Metal Slug 2 in Review: Who Needs 3D?

I’m all for the latest trends in technology.  In the end, though, I just want my games to be fun.  If there’s one thing the METAL SLUG series has proven over and over again it’s that you don’t need the latest 3D accelerated graphics or quad core processor to make an enjoyable game.  In fact, as a whole it seems like ports of older games provide some of the most intense scrolling shooter experiences available on the iOS platform.  Besides, there’s something about awesome pixel art and classic 90’s video game tunes that’s hard to beat these days.

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10 New App Store Games To Watch [February 4 - 10]

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One of my favorite titles released this week is actually a fairly straightforward port of an almost 15 year old game.  Metal Slug 2 hit the App Store with guns blazing, and just like its predecessor proved that you don’t need 3D to enjoy lots of things blowing up.  The action is intense, the visuals are quite detailed and turning into a zombie temporarily never gets old.  For the puzzle aficionados we have Stick To It!, a game about knowing when to hold it and when to let go.  Instead of swiping or launching or otherwise interacting to get your character from point A to its mother’s arms you simply touch the screen to make him stick and let go to let him roll.  If you prefer your action in the sky instead of on the ground you should give After Burner Climax a try.  This is a port of a 2006 game whose roots go back to the late 1980’s, and gives you the chance to pilot one of three sleek jets as you take on tons of enemies across more than 20 different landscapes.

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