One sign that you’re getting older is when things you remember from your childhood start having their 30th anniversaries. Such is the case for me and the Fighting Fantasy gamebook series. Granted I was only 10 when the first one debuted, but you get my drift. In this year that marks the third decade of the series’ existence the man himself, Ian Livingstone, has penned a new entry called Blood of the Zombies. Thanks to Tin Man Games we can enjoy this milestone adventure on our iOS devices, and enjoy is being quite conservative. I’d say this is probably one of the best electronic gamebook adventures yet.
I’m not really a fan of electronic golf games. In fact, the more realistic they are, the less interested I am. Mini-golf games, on the other hand, can be quite entertaining given the right dash of something. In the case of Wonderputt, it’s the way the holes are set up. I’m not just talking about level design, either. It’s great fun simply watching the course get created! Let me explain…
Far be it from me to judge, but I honestly didn’t expect a game about a giant rock chucking other rocks with its tongue to really be any good. Enough levels that I’ve lost count later and I’m seriously hooked on King Oddball. The silly premise and cool visuals are enough to draw you in, while the simple mechanics and challenging levels will keep you coming back for more. I’m already a big 10 Tons fan, and this game not only furthers that relationship but it has cemented a place firmly in the top 3 titles of theirs that I like.
If it weren’t for the fact that other publishers release great games as well, I could easily spend my game time just playing titles from Chillingo. The advantage to being latched on to a publisher is that you’re more likely to get a wide variety of game styles to choose from, and in this case we have a one touch platformer with a hero that looks like something out of a little animated segment you might see in between live footage on a kids’ program from the 80s. Growing up with the gaming industry and watching the need of designers to try and cram more buttons and triggers onto a controller, it always amazes me when someone can make a fun and challenging game where you have one control. That’s why I like One Tap Hero so much.
In my humble opinion, if ever there was a style of game that shouldn’t be so fun or addictive, it would be the mini-game collection. After all, doesn’t such a design simply mean that the developers couldn’t come up with enough material for a full fledged game? Well, okay, I am being a bit harsh, and I really don’t believe that, but it still amazes me that I fall so easily for this type of gameplay. The latest captor of my time is Tap The Frog 2, and this game is insanely addictive – even though concept wise it’s so simple a little kid could grasp it with ease. I just wish I had the native iPad version, because I find that my overcompensated fingers like the big screen better. Thankfully, the app is remarkably playable on 2x mode on my iPad 2.
One of the staples of my game playing diet growing up was the adventure game, whether it entailed a text only affair like Zork or a sprawling 16 color extravaganza such as King’s Quest. Sadly, it seems as technology has gotten better the gamers’ taste for epic narratives and thoughtful puzzle solving has diminished, or so the folks in charge would have you believe. Thankfully the mobile renaissance has rekindled the spark for puzzle games, and amazingly enough it seems even for the full fledged adventure game. One of my favorite original IPs in this genre where iOS devices are concerned has always been The Secret of Grisly Manor, and after playing through its spiritual sequel – The Lost City – I can’t wait to see what this developer offers up next.
Zip, ziiiip, wiiiiii, a mosquito. Chuka chuka chuka katakatatata, the Tsukuba Express plowing back to Akihabara. Click click click, my evil shoe-wearing neighbours on the eighth floor dancing up a spell. Summer’s heat amplifies each sound. So does after-work debauchery. So does Arcade Fire. And Markus Schulz’ Progression, Vibrasphere’s Lungs of Life, etc. and so on. Especially at the wee hours of 0:00 to 5:00. I get on fine after that. There goes my sleep. And whereas sometimes, screwing earphones into my ears helps me zone out and catch some zzz’s, screwing in the fabulous, new FitEar To Go! 334 zones me in, like never before. Hello Music!
It’s nice to meet you, I’m shigzeo, zombie.
Physics based puzzle games are here to stay, and the desire to have a cute mascot is apparently not going away any time soon either. Thankfully Jar on a Bar has a third element that will hopefully ultimately make it a good seller – it is very addictive. The game even goes beyond that, however, as it takes a familiar concept and adds some mechanics that make it a whole new experience. I would be willing to say that it is probably the best game I’ve played in its genre. So let’s find out just what it is…
These days it seems like when you visit a web site dedicated to “adventure” games they’re talking about the latest hidden object game from Big Fish or the newest FPS from whomever. When I was growing up, however, adventure games were a lot more special. They were about stories and talking to interesting characters. There were interesting settings, and several sometimes mind boggling puzzles. It’s clear that the developers of Yesterday grew up in that same era, or at least have done their research. I also thank BulkyPix for helping bring this tale to my iPad screen.
Okay, apes, it’s time to toss bones to the firmament. It’s time to beat on your mates and rip sinews from the teeth of angry panthers. Evolution’s catching us up again. This time, however, it’s the Germans, not Americans, who are pressing us to the edge of the audiophile solar system. The eponymous VorzAMP has its sights and prices set high, and has been the cause of an infatuated uproar among Japanese audiophiles for quite a turn. I think you will agree with them that you don’t need a Discovery-sized headphone amp to blast off toward Jupiter. The lovely fräulein, VorzAMP, is beautiful to hold, behold, and listen to.