Sometimes well executed simplicity is all it takes to make a great game. Up there is an amazing example of this concept. It has a singular objective, simple yet well done graphics, and one song. Yet, it captures that “it” quality that all developers are seeking in their games.
Is it a game? Is it a toy? Is it even worth it? Is there a point to it? The website itself asks, “What the heck is RjDj?” This question is one that is difficult to answer, but necessary in understanding just what Reality Jockey Ltd. is seeking to achieve. While RjDj Shake may seek for high and lofty goals, it unfortunately fails to rise above the level of novelty.
Match 3 puzzle games. What’s not to love right? Fortunately if you like them, unfortunately if you don’t, there are many many choices to be had in the App Store. Perhaps it’s the fact that these type of games seem to translate very well to the touch screen or it’s just a familiar and popular genre.
Initially when Apple came out with its first iPhone/ iPod Touch app on the App Store, the Remote app, I just wasn’t interested in installing it, even though it was free. This was because whenever I was listening to music, I would be within reach of my computer, and therefore really don’t need the redundant control on my iPhone. However, when I recently bought an Apple TV to put next to my TV, I decided to give the application a go.
If you’re like me and always on the lookout for new and worthwhile productivity apps, there’s a chance you may have already come across apps developed by Readdle. Among them are ReaddleDocs, One Disk and Write A Note. Take A Note is Readdle’s fully featured Note app that offers users four note types and even allows for easy transferring of notes to and from any Mac or PC. Not only is it loaded with options, its interface is also one of the best I have seen amongst memo/note apps.
Racing games. It feels like I’ve played them since the beginning of time. I remember playing Turbo on my ColecoVision (I know… what the heck is/was a ColecoVision?). I played Pole Position and OutRun in the arcades, and the updated racers from Need for Speed, Forza to Burnout. I don’t want to toot my own horn (no pun intended) but I’m pretty good at them…
Ian Marsh’s Scoops has been around the App Store for quite some time now and yet it remains one of the more popular and well liked titles for the iPhone/iPod Touch. This shouldn’t come as a surprise really considering how easy it is to appreciate a game like Scoops and the amount of fun that can be had from such a simple concept.
It’s tempting to judge a game by the companionship it keeps. Payback falls victim to this by the obvious comparisons to the original GTA I and GTA II. It has the immense task of measuring up to one of the greatest and well recognized gaming franchise in current history. So, does Payback meet these great expectations? Does it deserve a place in the App Store pantheon of great games? Is it worth spending $6.99? I say yes. Payback is, without a doubt, the most comprehensive gaming experience the App Store has to offer.
Let me begin by saying I love Qix style games. I remember playing them in arcades… Yes, I know it’s hard to believe but us “elderly” folks actually used to go to arcades to socialize and play games, rather than in our basements talking through headphones with our friends who are in a different household, or over 2 iphones via wifi. But this isn’t a history lesson. It’s simply to point out that I hold a special place in my heart for these type of games. Perhaps unfortunately and/or unfairly, I also come in with certain expectations.
Being from New Jersey, there’s something about bowling that stirs the soul. The sights, the smells, the horrifically colored shoes… they all appeal to he suburban part of my heart. The App Store has given us a few good games that seek to emulate this experience. They seek to translate the feel of the ‘lanes’ to a mobile experience. Downhill Bowling, though, strives for something far grander.