I wonder how many people still keep diaries or journals of their lives on a regular basis. I have always been told that it is something worth doing, especially down the road when you are able to look back and remind yourself of things that would otherwise have likely been forgotten. Well, after using Happy Tapper’s Gratitude for the past few days, I believe I have found a great reason to start my very own journal.
The portable puzzler scene has a fun new addition thanks to Plaid World Studios and their new release of Mouse House for the low price of one dollar. Puzzle addicts can rejoice as this game certainly has its moments where it pokes and prods at your brain as you try to reach the solution. In this adorable game, you play as a miniscule mouse out to collect pieces of cheese in order to advance to the next level.
SimCity has been published in the App Store. And, it is an iPhone App. And, it is an EA job. Prompted by those facts, I think we can make some hasty conclusions. On the iPhone side: It is touch controlled ala the iPhone interface. It is pocketable. It may be the game that god-game fans have waited for. On the EA side: it is not a unique release. It is massive. It is beautifully rendered. It has some major bugs. And, in classic EA tradition, it reaches a bit too high.
Word games are one of my favorite genres to play on the iPhone. They can be enjoyed minutes at a time and you get to learn new words along the way. That’s why when I came across Wordplay, a new word puzzler by Pixelchemy, I was quite anxious to give it a test drive. Once I started learning the ins and outs and actually playing the game, I found elements of its gameplay and design to be inspired by the likes of Scrabble and Trism, but only much faster. In fact, Wordplay is probably one of the fastest paced and action packed word game I have played in a long time.
Allrecipe.com had not been a website particularly known to me, as I’m not that much into cooking. However, this website was recommended to me by a friend, and then coincidentally they released their iPhone/ iPod Touch application Dinner Spinner. Given that I won’t spend time on my desktop viewing recipes, I installed this application on my phone and took it for a spin, literally.
Ngmoco, the company of Dr. Awesome and Rolando fame has just recently made one of their older titles free: Topple. This deceptively simple game has you stacking blocks in order to reach a given vertical goal. However the game’s difficulty ramps up in the form of more unusual shapes to stack that break the conventional variations of a square block and a more distorted foundation in which to start placing pieces upon. The resultant product is a highly addictive game which uses its whimsical charms to lure you in and its surprisingly deep gameplay to keep you coming back for more.
The Cartoon Network’s first release at the App Store (via their Adult Swim division) was an ‘R’ rated title in Amateur Surgeon, a game filled with blood, gore, crude humor and drug use. Flight of the Hamsters on the other hand, is their follow up attempt aimed at a much larger audience. While the game may look like something only kids can enjoy, its simple but highly addictive gameplay will have even adults digging all these hamsters.
Earlier this month, I read an article quoting Apple Director of Technology Evangelism John Geleynsen where he proclaimed the iPhone to be a strong contender in the handheld console market. I was initially very sceptical, since I didn’t actually believe that a mobile phone could rival a “dedicated” console. Also, the platform only had simple games from independent software developers and the lack of big titles did not really make it attractive in the mainstream.
However, having had quality time with Monopoly – Here & Now: The World Edition, I’m now a strong believer of Apple turning the iPhone/ iPod Touch platform into a true mobile gaming platform.
In the time-honoured tradition of portable gaming, there have always been the stodgy genres: arcade, simulation, adventure, strategy, defense, puzzlers and racing. Eventually, however, parents became involved in the gaming lives of our pioneering gamer forebears. With such came the hitherto uneeded educational gaming genre into our pat world. From that day, our lives as gamers have changed. We are increasingly faced with addictive and mildly fun edugames popularised recently on the DS in titles such as Brain Age and Kanji Training.
Now, straight from TryThis Networks, Inc. to your iPod Touch or iPhone is the title, Braineous. I hesitate to call it educational so will use Try Networks’ own term, stimulating. Inside you will find a stimulating series of 10 games and an iconic monkey that trods on your ego.
Matt here, your newest TouchMyApps writer. For my first review (of which there will be many!), I’m reviewing Toy Bot Diaries 3. Having not played Toy Bot Diaries 1 & 2, the series is new to me. If Toy Bot Diaries is new to you, here’s a little back story. In the first Toy Bot Diaries, there is a strange machine which plagues Toy Bot. In Entry 2, Toy Bot climbs out of the sewers and into the skies! In Entry 3, Toy Bot has gone outer space; it’s the next frontier for our little metal friend. He’s off to rescue King Bot from the clutches of the evil War Bot who is bent on destroying the earth!