You’d think by now that “infinite runner” games might be a bit stale. Well, maybe you wouldn’t, but I certainly have thought that from time to time. As I play through GoNinja I’m once again reminded that this theory isn’t necessarily true. Depending on the atmosphere, a perpetually moving protagonist on a constantly scrolling and somewhat generic background can still be entertaining. Apparently, a merciless ninja slicing down everything that crosses his path is just such a scenario. It works just fine for me, at least.
Well, BulkyPix has managed to publish another extremely addictive action platform game with Kung Fu Rabbit. Of course the fact that the protagonist is an oddly shaped rabbit wielding a deadly blade is beside the point. It also doesn’t hurt that no matter how many times you fail a level there’s this bizarre draw to give it one more try. For various reasons I’ll choose not to disclose I’m not nearly as far in this game as I’d like by now, but it hasn’t deterred me one bit from playing, and in fact is probably the reason I’ve stuck with it so long.
Apparently the need to add “cuteness” to puzzle games isn’t going away any time soon, but that’s okay with me as long as the game is fun to play. Thankfully that is the case with Cannon Cat, the premiere offering from new iOS developer Loqheart. It would probably be more accurate to label the game action than puzzle, though there are definitely situations that will require a bit of thought if you want to score all the fish in a level. However you want to classify the game it’s enjoyable and quite habit forming.
There is a list that sits on my desk that is infamous – at least to me – because it is the list of all the games that I have slated for review. It’s not a bad list, mind you, but rather a constant reminder that I have a lot of playing to do. The problem with this is what has compelled me to write this particular review. I sat down one day at lunch to play one of those games that I’m supposed to review, and I spent about 10 minutes with it. The game was fun, but I was ready to move on. Then I decided to go back to Trundle Unlimited. Before I knew it a half hour had passed and my lunch break was over. I felt like I had been playing for five minutes.
The week that DARIUSBURST SP came out I included it in my weekly “10 App Store Games To Watch” list and hoped that it would be half as good as another Taito “retread” called RayForce (TMA Review) . Well, after spending some time with the game I’d wager to say it’s actually better. At the very least they’ve handled the “too easy” issue amicably, but Dariusburst has a third game play mode, two fighters which need to be unlocked before use and a branching level system – all of which greatly extend the replay value. Sure the initial run through can still be fairly short, but there’s a lot more reason to keep playing this one after you’ve beaten it.
Little Acorns is one of the latest platform games from the publishing masterminds at Chillingo, and I’m beginning to think that there are a lot of closet Mega Man fans out there. Not that the premise or atmosphere is anything like those games, but Little Acorns can get tough! Thankfully it’s fun as well, though there are times when playing a level repeatedly can get frustrating, especially when it’s one small spot on the level that’s giving you grief. I honestly wasn’t quite sure about this game when I started playing it, but I’d say that Little Acorns is another solid platform game release from one of the leaders in iPhone game publishing.
There was a time where it seemed like developers weren’t interested in making platform games for iOS devices, or the ones that were available weren’t that great. Now we’re not only seeing a steady influx in this genre, but many of them are of a quality that’s on par with or even surpasses console games. Such is the case with JAZZ: Trump’s journey. Not only is it graphically in line with many console favorites, but the level design is quite intriguing and the difficulty makes me think the developers might have been Mega Man fans! Overall the game has been quite entertaining so far.
In show business there’s an old saying that goes (if you haven’t guessed already) “The Show Must Go On”. That’s exactly what this game is all about. You’ll visit several different operas, each of which is having trouble in five different areas. Through a corresponding number of mini-games you’ll hopefully solve the opera’s problems so they can continue with the show. Of course how well each performance goes depends entirely upon your skill at each of the mini-games. Will the crowd give a standing ovation or will the actors fall flat on their faces?
I’m always on the lookout for the perfect scrolling shooter and I’m beginning to think such a beast doesn’t exist. Fortunately, while not as a whole unblemished, RayForce has many of the qualities I’d expect in my ideal candidate. On the other hand, it has a couple of big discretions that actually push it back below some of my favorite iOS jaunts. So enough with the opening paragraph rhetoric already, let’s find out what this game is all about!
Jeff Wayne’s Musical Version of The War Of The Worlds: Minigame Adventure in Review – Isn’t That A Long Title?
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.