While the best of us are busy scrutinizing Apple’s Event invitation for cabalistic symbols and hints on the nature of iPad 3, I’m more interested in what will become of Apple TV and what can happen if Apple gets serious about its hobby.
Steve Jobs’ legacy is undeniable – both in innovative products and a company that thinks differently. Apart from thinking, Apple is also good at selling; it’s already the world biggest computer and smartphone manufacturer, and the company is growing quickly. What kind of innovation does it have to bring now to sustain such growth?
After breaking my arm a couple of months ago, I learned a bit of biology. Bones are serious buggers, you know; they don’t just Lego into place after snapping. But even at 31 and five fingers down, I applied myself very fastidiously to apps that I could use one-handed. At first, they may seem eclectic, but I assure you that they were the best medicine. If you’re intent on joining my club, send in your resumes, apply something heavy/swift to your long bones, and then follow the gap!
The WWDC keynote has come and gone and while there was no announcement of the iPhone 5, there was still plenty of Mac OS X and iOS news to digest, including the upcoming iOS update and long rumored iCloud service. Let’s take a closer look at some of the things we learned about iOS 5 and iCloud, both of which can’t come a day too soon if you’re an owner of an iDevice.
It’s New Year’s eve and a lonely editor at TMA headquarters has been shackled to his desk, the key hidden away in a contraption worthy of the famous Leonardo Da Vinci. The only way of getting out is to finally finish his post on the best of the best of 2010. And since, as you guessed it, that editor is me and I really want to get home to my wife, here we go.
2010 has been an amazingly fruitful year for all things Apple. First we got hit over our heads with the iPad, which has revolutionized the tablet market and against all odds is selling like hot cakes all around the world. Then the whole Gizmodo-iPhone-leak story, culminating in final release of the completely revolutionary iPhone 4. Then the brand new iPod lineup along with the long awaited re-release of the Apple TV as an iOS device. The releases of RAGE HD and Infinity Blade (TMA Review) set a new bar for graphics on the iDevice and have reasserted the iPhone as the leading mobile gaming platform. And these are only the high-high level announcements, with lots more going on in the Apple arena.
For TMA the year has been fertile as well, with the opening of the forums and several new faces in the editorial crowd. Speaking of which, to give our dues to 2010, we’ve banded together and brainstormed out our favorite games and apps of the year. Whether you’ve had an iDevice for a long time or just got your shiny new iPhone, iPod Touch or iPad for Christmas/ New Year, these are some of the titles you must check out! So, without further ado, presenting TMA’s Staff picks for 2010.
I’ve been reviewing iPhone games since the end of 2008, and there’s no question that the developers and the games keep getting better. 2009 was a good year, this past year was great, and I expect next year to be phenomenal. We pretty much expect the “big players” to dazzle us (though in a couple cases for me this didn’t happen), but it’s always much more fun to see a small developer shine. While there were many examples of this in 2010, the one I’ve chosen to pick on today is Big Bad Brush.
Apple has a great history of computer design, and these two words – computer and design, together with innovation and user experience obsession, are what made Apple and Steve Jobs what they are today.
However, in Apple’s world of perfect user experience, there’s always been one major problem – the user. The stupid thing would constantly alter it – either installing “useful” crap from all over the internet, or just opening too many apps and calling tech support because their computer is suddenly slow.
Last January when the announcement of the iPad was a few days away, I told my wife, “I really need to have one!” And, like most practical wives who love their husbands but find themselves in situations where it somehow becomes their responsibility to say “OK,” she replied, “Why?”. My reply was an incredulous, “Well… I don’t know yet, but don’t worry, Steve is going to tell me next week!”
The App Store is fragmented by Moore’s Law, technological advancements, and good ol’ fashioned nonsense. Older iDevices lack Dr. Who’s assortment of GB’s, and new devices have added MHz’s, GHz’s, gyro thingies, and doohickies to Hell only knows where. Even the tamest of games and apps needs to run some sort of disclaimer, proving that it won’t destroy an iPhone 2G. But now, thanks to the iPad, we got something more to contend with: HD – whatever that is.
And that’s fine. Cory has a load of targets, corporate, and political, that he’ll chow on to further his ideology of bolts, screws, and wood instead of glue, metal and glass. While his books are preachy, at least they aren’t boring. In fact, Doctorow’s stuff got me back into Sci-Fi, and that’s a good thing.
His reasons for hating the iPad have everything to do with the fact that you need a spatula and a hairdryer to get inside. In a Doctorowian world, you should be able to tear apart an Elmo doll, hot wire a few circuits with your mum’s bathroom mirror and a stolen bin lid; voila! you’d have an iPad. Unfortunately, this world belongs to the corporate and the sleek.
HP’s Slate is a nice-looking product. And at least on paper, its hardware trashes the iPad. Numbers trap naive customers, but they don’t matter 2 months down the line. The Slate and Windows 7 will roll over, exhausting their momentum in a futile battle because neither company ‘get’ it: in the new wave of mobile computing, it’s all about the OS. Feel free to discuss HP’s Slate in our forums.