The Scoundrel in Review: Nostalgia Isn’t Always Great

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I remember when a PC monitor only displayed 16 colors, and the Mac was an odd rectangular device with a black and white screen. I dare say these are even fond memories, because for me many of these experiences were technical revolutions, and not just footnotes in the history of where we are today. As such I’ve been a big fan of the retro movement, as developers and publishers try to give us a glimpse into the past of computer and console gaming. Sometimes it works, but then there are those instances where it feels like maybe a particular game or era should have been left to bask in the glow of our rose colored glasses. Unfortunately for me, I think The Scoundrel falls under the latter category.
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