SimCity has been published in the App Store. And, it is an iPhone App. And, it is an EA job. Prompted by those facts, I think we can make some hasty conclusions. On the iPhone side: It is touch controlled ala the iPhone interface. It is pocketable. It may be the game that god-game fans have waited for. On the EA side: it is not a unique release. It is massive. It is beautifully rendered. It has some major bugs. And, in classic EA tradition, it reaches a bit too high.
Ngmoco, the company of Dr. Awesome and Rolando fame has just recently made one of their older titles free: Topple. This deceptively simple game has you stacking blocks in order to reach a given vertical goal. However the game’s difficulty ramps up in the form of more unusual shapes to stack that break the conventional variations of a square block and a more distorted foundation in which to start placing pieces upon. The resultant product is a highly addictive game which uses its whimsical charms to lure you in and its surprisingly deep gameplay to keep you coming back for more.
Earlier this month, I read an article quoting Apple Director of Technology Evangelism John Geleynsen where he proclaimed the iPhone to be a strong contender in the handheld console market. I was initially very sceptical, since I didn’t actually believe that a mobile phone could rival a “dedicated” console. Also, the platform only had simple games from independent software developers and the lack of big titles did not really make it attractive in the mainstream.
However, having had quality time with Monopoly – Here & Now: The World Edition, I’m now a strong believer of Apple turning the iPhone/ iPod Touch platform into a true mobile gaming platform.
In the time-honoured tradition of portable gaming, there have always been the stodgy genres: arcade, simulation, adventure, strategy, defense, puzzlers and racing. Eventually, however, parents became involved in the gaming lives of our pioneering gamer forebears. With such came the hitherto uneeded educational gaming genre into our pat world. From that day, our lives as gamers have changed. We are increasingly faced with addictive and mildly fun edugames popularised recently on the DS in titles such as Brain Age and Kanji Training.
Now, straight from TryThis Networks, Inc. to your iPod Touch or iPhone is the title, Braineous. I hesitate to call it educational so will use Try Networks’ own term, stimulating. Inside you will find a stimulating series of 10 games and an iconic monkey that trods on your ego.
Matt here, your newest TouchMyApps writer. For my first review (of which there will be many!), I’m reviewing Toy Bot Diaries 3. Having not played Toy Bot Diaries 1 & 2, the series is new to me. If Toy Bot Diaries is new to you, here’s a little back story. In the first Toy Bot Diaries, there is a strange machine which plagues Toy Bot. In Entry 2, Toy Bot climbs out of the sewers and into the skies! In Entry 3, Toy Bot has gone outer space; it’s the next frontier for our little metal friend. He’s off to rescue King Bot from the clutches of the evil War Bot who is bent on destroying the earth!
Take a look at the above list. Are you reminded of those heady days of teenage rebellion? Do you look fondly on cursing, spitting, bleeding from falls, running from the fuzz and beating up roller bladers? If so, then I think that the Swedish Illusion Labs AB have an app that will have you switchstancing down memory lane.
SimCity, one of the most anticipated titles for the iPhone has finally been released by EA today. All SimCity fans should rejoice as this iPhone remake is not some hosed down version of the game. Give EA credit for ensuring that all features we have come to love and expect from a SimCity title are included. I have had a chance to play the game for a bit (went through the tutorials and then some) and I must say that it is rather impressive. There were no noticeable slow downs and it runs surprisingly smoothe. Lots of building structures to choose from and all the view options (pollution, underground, traffic, land value) we are used to are here too. Definitely a must have title for fans of the series.
Strategery is a rather unique take on turn-based strategy games like Risk, one where Global Domination is the goal of the game. To be more precise though, it is essentially an iPhone version of the very popular Online game, Dice Wars. While far from perfect, Strategery is a fast paced game where matches can be finished few minutes at a time and can be quite addictive.
TapJoy have entered what is fast becoming a staple diet in the App Store: Tower Defense games. TapDefense is contending with the likes of the stolid Fieldrunners and the newer genre oriented, Zombie Attack!; but unlike its competitors, is free.
Thorsten Kohnhorst of monsterkodi has dropped by TouchMyApps and let us know about his upcoming iPhone game called Kraut. After spending some time with Kraut, I must say that I am quite impressed by the quality and unique design of the game. It is refreshing to see that not only the EA’s and Gamelofts can come up with well polished and actually fun games!