Pix’n Love Rush is a splendidly fun retro game published by Bulkypix, who is also responsible for many other iPhone games, the most notable being the critically acclaimed Saving Private Sheep (TMA Review). Pix’n Love Rush is officially in the action/adventure genre, but I find it to be more of a stripped-down platformer. In the game, you play as a pixelated creature (a cat?) whose sole mission is to score points and buy cake. Let’s take a look at why this “run & jump” game is one of the more addictive games on the device.
Ladies and gents, it’s Touch ‘n Go time at good ol’ TMA! If the ever was a conspicuous touching game, it would be CataGugl, a … flinckingly fast-paced arcade game of Australian proportions that’ll have your burning circles in your iphone’s glass like a good Swedish craftsman to fling Gugl (hmmm?) as far as you can across your screen. It’s simple to play: just haze frantic ellipses into the glass until the counter hits GO!, then release, and pray. Actually, you will have to deflate the Gugl at certain points in order to send him faster and farther.
Tayasui.com, CataGugl, 10.13MB – $0.99
It’s no secret that I love platform games, and it’s probably not a surprise either that I’ve been a bit under-whelmed with the offerings on the App Store. From a presentation point of view Wizzley Presto and the Vampires Tomb could easily raise those expectations. Sadly, poor movement controls and a lousy save system keep this one from rising above the crowd.
A little over a year ago Knights Onrush (TMA Review) set the new standard for castle defense games with addictive gameplay, polished interface and superb graphics. Following up on the franchise, the developers later released A Quest Of Knights Onrush – a side-scrolling arcade title about the adventures of one of the knights in the original. And just recently, Chillingo released Knight’s Rush - the next chapter in the series, plunging the would-be pillaged knights through other dimensions.
Alice In Wonderland – An Adventure Beyond The Mirror in Review – Up is down, left is right and the world is spinning round…
Alice in Wonderland is one m-m-maaaaad story. The adventures of a young girl in the mysterious world have been made into one of the best Disney cartoons and inspired millions of girls around the world to follow the white rabbit. The followup story, Alice Through the Looking Glass, is not as well known, though the recent Tim Burton adaptation certainly will fix this soon. And hot on the heels of the movie is, of course, a companion iPhone release – Alice In Wonderland – An Adventure Beyond The Mirror .
So what would happen if one day John Gore of Minigore (TMA Review) fame woke up and decided to go zombie hunting? I’m pretty sure you’d end up with Zombie Wonderland. With the whole “protect the building” scenario ripped right from the Evil Dead movies, and a main character whose witty comments could rival those of the master zombie slayer Ash himself, Zombie Wonderland is an amusing jaunt in the zombie killing genre that actually works quite well, despite not being a line drawing, dual stick wielding or 3D person perspective action game.
The line-drawing game genre has exploded since Flight Control (TMA Review) came out. We’ve seen almost everything, from downright clones such as Space Dock (TMA Review) to innovative titles like Boom Brigade. Well, Chillingo might have hit paydirt again with the release of Zombie Escape – an original (and zombie-filled) look on the genre.
I love shmups (shoot ‘em ups), though I’m not keen on that nickname. There have actually been some pretty sharp shooters on the iPhone, but I still hadn’t found that one yet that I could constantly refer back to, much like I used to do with Claygun when writing about Pocket PC shmups. The time has finally arrived, however, for a game to take that place of honor, and that game is AirAttack. No game is perfect, but this is certainly the most well rounded, enjoyable shmup experience I’ve had on my iPod Touch to date.
I don’t do it every time, but more often than not when I’m reviewing a vertical scroller I’ll reference 1942. After all, this was one of my favorites in the genre when I was growing up, and it’s still fun to play today when I come across it in an arcade. With such fond memories of this game I was nervous about playing the iPhone version, afraid that it might not live up to my expectations, especially from what I read about the controls. Turns out the controls seem to work just fine. Unfortunately, I’m not sure the game behind it is worth controlling.
Anyone that’s been gaming for a reasonable amount of time knows that this is just about fact – developers can’t make good video game tie-ins for movies. The trend began with E.T. for the Atari 2600 (if not sooner), and still continues today. From time to time a gem emerges, however, and Robert Rodriguez presents PREDATORS™ is one such gem. While it doesn’t quite have the “wow” factor that James Cameron’s Avatar did for me, it’s still an engaging and fun game, and Predators are just about the coolest aliens around when it comes to intense combat games. The main down side is that you loose one of the biggest Predator qualities in the way the game is laid out.