I love physics puzzle game, but there is certainly more than a fair share to choose from. Still, if one seems to offer something new or do something proven really well I’m more than happy to give it a shot. In the case of Block Blasters you get to use various forms of explosives to shuffle the board around, so who wouldn’t want to give that a go? Unfortunately, while the game is conceptually intriguing, in practice it’s more burdensome than anything else. Imprecise controls, frustrating puzzles and annoying sound effects highlight what should have been a fun little puzzle game.
If you want radical sound from your iDevice, you could pop in Iggy Pop’s New Values. Or, if you can’t keep pace with Iggy, why not check out MF Player Pro-radical HiFi. It is a ‘radical’ break from the traditional clean-cut – and often labelled ‘sterile’ – Apple sound. It’s an HiFi app in every sense of the word, and it’s radical in all others. The most obviously radical feature of MF Player is its most radical price, a gnarly 1.999 pennies. And that’s the clincher, really.
But let’s not spoil the rave yet, my party animals. There is praise to get through first. Namely, there are too few apps that are seriously designed for iDevice audiophiles. EQu has been a favourite of mine till now, and Equalizer (TMA Review) has grown up to be nearly perfect. MF player sports some of the lovely effects of a parametric EQ, but also adds its own flavour. While there isn’t a parametric EQ built in, the effects of MF Player are only really attainable by very very expensive EQ hardware, or impeccable settings.
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.
The extremely low entry barrier onto the iOS development scene ($99 and a Mac) is both a blessing and a curse for a number of reasons. On one hand it allows indie developers with original ideas to make a grab for the proverbial “millions”. On the other, a significant chunk of the 300K+ of apps on the App Store are complete and utter crap. That’s why sites like TMA exist – to sort through the dung to find the gold. Unfortunately, Cryptic Keep is not shiny…
A few years back when the Tower Defense genre had just only started to make its first baby steps on the App Store, a game took the Crown by storm. Still regarded as one of the best Tower Defense titles of all time, Defender Chronicles – Legend of The Desert King gave birth to the side-scrolling TD genre, additionally offering a compelling story and deep RPG elements. Now, sometime later a wannabe successor – A Knights Dawn – strives to overtake the bar set by the famous ancestor.
It seems the Gauntlet fame just can’t let some developers sleep peacefully at night and occasionally we get a title that screams for attention. Sometimes, though, these screams are more like moans, depending on the time, effort and, most importantly, thought put into development process. The Relic, being one of the latest attempts, tries and succeeds to look good on the screenshots. But how does it feel hands-on?
How do most people start their day at the office? With a morning dose of coffee and check-up of their favourite news feeds, right? I don’t know about you but among mine is a daily dose of Dilbert. The mishaps of his office life that often dangerously remind me of my own experiences certainly give me a boost of optimism about the future. And this daily check-up has just got much easier with Soya Comics ~ Social RSS feed reader for all your favorite web comics.
A rare guest in our laboratory tonight, we welcome a member of the tactical turn-based strategy. The genre itself has seen various implementations on the iDevice, from the excellent Battle for Wesnoth (TMA Review) and Highborn (TMA Review) to the more obscure titles that have languished in the App Store. Personally I’ve always been quite fond of such games, ones that truly challenge the mind and strategic skills of the player. That’s why even despite the less promising screenshots of The Pantheon Cycle: Shrouded Aspect I still took it for a spin, hoping against hope it will prove me wrong.
About half a year ago you might’ve seen my incoherent but rapturous blabbering about Air Video, the app I’ve been relying on for watching movies and TV shows both on my iDevice and my TV via Apple’s AV Component Cable. Life has moved on since then and on one fateful birthday eve (quite recently in fact) I was gifted with a full-blown NAS (ReadyNAS Duo) – a Network Attached Storage device for the uninitiated. Seeing as it fully supported DLNA network playback I immediately went shopping for an app to do away with the PC middle-device altogether between me and my lovely shows. And after some digging I rested my inquiring mind on AirPlayer, which looked like the perfect answer to my needs.
I love shooting gallery games, and the prospect of one that takes place on a moving train seemed like a cool no-brainer. Conceptually it is, and I think this game was on its way to being ‘one of the IT crowd”. Unfortunately the devil’s in the details, as they say, and BulleTrain .22’s details are a bit shaky. What might have been evolutionary features for this sort of game instead end up hindering the game play, and the overall experience just doesn’t feel right.