Collider in review – Rolling balls for physics fun

I’ve never been a real big fan of physics based games, especially when they involve setting up all kinds of contraptions and gizmos to do things. On the other hand, ones that involve manipulating several balls of different types to get them to certain places tend to intrigue me on occasion. One such puzzle game, and one of my favorite puzzle games on the Pocket PC, was Obulis. I think I’ve found another such game in Collider for the iPhone. The concept is simple, but some of the puzzles can be fiendishly challenging. At the same time you’re not weighed down with 50 different options on each level. That’s my kind of puzzle game.

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Balls to the walls – Collider Dev humiliates self for fame

Not sure how to tag this one… how ’bout: crazy coder; or: daemonic dev ? Still coming up short. Collider’s dev, Dan Russell-Pinson, certainly is. The mad chap has been chomping at the bit since 2007, creating flash games such as Tipping Point and Block Drop. Collider is another flash-based arcade game where users must eliminate balls of the opposite attraction. Sound crazy? It is until you find out what Dan has been up to. Evidently his family and friends started to worry after he began ‘defacing famous works of art’ in order to get the word out. While TMA doesn’t condone tipping over The Thinker, we don’t mind someone actin’ a little off in order to get the word out.

Collider is expected to crash into the App Store in late January. Till then, you can enjoy his other arcade games.

Block Drop Relaxing Puzzler Dan Russell-Pinson, Block Drop Relaxing Puzzler – $0.99

Furballs! Dan Russell-Pinson, Furballs! – $0.99

Video and worried press letter from family and friends following the gap.

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