I’ve tried several of the side view truck / bike / what-have-you style games on the iPhone, and while occasionally one resonates with me, they’re generally not my favorite type of game. As luck would have it, Monster Trucks Nitro 2 is one of the resonators. This sequel from developer Redlynx is easy to control, the tracks are varied and at times quite challenging, and the fact that each circuit has different tracks suited for various types of vehicles is a nice touch. This feels kind of like racing for those who don’t necessary enjoy the genre, and that’s my kind of racing game. I’ll even forgive them for not having any guns. Feel free to discuss this review of Monster Trucks Nitro 2 in our forums.
What is it that made Firemint’s Flight Control so popular? When it first appeared in the App Store, it had only one map and no online scores, yet it sold like wildfire. It was the fresh concept that drew the attention of the masses, being a new variation of the time management game.
But this review isn’t about Flight Control, as there already is one on the site for that. This review is about a new game; one that’s also spreading rapidly for it’s new concept. From first glance, RedLynx’s DrawRace looks like it has a similar concept with line drawing gameplay, but it’s definitely not a time management game. I myself never became a fan of Flight Control, but DrawRace brought plenty of fun.
I was really excited to play this game. “Was” is the key word in the previous sentence. Driving big monster trucks, mixed in with some nitro and this was shaping up to be a great game. The intro splash screen had me all excited…5 minutes later, I was left scratching my head thinking “this is it?”