I like fun and I like silly, and as luck would have it Bulba The Cat has both of these in spades. It doesn’t really provide a very deep platforming experience, and there aren’t a wide variety of obstacles to face, but it makes great use of what it does have to provide some compelling levels. The game is not very difficult either, and I might even have it beat by the time I finish this review, but I’ve enjoyed it so much through the process that it won’t really matter to me that the experience was a tad short (though I’ll be sad that it’s over). Continue reading…
I love shooting gallery games, and the prospect of one that takes place on a moving train seemed like a cool no-brainer. Conceptually it is, and I think this game was on its way to being ‘one of the IT crowd”. Unfortunately the devil’s in the details, as they say, and BulleTrain .22′s details are a bit shaky. What might have been evolutionary features for this sort of game instead end up hindering the game play, and the overall experience just doesn’t feel right.
Up until now, Fox Vs Duck (TMA Review) has held the number one position in my mind as far as artistic awesomeness goes. It seems we have a contender in the form of Last Fish. In fact, if it weren’t for the fact that they came from different developers, I’d be inclined to consider Last Fish the “spiritual” successor to Fox Vs. Duck. Regardless, Last Fish is proof that games can be artistic, and more importantly that artistic games can be fun.
It’s hard to really imagine anything new in a sports video game. Overall, we have our range of titles from the absolutely arcade-y ones to the die-hard real-life simulations, though the principal generally stays the same. But every once in a while a stroke of genius hits a developer in the head (usually an indie one) and we get a unique perspective on a well-known sport. This time, that resulted in Flick Golf! – truly, golf reinvented!
Whether it’s been through emulation or truly porting the game to run natively on the iOS platform, there has been a lot of old titles headed to Apple’s handheld juggernaut, Avenging Spirit being no exception to this trend. I was not actually familiar with this particular game, but having spent some time with it on my iPod Touch I can definitely feel the early 90s platform nostalgia kick in. Conceptually the game is actually pretty interesting, but in practice it makes me realize why I both loved the 90s for gaming and am glad that games have advanced since then.
Move over Mr. Miyagi – there’s a new martial arts expert in town and he’s wearing red! I love BIG BAD Flower (TMA Review), and I have to admit to being a bit skeptical when I saw the screen shots for Kung Fu Santa. It honestly didn’t seem like a worthy follow-up to the craziness that was BIG BAD Flower. Well I can assure you that all the craziness is intact, and I would challenge you to try this game and not get addicted. I should really be writing some other reviews right now, but I’m spending so much time with this game I figured I should tell you about it!
Speaking of iconic characters from console video games, if we look at the late 80′s – early 90′s, up there among the great ones will surely be Sonic The Hedgehog. SEGA’s answer to the Mario Brothers, Sonic has appeared in numerous console titles across various platforms and even nabbed himself his own cartoon series and comics! Having largely been responsible for the company’s success, his adventures have been rather overlooked as of late, but not for long thanks to the multi-platform release of Sonic The Hedgehog 4™.
I remember walking into my local arcade and laying eyes on SPLATTERHOUSE for the first time. The visual joy of a hockey mask wearing protagonist who strolls through a monster house full of nasty creatures was a sight to behold; and when he proceeds to bash them in with a 2×4 that gives off this amazing “pop” sound as it connects, well, that just had me hooked. After sinking my entire $5 allowance into the machine, I ran over and told my friends I had just played the greatest Friday the 13th game ever!
It was kind of interesting to see Capcom release Commando as part of their recent Capcom Arcade freemium game, because I remember thinking to myself the first time I played Assault Commando: “This is what I would picture Capcom releasing if they decided to modernize their old game Commando”. I still feel that way when I load it up and play it. There are no complex mechanics – it’s a nice run and gun and destroy everything in your path type game. And just like Capcom’s Commando, the game can be quite challenging at times. Continue reading…
TiKi Toss 3D is the latest in the line of pickup-and-play style of games that I’ve had the chance to review. As I’ve said repeatedly in the past, when it comes to game genres on the iPhone, this is my favorite bar none. With promises of captivating gameplay and immersive accompanying music, read on to see if Tiki Toss is worth your while and whether it’ll make you want to come back for more.