Being an Asian myself, I can say with a great deal of certainty that Asian dishes can more than hold their own with what the rest of the world can offer. There’s a reason why a good number of them are very popular in the world’s other six continents.
And as I discovered with Asian Cooking For Dummies, they’re also fairly easy to cook despite their elaborately-prepared appearances. With 60 traditional video recipes from China, India, Japan and Thailand, this easy-to-use app should make you kitchen-bound in no time.
The fact that there are numerous board game classics on the iPhone and iPad is a testament that recreating the experience in a virtual format is a lucrative affair. Jenga, however, is different, because the selling point of the game is the physical dexterity, speed and accuracy to pull it off. More importantly, Jenga is a game that is ideally played with friends and family. The best part, of course, is the riot that ensues when the whole thing collapses and everyone scrambles to rebuild the fallen tower of blocks to start a new round.
Ever since the original Dungeon Hunter (TMA Review) came out more than a year ago, it immediately became the undisputed king of iPhone Hack’n’Slash RPGs. Obviously inspired by the great Diablo, it still had quite a way to go to reach its full potential. With the recent release of the anticipated sequel, Dungeon Hunter 2, I had high hopes that it would finally make all things right. And having spent about a week with it, I can say that it did… at least for some things.
Nostradamus The Last Prophecy – Part 1 in Review – Tomorrow, I shall no longer be here. I shall be… on iOS!
Tetraedge Games are currently one of the more prominent players on the App Store’s adventure gaming scene. Porting various PC adventure titles, they are responsible for such great games as Jules Verne’s Return To Mysterious Island, Jules Verne’s Secrets Of The Mysterious Island, Dracula: The Path Of The Dragon and the most recent Egypt The Prophecy. This time they have graced us with an adventure centered around the famous prophet, Nostradamus, with the release of their latest title – Nostradamus The Last Prophecy – Part 1.
I remember all the hype a little over a year ago when Ravensword: The Fallen King (TMA Review) was released. Praised by many for its “superb open world”, in reality the game was quite shallow and more of a 3rd person action that the “Oblivion for the iPhone” as it claimed to be. Regardless, it was successful enough that they were able to leave behind Chillingo’s mentorship and become a publisher themselves. Then several months ago, they aided Dicework Games in the release of Rimelands: Hammer of Thor (TMA Review), an excellent original western RPG. And just yesterday Crescent Moon Games published Aralon: Sword and Shadow HD – the game that Ravensword was meant to be.
Speaking of iconic characters from console video games, if we look at the late 80′s – early 90′s, up there among the great ones will surely be Sonic The Hedgehog. SEGA’s answer to the Mario Brothers, Sonic has appeared in numerous console titles across various platforms and even nabbed himself his own cartoon series and comics! Having largely been responsible for the company’s success, his adventures have been rather overlooked as of late, but not for long thanks to the multi-platform release of Sonic The Hedgehog 4™.
This magical device that is for consumption only writes all of my reviews, edits my work, and even submits assignments for me. Now, thanks to iDesign, it even offloads some of my dependence on a computer for vector-based design. I say some because, while iDesign is a great app, it won’t replace Illustrator – yet.
It seems like so many people are hung up on labeling games – every game has to be “just like that other game I played”. If I was forced to compare this to something I’d have to give it the title “Puzzle Quest Lite”, though that’s neither fair to the impact that Puzzle Quest had on the match 3 genre or the brilliance of Dungeon Raid. Instead, let’s just say that Dungeon Raid is a match 3 game with some simple RPG elements thrown in that can take you a few minutes or somewhat longer to play depending on your skill level and the difficulty setting you choose. All I know is that despite the game’s basic nature I tend to find myself getting lost in it quite easily.
Necronomicon in Review – Stopping Cthulhu is just a matter of having the right cards at the right time…
It seems my recent cry for more CCG games on the iDevice in the introduction to the review of Riese has not gone unnoticed. Lucidsphere Media recently released Necronomicon – an original single-player game with a mix of CCG and board game elements, inspired by the works of H.P. Lovecraft and the dreaded Cthulhu. Though the meme of calling upon its name that has swept over the internet a few years ago has passed, the universe created by the famous author is still one of the most recognizable of any horror setting out there.
Of all of my university years, probably the two games I have most fond memories of are Heroes of Might and Magic III (which already have seen an iResurrection as Palm Heroes (TMA Review) ) and Worms 2: Armageddon. Ah, those hours upon hours spent in the dorm with my buddies, a couple of crates of beer and Worms 2 instead of wasting time on stupid old lectures… And when I saw this classic pop up again recently on the App Store, tears of nostalgia built up inside me.