no better endorsement than Apple’s own knighting of Nik Software’s Snapseed as iPad app of the year 2011.
But if you need a second opinion – and after a long time with Snapseed, I feel that my opinion is valid – mine is simple. Buy it. That’s it. Snapseed is the perfect companion app for frequent Facebook and frantic Flickr photographers. The reason for this isn’t the very decent uploading interface, but its ergonomic input system.
Jeff Wayne’s Musical Version of The War Of The Worlds: Minigame Adventure in Review – Isn’t That A Long Title?
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.
Kaptain Brawe: A Brawe New World (Full) in Review – An old style point-and-tap from the kings of Hidden Object
As I noted pretty recently, G5 Entertainment can safely be called the reigning kings of both Hidden Object and Time Management genres. You can imagine my surprise then when shortly before Christmas, I received an invitation from them to review Kaptain Brawe: A Brawe New World (Full) – a traditional point-and-tap adventure that feels like it’s plucked right out from the golden age of the genre. Still expecting that something’s amiss, I dove into the game.