A-Go-Go Square in Review – Go-Go or No-Go?

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Let me begin by saying I love Qix style games.  I remember playing them in arcades… Yes, I know it’s hard to believe but us “elderly” folks actually used to go to arcades to socialize and play games, rather than in our basements talking through headphones with our friends who are in a different household, or over 2 iphones via wifi.  But this isn’t a history lesson.  It’s simply to point out that I hold a special place in my heart for these type of games.  Perhaps unfortunately and/or unfairly, I also come in with certain expectations.

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Downhill Bowling in Review – Mario-Kart meets Bowling

downhillbowling1Being from New Jersey, there’s something about bowling that stirs the soul. The sights, the smells, the horrifically colored shoes… they all appeal to he suburban part of my heart. The App Store has given us a few good games that seek to emulate this experience. They seek to translate the feel of the ‘lanes’ to a mobile experience. Downhill Bowling, though, strives for something far grander.

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Pudge in Review: Copter Under the Sea

pudge1In my 28 year old eyes, I am able to see Disney World for what it truly is. It is a magical land of glitz and glamour. Everything is immaculate, well done, well organized, and meant to capture your eyes and imagination. Yet, once the exterior is taken away, once you move past the facade, Disney World becomes just another mundane tourist trap. In a way, I believe that Pudge follows a similar philosophy.

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The Creeps in Review: Reasons 4 Another TD Game

thecreeps_review1Given the plethora of TD games (Tower Defense to the uninitiated) currently available through the App Store, there can be considerable hesitation in the purchase of a new game within this genre. In the midst of some original and unoriginal ideas, The Creeps is more than able to set itself apart from some of its more mundane brethren.

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EYE vs. EYE in Review – Very niche game, but addictive in its weird way

eyevseye1To clarify, I’m no designer; I don’t have an eye for décor or what not; and to be honest when I heard that this game was “one in a series of design-oriented games…”, it didn’t really pump up my enthusiasm towards it. However, given that OSX iPhone platform had given rise to a new generation of applications, my curiosity got the better of me to take a look.

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