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Sporos in Review – Puzzling And Relaxing All In One

Sporos is one of those games that makes you wonder why they haven’t done something like it before.  The game is like a chain reaction puzzler except that instead of trying to destroy objects and clear the board you’re attempting to fill the board with the few objects you’re given.  It’s a clever take on the genre, and if it’s been done before I must have missed it.  Whatever the case I’m glad I’ve been introduced to the idea now, and Sporos is certainly a great starting point for getting acquainted with this type of gameplay.

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Metal Slug 2 in Review: Who Needs 3D?

I’m all for the latest trends in technology.  In the end, though, I just want my games to be fun.  If there’s one thing the METAL SLUG series has proven over and over again it’s that you don’t need the latest 3D accelerated graphics or quad core processor to make an enjoyable game.  In fact, as a whole it seems like ports of older games provide some of the most intense scrolling shooter experiences available on the iOS platform.  Besides, there’s something about awesome pixel art and classic 90’s video game tunes that’s hard to beat these days.

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Dungelot in Review – Rogue-like At Its Best

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Back in the day, by which I mean a time I barely remember and which many of you probably weren’t born yet for, there existed a game called Rogue that quite possibly started one of the first trends of copycats, known as rouge-likes.  The games were simple in some ways such as consisting of only ASCII graphics, but complex in others like having a myriad of commands to remember and randomly generated dungeons that were revealed as you moved through them.  While I actually enjoyed several games of this type, I’m happy to see that modern variants such as Dungelot have revamped graphics and streamlined control schemes.  Unfortunately one challenging feature still remains in many modern rogue-likes: death is death.

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Pudding Monsters HD in Review – No Bill Cosby But Still Fun

Cut The Rope was one of the first games to be billed as an “Angry Birds killer”, and while I don’t believe it quite made it to that status, there’s no denying the game’s impact on the mobile puzzle game genre.  The developers are back with an entirely different concept in Pudding Monsters, but the important thing is that the game is just as entertaining as Cut The Rope.  Gamers looking for a challenge might be a bit disappointed, as the current level sets are a bit on the easy side overall, but those looking for a cute casual gaming experience are sure to love the whole package.

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Forever Lost: Episode 1 HD in Review – Can You Picture That?

I probably shouldn’t admit this, but there’s something about wandering around an asylum that’s always been oddly intriguing to me, which I think is why I tend to gravitate towards such games.  It’s also a well visited subject, as I can recall games back as far as my Radio Shack color computer dealing with the topic (if you don’t know what that is, congrats on being a younger gamer).  Forever Lost: Episode 1 HD is a more recent entry in the list, and it’s actually one of the best ones I’ve played in quite a while.  I do miss the fact that there are no wacky inmates to converse with, but otherwise it has managed to nail the atmosphere pretty well, and has a nice balance of object puzzle solving and mini-games to complete.  Now if I could just find the skip button for the puzzle I’m stuck on…

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Fighting Fantasy: Blood Of The Zombies in Review – A 30th Anniversary Treat

One sign that you’re getting older is when things you remember from your childhood start having their 30th anniversaries.  Such is the case for me and the Fighting Fantasy gamebook series.  Granted I was only 10 when the first one debuted, but you get my drift.  In this year that marks the third decade of the series’ existence the man himself, Ian Livingstone, has penned a new entry called Blood of the Zombies.  Thanks to Tin Man Games we can enjoy this milestone adventure on our iOS devices, and enjoy is being quite conservative.  I’d say this is probably one of the best electronic gamebook adventures yet.

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Wonderputt in Review – 18 Holes Of Imagination

I’m not really a fan of electronic golf games.  In fact, the more realistic they are, the less interested I am.  Mini-golf games, on the other hand, can be quite entertaining given the right dash of something.  In the case of Wonderputt, it’s the way the holes are set up.  I’m not just talking about level design, either.  It’s great fun simply watching the course get created!  Let me explain…

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King Oddball in Review – KISS Would Be Jealous

Far be it from me to judge, but I honestly didn’t expect a game about a giant rock chucking other rocks with its tongue to really be any good.  Enough levels that I’ve lost count later and I’m seriously hooked on King Oddball.  The silly premise and cool visuals are enough to draw you in, while the simple mechanics and challenging levels will keep you coming back for more.  I’m already a big 10 Tons fan, and this game not only furthers that relationship but it has cemented a place firmly in the top 3 titles of theirs that I like.

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One Tap Hero in Review – One Tap Is All You Need

If it weren’t for the fact that other publishers release great games as well, I could easily spend my game time just playing titles from Chillingo.  The advantage to being latched on to a publisher is that you’re more likely to get a wide variety of game styles to choose from, and in this case we have a one touch platformer with a hero that looks like something out of a little animated segment you might see in between live footage on a kids’ program from the 80s.  Growing up with the gaming industry and watching the need of designers to try and cram more buttons and triggers onto a controller, it always amazes me when someone can make a fun and challenging game where you have one control.  That’s why I like One Tap Hero so much.

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Tap The Frog 2 – Kiss It, But Don’t Expect A Prince

In my humble opinion, if ever there was a style of game that shouldn’t be so fun or addictive, it would be the mini-game collection.  After all, doesn’t such a design simply mean that the developers couldn’t come up with enough material for a full fledged game?  Well, okay, I am being a bit harsh, and I really don’t believe that, but it still amazes me that I fall so easily for this type of gameplay.  The latest captor of my time is Tap The Frog 2, and this game is insanely addictive – even though concept wise it’s so simple a little kid could grasp it with ease.  I just wish I had the native iPad version, because I find that my overcompensated fingers like the big screen better.  Thankfully, the app is remarkably playable on 2x mode on my iPad 2.

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