I’ve spoken before of my love for puzzle games. I think they are great time-killers and when well-designed, can be loads of fun. Recently, I’ve been pretty lucky finding great titles like GreenFingers, Cubit and Electric Box. Today I was able to get my hands on the latest game from Readdle, Cannons. At its base it’s not a new game concept, but the way they’ve designed and executed it definitely sets it apart.