PBA Bowling 2 In Review – Can You Handle Your Balls As Well As The Pros?

There is certainly no shortage of sports games in the App Store nowadays. Everything from ping pong to hockey can be enjoyed on your iDevice; you name it and as the proverbial line goes, “there’s an app for that”. Recently I was given to opportunity to review Concrete Software’s PBA Bowling 2, a bowling game that features some of the biggest stars in the PBA. Seeing how I haven’t hit the bowling alley in years, I was eager to check it out. Read on to see if PBA Bowling 2 delivers the strikes, or wound up in the gutter.

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Nintaii2 In Review – Sticking My Block In A Hole: The Sequel

Last summer I had a chance to review one of my favorite flash-turned-iDevice-games, Nintaii, a very addictive puzzle game from developer Concrete Software. As anyone who’s read my previous reviews knows, I am addicted to “pick up and play” titles and that’s exactly what it is. Coming back now with a sequel to their wildly popular Nintaii, Nintaii2 is Concrete Software’s attempt at making a good game great. Feel free to discuss this review of Nintaii2 in our forums.

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To-Do List Pro in Review – A To Do Thats Not Doo Doo!

With the New Year well underway, lots of people are working hard to stick to those resolutions that we make every year that aim to better ourselves and/or our personal situations. For me personally it is all about organisation and with my hands all over Concrete Software’s organizational app To-Do List Pro, my New Year’s resolution might just stick.

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Nintaii in Review – Sticking Your Block In A Hole Has Never Been So Amusing

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As I re-dip my toes into the ever popular “pick up and play” genre, there is definitely no shortage of titles for me to choose from. The problem with a lot of the titles is that although the idea of a casual or pick up game is fairly simple in theory, the ability to make it unknowingly addictive is far more difficult. One formula that a lot of developers seem to be trying to follow is to take online flash based games and port them to the idevice platform. This again is another example that although the idea and even the execution is fairly easy, successfully porting the addictiveness of those games doesn’t always work. Concrete Software however has, in my opinion succeeded on both accounts.

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