9 Clues 2: The Ward HD in Review – Creepy Is As Creepy Does

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I’m sure I say this far too often but it’s rare that I play something from G5 that I don’t like.  However, when the next thing that pops up after the G5 logo is Artifex Mundi I get particularly excited.  This combo seems to produce some particularly high quality fare, and 9 Clues 2: The Ward HD is no exception to the rule.  Game play is extremely well balanced, the game looks and sounds great, and the story is top notch.  In fact, this particular tale managed to throw a few twists in, which is something pretty rare for a hidden object style adventure.  If this is your cup of tea than this game shouldn’t be missed, and if you’re not familiar with or have tried to distance yourself from the genre, this would be a great place to start.
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Lifeline… In Review – The Next Evolution Of Adventure Games?

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Before I virtually put my foot in my mouth, I want to make it clear that I admire developers that try to do something different.  The App Store is so full of “been there, done that” games that even if I’m not keen on a particular game, if it’s a concept I’ve not played much or at all in the past I’m thankful I got to try it.  Such is the case with Lifeline from Big Fish Games and 3 Minute Games, the irony of the latter being that this doesn’t even come close to being a 3 minute game.  I’ve only played one other adventure game like this that I can recall, and while the story here is much more defined an interesting, I almost feel like I’d rather just be reading this as a book than interacting with it in the limited capacity that I’m capable of.
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The Fool HD in Review – You’d Be Foolish Not To Try It

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Some people say there’s a fine line between being a hero and a fool, and the main character in The Fool HD from Big Fish Games did his best to try and prove it.  Given the macabre, horror style entries BFG has been turning out so much of lately this was a nice change of pace both in story and general atmosphere.  In fact, overall it was a rather fun, well designed adventure.  It certainly has the same minor misgivings that most hidden object adventure games do these days, but it was a joy to play from beginning to end.
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Armadillo Gold Rush in Review – Rollin’, Rollin’, Rollin’…

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When I first saw the press release for Armadillo Gold Rush I thought maybe I had missed something, because I was sure I had already played this game.  Well, it turns out I had – 7 years ago when I reviewed it for the PocketPC!  Back then I gave the game a 9 out of 10, and I have to say my feelings towards it haven’t changed much.  Things certainly don’t always age well, but this little armadillo is definitely no worse for the wear. Continue reading…

Orbix in Review: ‘Round and ‘Round The Core We Go…

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Welcome to Orbix, the game about protecting your core from all those who would try to destroy it.  The “core” is a set of glowing circles in the center of the screen, and it’s where you derive your energy from. Lots of triangle shaped ships will try to infiltrate your defenses and take the core out, and if enough of them sneak through you’ll be out of power and the game will be over.  The enemies will come at the core in different movement patterns and speeds, but basically they are all the same.  It doesn’t really matter when you’re losing power, though.  You’ll simply be focusing on taking them out so you can last as long as possible.
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Graven: The Purple Moon Prophecy HD in Review: No Green Clovers Or Blue Diamonds Here…

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When a developer or publisher has released a decent number of titles, it’s likely that even the most devout fan won’t be interested in all of them.  Thankfully, while that is the case even for a company like G5, they turn out so many good titles that it’s easy to ignore the not so good ones.  Graven: The Purple Moon Prophecy is definitely one of the good ones, and for not having an unlockable bonus story there was a surprising amount of game play.  If you decide to embark on this journey be prepared to be captivated until the very end.
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Maya The Bee: Flying Challenge in Review – Kid Friendly, Infinite Flying Fun

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Looking at the screen shots for Flying Challenge I had a feeling this was going to be geared towards kids.  Spending some time with the game has basically confirmed that suspicion, though that’s in no way meant to be a negative towards the game.  It certainly has all the hallmarks of your typical infinite runner (or in this case flyer), but it tones things down a bit for the sake of the little ones.  None of that stopped me from wanting to keep playing the game instead of taking my son down to the bus on the morning when I was writing this review.
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Mind Snares: Alice’s Journey HD in Review – Creepy Visions Make Nifty Games

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If you’ve been adventure gaming on your iPhone or iPad for long I’m sure you’ve run across a G5 adventure or two.  The name Artifex Mundi might not sound quite as familiar, but they had their hands in both the Nightmares from the Deep series and Abyss: The Wraiths of Eden, both of which I’ve given high regards to.  Their latest combined effort is Mind Snares: Alice’s Journey, and having just finished it I’d say it deserves the Artifex Mundi branding.  Excellent visuals, theatrical quality music and an odd storyline do a great job of keeping you entranced to the very end.  Either this version wasn’t the collector’s edition or the typical bonus adventure was strangely absent this time around, but there was more than enough main game play to make up for that missing element.
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Satellina in Review – Simple Yet Engaging

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There are a multitude of games in the “dodge everything” or “dodge this while avoiding that” genre of causal games, but few have managed to be anywhere near as intriguing as the Tilt To Live series.  With Satellina there’s a new contender to the throne, and the game play is actually unique compared with any other games of this style that I’ve played before.  Combined with simple yet sharp visuals and a great soundtrack, this is basically a “can’t miss”.  The main gripe I have with the game is its length, or unfortunate lack thereof.
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Robot School. Learn To Code – Even Programming Can Be Fun

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Do you have children that are interested in learning how to program?  Maybe you just feel like your son or daughter has potential and want to trick them into it?  Robot School. Learn to Code might just be the tool for the job.  Aimed at children 7 and older, the software is presented as a puzzle game where you have to help a robot make its way back home, but in order to do so you’ll have to program it to get around all kinds of sticky situations.  According to the developer Next is Great, here are the basic selling points:
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