There is a list that sits on my desk that is infamous – at least to me – because it is the list of all the games that I have slated for review. It’s not a bad list, mind you, but rather a constant reminder that I have a lot of playing to do. The problem with this is what has compelled me to write this particular review. I sat down one day at lunch to play one of those games that I’m supposed to review, and I spent about 10 minutes with it. The game was fun, but I was ready to move on. Then I decided to go back to Trundle Unlimited. Before I knew it a half hour had passed and my lunch break was over. I felt like I had been playing for five minutes.
The week that DARIUSBURST SP came out I included it in my weekly “10 App Store Games To Watch” list and hoped that it would be half as good as another Taito “retread” called RayForce (TMA Review) . Well, after spending some time with the game I’d wager to say it’s actually better. At the very least they’ve handled the “too easy” issue amicably, but Dariusburst has a third game play mode, two fighters which need to be unlocked before use and a branching level system – all of which greatly extend the replay value. Sure the initial run through can still be fairly short, but there’s a lot more reason to keep playing this one after you’ve beaten it.
Little Acorns is one of the latest platform games from the publishing masterminds at Chillingo, and I’m beginning to think that there are a lot of closet Mega Man fans out there. Not that the premise or atmosphere is anything like those games, but Little Acorns can get tough! Thankfully it’s fun as well, though there are times when playing a level repeatedly can get frustrating, especially when it’s one small spot on the level that’s giving you grief. I honestly wasn’t quite sure about this game when I started playing it, but I’d say that Little Acorns is another solid platform game release from one of the leaders in iPhone game publishing.
There was a time where it seemed like developers weren’t interested in making platform games for iOS devices, or the ones that were available weren’t that great. Now we’re not only seeing a steady influx in this genre, but many of them are of a quality that’s on par with or even surpasses console games. Such is the case with JAZZ: Trump’s journey. Not only is it graphically in line with many console favorites, but the level design is quite intriguing and the difficulty makes me think the developers might have been Mega Man fans! Overall the game has been quite entertaining so far. Continue reading…
In show business there’s an old saying that goes (if you haven’t guessed already) “The Show Must Go On”. That’s exactly what this game is all about. You’ll visit several different operas, each of which is having trouble in five different areas. Through a corresponding number of mini-games you’ll hopefully solve the opera’s problems so they can continue with the show. Of course how well each performance goes depends entirely upon your skill at each of the mini-games. Will the crowd give a standing ovation or will the actors fall flat on their faces?
I’m always on the lookout for the perfect scrolling shooter and I’m beginning to think such a beast doesn’t exist. Fortunately, while not as a whole unblemished, RayForce has many of the qualities I’d expect in my ideal candidate. On the other hand, it has a couple of big discretions that actually push it back below some of my favorite iOS jaunts. So enough with the opening paragraph rhetoric already, let’s find out what this game is all about!
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.
There’s no question Super Crate Box is a silly game. You basically run around one of three levels collecting crates and killing monsters to stay alive. It’s like a side view FPS with no fancy graphics and no point. The funny thing is that it is also one of the most addictive games I’ve played in quite a while, and that says a lot since I’ve spent almost every day for the past week playing Treasures of Montezuma 3. There’s something about the simplicity of the game combined with the retro pixel graphics that to me makes it a whole lot more interesting than the previously released Muffin Knight, a game clearly inspired by this one. All I know is I’m glad to be part of the crate collecting revolution.
Superman, while not the first superhero ever, is arguably the most well-known and iconic one. Created back in the 30’s he was instrumental to establishing the superhero genre. On the iOS however, Superman came quite late in the game long after Chillingo’s The Hero (TMA Review) showed its tight-fitting brightly coloured behind on the App Store. It’s time to see how the legendary “man of steel” holds up to the older and more satirical rival.
Blobster Christmas is the story of a boy and his blob… oh wait, that’s a different game. Blobster Christmas is the tale of a gelatinous mass that overruns a city… no, that’s a cheesy old movie that was remade into a worse movie in the 80’s. Actually, Blobster Christmas is the seasonal version of a cool little platform game from Chillingo that I reviewed some time ago (for a different site, but we won’t tell). You can check out that review here, and you probably should because it sums up this new game quite well.