review-oddhop-featured

Oddhop in Review – Peg Solitaire Done Right

review-oddhop-1

Sometimes, in what I suppose is an attempt to quell your frustrations that your order is taking too long, restaurants will happily supply you with the “peg game” at your table.  You know, the one you want to throw across the room before too long because you can never get it down to just one peg, at which point you read the description and find that you’re “one peg shy of being a moron”.  Luckily, unlike its inspiration Oddhop has a bit of class and doesn’t resort to name calling should you happen to not clear away all of the pegs (which in this case are cool looking monsters).  Oh, and this variant of the peg game is a whole lot more fun as well.  I just wish there was something nifty to listen to in the background as I was contemplating the best way to clear off each stage.
Continue reading…

review-super-phantom-cat-featured

Super Phantom Cat in Review – This Platformer Is The Cat’s Meow

review-super-phantom-cat-1

I’ve always loved side scrolling platform games, which I think is one of the reasons I’m such a fan of the 8 / 16 bit console eras.  It’s still one of my favorite genres to indulge in today as long as the game is done right, and Super Phantom Cat is definitely hits the mark in that regards.  The characters are great, the levels are designed well, and the controls are spot on.  The visuals have a look that borrows from bygone days of gaming but adds a touch of modern sensibility, and the soundtrack is just what you’d expect from this type of game.  There’s very little to criticize with this platforming adventure.
Continue reading…

review-perfect-angle-featured

Perfect Angle in Review – Not Quite, But Almost

review-perfect-angle-1

Ever have one of those experiences where you know a game is great, but you wish that either the developers had done one or two things slightly differently or that you simply could play the game under better circumstances?  Perfect Angle is just such a game for me.  When a game’s opening screen is itself a puzzle (albeit in this case a very simple one that they give you ample leeway to solve), you’re in for something special.  Unfortunately for me new technology far outpaces my budget right now, and my ailing iPad 2 does not handle the processing requirements of the graphics very well.  Combine that with the limited number of helps you get before having to shell out some cash to buy more and this becomes a journey that I sadly probably won’t see through to the end.  However, if you have a newer device and are reasonably astute at solving optical puzzles, you’d be remiss in not giving this game a try.
Continue reading…

review-royal-trouble-2-featured

Royal Trouble: Hidden Honeymoon Havoc HD in Review: Not So Happily Ever After

review-royal-trouble-2-1

It’s hard to believe it’s been over 3 years since we last saw Loreen and Nathaniel, but the outrageous couple is back and ready to start their life of Happily Ever After.  In this sequel to the wonderful adventure game Royal Trouble: Hidden Adventures, our royal duo has just gotten married and are embarking on their honeymoon.  Naturally chaos ensues, leaving us with a wonderful adventure full of quirky characters to meet, plenty of puzzles to solve and no hidden object scenes to scrounge through.  Unfortunately there is one little side hunt that just slightly mars an otherwise stellar offering, but if I didn’t have something to complain about I’d probably be lost.
Continue reading…

review-venture-kid-5

Venture Kid in Review: Modern 8 Bit Platforming Glory

review-venture-kid-1

When I first saw the screen shots for Venture Kid I thought it was just going to be a cheap knock-off of Mega Man.  Even the main character looked like nothing more than a Photoshopped version of the Mega Man sprite from one of the 8 bit iterations of the game.  Still, as a fan of the series that obviously inspired this game I really wanted to give it a try, and I don’t regret it for a minute.  Since there’s not likely to be an iOS version of Mega Man (at least as far as original content is concerned), Venture Kid is a more than adequate substitute.  Smart level design, a decent variety of enemies and a difficulty level that will make fans of the famous blue robot feel right at home all come together to make Venture Kid a platform game worth playing.
Continue reading…

review-tiny-rogue-featured

Tiny Rogue in Review – Fun Mobile Rogue-Like (But No Small Packages Jokes Here)

review-tiny-rogue-1

With the somewhat rogue-like Devious Dungeon series under their belt, I was kind of surprised to see Ravenous Games release another rogue-like game.  However, Tiny Rogue is a decidedly different game than that other series, and so far I quite like it.  The game utilizes a more traditional top down perspective, and random everything makes it feel like a completely fresh experience every time.  The single screen layouts are also easier to navigate and much more manageable for an on the go experience.  For me this has been a great portable rogue-like experience.
Continue reading…

review-dub-dash-featured

Dub Dash in Review: The Beat Rolls On

review-dub-dash-1

At one point after I received a copy of Dub Dash to look at the developer asked for an update on my review, and I told them I wanted to wait until I had finished at least one level before writing something about the game.  After I don’t know how many times playing the first three levels I was ready to concede and write the review even though I hadn’t completed a single one yet, and then wouldn’t you know it – I actually managed to complete the first level!  If there’s one thing I’ve learned over the years when it comes to rhythm based games it’s that I’m not real good at them, so this was an exciting achievement for me.  Thankfully it was born from a desire to actually accomplish something in the game, and not simply because I “had to” for the sake of this review.  To me that’s the best sign of a game being worth putting some effort into.
Continue reading…

review-dodo-master-featured

Dodo Master in Review – Don’t Be A Dodo And Miss This One

review-dodo-master-1

3D certainly has its place in the world of gaming, and there’s no question that some of the 3D content available on the iOS platform looks pretty slick.  Personally, though, I’d just assume have a nicely drawn 2D game any day of the week, and Dodo Master is just such a game.  It’s a lot more than eye candy, however.  It’s the perfect example of how to make a fun platform game for iOS that has pretty basic mechanics and derives its challenge from excellent level design rather than shoddy controls.  And, you get can hats for your dodo.  Who doesn’t love a dodo wearing hats?
Continue reading…

review-death-sentence-featured

Haunted Hotel: Death Sentence HD in Review: Playing It Was Anything But

review-death-sentence-1

My latest outing in the world of adventure / hidden object games comes in the form of Haunted Hotel: Death Sentence HD from Big Fish Games.  My usual stomping ground for this style of game on the iOS platform is G5 Games, but it’s nice to see that when I do drift over to the “other side” that the competition seems to keep up rather nicely.  I played the free version with a one time IAP to unlock the complete game as well as some extras (this is a collector’s edition).  It didn’t take long before I was eager to take the plunge and buy the game.  As a matter of fact, this is one of the few games I’ve played recently that I’ve managed to stick with and complete in a relatively short time from when I first started playing it.  I guess you could say I was convicted of curiosity and sentenced to find the outcome.  Or you could just say I really enjoyed the game. Continue reading…

review-tiny-empire-featured

Tiny Empire in Review – Cute And Challenging

review-tiny-empire-1

I’m willing to admit that I loved Angry Birds right along with everyone else when it first came out.  After umpteen sidetracks and licenses, however, I found the sequel to be too little too late.  I still think the general mechanics of the Angry Bird style game work, but I’m tired of being angry.  That’s where Tiny Empire comes in.  You’re still trying to get rid of the bad guys by flinging objects at them, but in this case you simply need to take out the enemy, and not destroy everything in sight.  It’s a simpler approach, but I’ve found my time with Tiny Empire so far much more fulfilling than my outing with the latest avian adventures.  Besides, tiny equals cute, and I like cute. Continue reading…