Because We May: App Sales for iOS, Android and PC/Mac Platforms

Just in time for the long Memorial Day Weekend, a bunch of (indie) developers have banded together and created the “Because We May” initiative, slashing prices off their titles in an attempt to promote their work.

We believe that developers should have the freedom to price their games how they like, without interference from the online stores that sell the games. Why? Because it allows us to promote our games more freely, as we are doing here! We rely on the ability to promote our games for our livelihood and control over pricing is an important tool for this purpose.

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