Board games are slowly but surely invading the App Store. Starting with the oldies like chess and backgammon up to the more recent, but no less classics like SCRABBLE and MONOPOLY (TMA Review). And more recently, even some of the lesser knowns are creeping in as well. One such example is Roll Through the Ages, a game for the whole family that has everything to provide hours of fun and enjoyment.
I used to play a game on the PocketPC called Cities, which I took to be a stripped down version of Carcassonne, especially since the tiles were taken directly from the Carcassonne tile library. While Cities would actually make a good mini-game for Carcassonne, Carcassonne has so much more to offer. I never would have guessed that a tile based city building board game could be so strategic, but even the solitaire mode pretty much gets the best of me. It’s especially compelling because there is no combat involved, which is unusual for what amounts to a turn-based strategy game. The slow pace might be a bit daunting for some, but slow pace is right up my alley these days.
I’ll be honest, I probably never would have got EA’s Trivial Pursuit if I hadn’t downloaded it for free on a promotion. However, I have to say that having spent some time with this classic trivia game, it is a fantastic App Store offering that will be staying on my iPhone for a long time to come.
I’ve spoke before about the popularity of board games being ported to the iPlatform. From The Game of LIFE to Boggle, people have just fallen in love with the idea of being able to play and experience all the games they loved on the iDevice. At the front of this explosion in popularity is Electronic Arts. Title after title, some of the best board games ever have successfully been redesigned for the iDevice. Now EA have chirped in with Battleship, their rendition of the classic. Hit or miss? Read on.
After the success of Labyrinth, which was released more than a year ago at the App Store, Illusion Labs have finally released a sequel to this massively popular iDevice game. Boasting tons of new features such as cannons, bumpers, merry-go-rounds as well as multiplayer via Bluetooth and WiFi, Illusion Labs have revamped a classic and essentially created a “must own” title for iPhone/iPod Touch gamers .
I must confess I never played the Settlers of Catan board game. What I have played loads of in my time is Monopoly. And in Finnish none the less (which I know about 10 words of). Well, I can finally repent and join the millions of players who’ve enjoyed this famous game right on the iPhone. I can now finally see for myself what all the fuss is about!
Animal Kingdom is kind of like Chess mixed with rock/paper/scissors. From the introduction screen, you’re shown in what order a piece can take another – each one has a ranking and it can only take a piece under it in value – just like rock/paper/scissors. But like Chess, Animal Kingdom is deceptively deep, with lots of strategy involved if you want to emerge victorious.
The Game Of Life Classic Edition in Review – Spin the wheel! Make my play! Make some choices! Collect my pay!
We all played boardgames as kids. Some of us still do. The fun (and occasional frustration) of it all can provide memories that will last a lifetime. Thanks to EA, you can re-live those memories and create some new ones at the same time. With immensely successful previous boardgame releases such as Monopoly and Trivial Pursuit, EA is continuing to turn classic family boardgames into amazing iDevice adventures with their latest release, The Game of Life Classic Edition.
When I was growing up, there was no internet; we didn’t have these new fangled handheld game systems kids have today. No, the only form of entertainment we had during the great depression was board games. Ah yes, I can remember spending many hours enjoying such wonderful games like Yahtzee, Clue, Risk and Twister (hey it has a spinner board, that counts). After a long day of entertainment, these games did something else for us. They fed us, kept us warm and gave us a place to sleep. We would eat the pieces, lie on the game boards, and cover ourselves with the twister mat (now you see why I needed that to work). Hey, it was the great depression, what did you expect?