These days it seems like when you visit a web site dedicated to “adventure” games they’re talking about the latest hidden object game from Big Fish or the newest FPS from whomever. When I was growing up, however, adventure games were a lot more special. They were about stories and talking to interesting characters. There were interesting settings, and several sometimes mind boggling puzzles. It’s clear that the developers of Yesterday grew up in that same era, or at least have done their research. I also thank BulkyPix for helping bring this tale to my iPad screen.
Letters from Nowhere HD has a different story, different mini-games and different scenes to explore, but in the end it’s still your traditional hidden object game. Thankfully that suits me just fine, and even though it doesn’t stray to far from the formula it manages to suck you in anyway. The story gives you just enough to make you want to know more, and there are enough gimmicks that the hidden object scenes feel fresh even though you’ve played them a million times before. Even the mini-games are passable, both figuratively and literally. Letters From Nowhere doesn’t break any new ground, but it does what it does really well.
Over the last few years I have become a big fan of hidden object games, even finding myself a frequent shopper at the Big Fish Games web site. For all the games that fall in this category that I’ve played, however, I don’t think I’ve played one quite as diverse, frustrating and satisfying as Mystery Manor: Hidden Adventure. If you’re defiant against in-app purchases (IAPs) or have no patience you’ll certainly want to avoid this game, otherwise prepare for the most interesting hidden object game experience you’ve had in a long time. If you’re really a fan of such games you’ll get hooked.
XIII is one of the cult comic franchises originally inspired by the famous The Bourne Identity novel by Robert Ludlum. Of course, the craze of game adaptations could not leave it behind and a few years ago, an FPS based on the comic series had enjoyed reasonable success, touting cell shaded graphics as one of its main selling points. On the iOS however, this spy adventure recently materialized as a Hidden Object adventure in XIII – Lost Identity, thanks to the famous French publisher – Anuman.
I remember back in the good old days when home computers were still a long way away from being the preferred past time of younglings, we entertained ourselves with various “hardware” games. And among these were the popular “Where’s Waldo” style exercises, printed in just about any kid’s magazine you could think of. If you’re by any chance not familiar with those, the goal was simple – Find Waldo (a skinny guy in a funny striped shirt and hat) on a picture. Just 20 years and some clever devs have taken the concept to a whole new level with the range of Hidden Object games, recently joined by Pirate Mysteries.
I know I’ve been touting in my last few hidden object game reviews about how I like the fact that this style of game is becoming more adventure game like as time passes. However, it’s still good to play a hidden object game every once in a while where the focus is on finding objects. That’s not to say that Romance of Rome doesn’t have any additional elements going for it, of course. I just appreciate the fact that the game remembers what it is like to be simpler in nature, without a mini-game lurking around every turn. Romance Of Rome is lots of fun, and despite the name isn’t very “girly” at all (okay, maybe just a little with the romance).
Just like when it comes to match 3 games, I’m always willing to try a new hidden object game if it either does the basics really well or even more so if it brings something new to the table. Thankfully, in the case of Mishap it actually has both bases covered. The hidden object sequences are well done, and while you might have to use the occasional hint to locate something, the objects aren’t ridiculously hard to find. Moreover, there are not only things to do besides the hidden object sequences, but the whole structure of the game is somewhat unique to the genre. But this is just an intro, so let’s move on to discover if this tale from the beyond is for you…
As hidden object games are becoming more popular on the iPhone, it’s nice to see variants coming out that are more than just a combination of searching for objects and playing mini-games. In the case of Vampire Saga, it really feels more like an adventure game that just happens to use hidden object scenes in order for you to find some of the key objects for solving puzzles in the game. Additionally, it actually has a gripping story. Combined with excellent visuals and stirring music, Vampire Saga: Pandora’s Box is probably one of the best hidden object games to come along in a while.
Hidden-object games (HOGs) have got a firm foothold in the App Store. For those of you not familiar, these are games that centre around the necessity of finding specific objects on the screen and tapping on them. And while the whole concept doesn’t seem that intriguing at first look, the genre has blossomed in the last few years and found the iDevice in particular an ideal fit. Enter G5 Entertainment’s recently released Mushroom Age.
One of the genres, quite young even on the desktop but already found itself comfortably sitting on the App Store, is Hidden Object – a type of game where you have to find items hidden in an image to advance. Most of these games back this up by a storyline of sorts to make the process more involving. Today we’re reviewing Ankh – the Lost Treasures, the latest addition to the genre by Softdistribution and the prequel to the highly acclaimed PC adventure Ankh.