I was pretty excited to get to review a new puzzle game named Flip Disc from Chillingo, after all they brought us The Quest and iDracula, among other quality games. The concept of the game is very simple, rotate the five discs and form a line of the same color of different colored gems that are constantly flowing from the outermost disc first to the center. If you form 10 lines, you move on the next level. Sound easy enough? Let’s see…
When I was a youth growing up on the mean streets of the Valley in Southern California, riding skateboards was a rite of passage. My friends Brian Kelly, Marty McFly and Tony Hawk would begin our day long weekend rides before the sun came over the mountain tops. We’d grab onto the back of a truck headed down the freeway until we reached just the right curve where we could launch off and catch serious air. Sometimes we’d get as much as 20-30 feet off the ground. When we landed and picked up our hover boards, we knew we had travelled back to the future.
The goal in Diamond Islands is to roll a rectangle into a square hole by rotating it. That’s it. What makes this particular app different than others of its type is its charming story. A Native American peasant is in love with the Chieftain’s daughter. Daddy finds out and bars them from seeing each other ever again. The gods object and make stars fall from the sky, putting them in danger. The young peasant embarks on a journey to fix the stars (and hopefully win daddy’s approval).
Do you just start yawning when you hear the words new “match-three” game? Well, then you should take a look at Smiles, a very addictive puzzle game. Smiles grabs the basics of the classic “match-three” genre, but it still plays totally different. The objective of the game is to swap a current tile with one on the board to connect three or more tiles of a kind. Smiles actually contains two separate games: Smiles Drop and Smiles Zen. They are also available as two single games, but you get a value price for the bundled Smiles.
The thing that attracted me most about Who Has The Biggest Brain? was the Facebook version; I’ve played it many times and I must say I really like it. The graphics are funny and that the multitude of simple games offers great entertainment and laughter. Most important, however, is that the game allows the competition between all Facebook users who play this game. When it was released for the iPhone/ iPod Touch platform, I immediately wanted to try it, because I knew that if the game was done correctly, then it can be tremendously fun on a mobile platform. As well, developer Playfish’s offering is also one of the first to use Facebook Connect, a protocol for developers to integrate its applications with the Facebook platform.
I’m starting to get into musical mash-ups. Hearing Jay-Z rap over a mixed version of a track from Legend of Zelda: Ocarina of Time thrills me. The ingenuity of combining a multitude of songs into one is an art form in and of itself. Battletaire is similar to this paradigm of design. It combines games like Sudoku, Battleship, Picross, and Minesweeping into one single experience. Despite a few minor flaws, this is a formula for success.
Playing the various tangram games offered in the AppStore became second nature to me. I would breeze by puzzle after puzzle, sometimes taking less than a minute for each one. I thought it was al child’s play. Then, I found this game, and I have to admit that Zentomino has humbled me.
For the most part, developers are in constant search for that new idea that will separate their game from the mainstream. Whether it be new graphics or new gameplay, “new” is what usually translates into fresh, popular, and of course big dollars. But sometimes a little blast from the past is all a game needs to help set it apart from the present mainstream. Block Knights gets this blast from a little known game called Tetris. Rather than live off of the previous’ legacy, Block Knights does just enough to set it apart. More after the jump!
It doesn’t take a genius to figure out that puzzle games are one of the most popular genres at the App Store. A quick glance at iTunes will reveal 102 pages (and growing) of such games. While this maybe the case, it’s a safe bet to say that the majority of new puzzle releases are either complete knock offs of previous efforts or are simply uninspired. Drop7, on the other hand, isn’t one of these games. Area/Code’s relatively obscure drop ’em and match ’em puzzler is without a doubt an original “Tetris meets Sudoku” game that shouldn’t be missed by fans of the genre.
My initial reaction at starting up Glow was, “Wow, I love the art style!” That stays true throughout the entire game, where the painstakingly hand-animated visuals, with their unique neon look, sure are eye candy. The basis for Glow is to capture pieces by drawing free hand, gathering combos and chaining together bonuses.