Fast, gaudy, and ultimately, cliffhanger, Asphalt 5 proves that Gameloft’s progenitive grasp on the racing genre hasn’t slowed down. Purist racing sim fans may take issue with its arcady, over-the-top racing engine, but if I may be so bold, I would like to declare Asphalt 5 the series’ best game, and a technological marvel for the iDevice. Racing on this platform has never been this fun, nor looked this good.
I’ll make no secret of the fact that the venerable arcade hit, Asphalt 4: Elite Racing ranks highly among my favourite iDevice racers. Its combination of good graphics, playable physics, and selection of racetracks and cars is still a well-ordered kind of good. Well, its successor, whose beautiful fps you see above should be hitting the same store this week or when Apple’s arbitrary publishing arm hits the coveted ‘yes’ button. Asphalt 5 preserves the same great arcade feel while upping the race and graphics engine to 11.
If you have an questions, you won’t get answers from me till about a week after its debut – till then I’ll be snowed under a great rubbery deluge of burning tyres!
Despite good racing physics and AI, the Asphalt series has lived in the shadow of longer standing, better-known racing franchises. This year, however, Gameloft are packing the next installment with enough visual horsepower to give the big boys skid marks and its own franchise a boost across the finish line.
Photos follow the gap.