Long before there were glorious multi-screen scrolling shooters, games like Space Invaders and Asteroids blazed a trail of their own by making single screen shooters with simple mechanics addictive. From time to time modern developers have tried to recapture that magic with varying degrees of success, but for me none have really done the concept justice. That is, of course, until Super Crossfire HD came around. The mechanics and visuals are old school, but things like particle effects and adjustable stats give it a modern flare. Even if you resigned yourself to believing that there is no going back once you tasted the “freedom” of a scrolling shooter, you need to give this one screen wonder a try.
When STREET FIGHTER IV (TMA Review) first released for the iPhone, it redefined in many ways the arcade fighting arena on the platform. Granted, we did have some quality titles before that, like Bruce Lee Dragon Warrior (TMA Review), but the adaptation of the legendary franchise was the first to bring the true console experience to iOS. But one thing was missing, and a crucial thing for any arcade fighting at that. I’m talking of course, about multiplayer. Well, fans of beating your friends to a pulp, rejoice, as this has been remedied with the release of STREET FIGHTER IV VOLT.
One of the more popular genres on the iDevices is Castle Defence. Available in a number of varieties, it always features a side-view of the action. But creative people are here to start traditions of their own, right? Well as least subzero.eu are. In their recent take on the genre with Zen Wars, they decided to freshen things up and offer a bird’s eye view of the events instead.
It’s hard to imagine modern video games without the polygons. Building blocks of almost all 3D graphics engines, they are everpresent in the industry. But not many people know that one of the first games to use them was the legendary Another World on the Amiga back in 1991. Revolutionary in both graphics and gameplay approach it has sold over a million copies and been ported to many platforms. And now 20 years later a re-mastered edition has found its way to the App Store: Another World – 20th Anniversary.
Don’t get me wrong when I say this, because I still love the scrolling shooter genre, but even the good ones are becoming a bit of a routine these days. Thankfully, Carrot War has decided to shake up that routine a bit. Sure you still fight wave after wave of bad guys to get to the big bad boss of each world. But the control mechanics are different than anything I’ve ever played before. That’s good… and sometimes bad. Mostly good, though.
One of the iconic cartoon shows constantly aired on the Cartoon Network when I was growing up was Hanna Barbera’s Wacky Races, where racers were pitched against each other in various road rallies across North America. Most remarkable of course were the vehicles, armed with dastardly and clever contraptions and used by the participants to gain the lead, often by questionable means. Well, anything new is just old well forgotten and this same basic idea is exploited in Mad Wheels.
Every time I start up a new “infinite jump” game, the first thing I ask myself is “do we really need another infinite jump game?” Unfortunately, by and large the answer to that question ends up being no. Thankfully, however, there are times where a game manages to elude the negative response to the aforementioned query, and Anooki Jump is one such game. The developers of Anooki Jump have managed to turn simplicity into art, and in the process made an extremely entertaining game as well. Move over Doodle Jump, Anooki is the infinite jumper for me. Continue reading…
If you’re looking for an action / puzzle game that is different than anything you currently have on your iDevice, look no further than Gravity Chain. I was a bit skeptical at first, especially since the screen shots didn’t really draw me in. Once I started playing, however, I realized this was the real deal. Unfortunately, its unique selling point is also its most frustrating, so it’s a bit of a give and take situation. Still, if you can learn to overcome the temperamental controls (or just resolve to deal with them), Gravity Chain will provide you with plenty of challenging and often hair pulling fun. Continue reading…
Aside from the whole ordeal with building wings and flying too close to the sun, I don’t know a whole lot about the tale of Icarus, so I’m not sure how accurate the intro to NyxQuest is. Regardless, it makes for interesting background in a tale with a twist that has you taking on the deity lover instead of the winged goofball. You must navigate the ruins of ancient Greece to find the missing inventor, but your journey will be no walk in the park. This game does violate one of my prime rules of portable platform games: don’t make the levels too expansive. That said, it’s an interesting affair that should certainly please most discerning platform gamers’ palettes. Continue reading…
I used to start out reviews of Arkanoid style games with something along the lines of “I’m not a real fan of this genre, but…”. The more I play this type of game on mobile devices, however, the more I realize that it can actually be quite entertaining, provided it brings something a bit different to the table. Welcome to the world of Anodia. You can’t get much different from your average brick breaker than to make a brick breaker with no bricks! Unique level designs and a couple of interesting power ups set this Arkanoid clone above the rest, including Arkanoid itself.