Dub Dash in Review: The Beat Rolls On


At one point after I received a copy of Dub Dash to look at the developer asked for an update on my review, and I told them I wanted to wait until I had finished at least one level before writing something about the game.  After I don’t know how many times playing the first three levels I was ready to concede and write the review even though I hadn’t completed a single one yet, and then wouldn’t you know it – I actually managed to complete the first level!  If there’s one thing I’ve learned over the years when it comes to rhythm based games it’s that I’m not real good at them, so this was an exciting achievement for me.  Thankfully it was born from a desire to actually accomplish something in the game, and not simply because I “had to” for the sake of this review.  To me that’s the best sign of a game being worth putting some effort into.
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Dodo Master in Review – Don’t Be A Dodo And Miss This One


3D certainly has its place in the world of gaming, and there’s no question that some of the 3D content available on the iOS platform looks pretty slick.  Personally, though, I’d just assume have a nicely drawn 2D game any day of the week, and Dodo Master is just such a game.  It’s a lot more than eye candy, however.  It’s the perfect example of how to make a fun platform game for iOS that has pretty basic mechanics and derives its challenge from excellent level design rather than shoddy controls.  And, you get can hats for your dodo.  Who doesn’t love a dodo wearing hats?
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Blockadillo in Review – You Got A Brick Breaker In My Platform Game!


I’ve always thought the armadillo was a cool looking creature, yet it seems like any time it is used as the protagonist in a game it ends up spending most of its time rolled up into a ball.  Thankfully these games usually tend to be fairly interesting, and Blockadillo is no exception.  In this case game play is akin to a 360 degree brick breaker with some interesting platform style elements thrown into the mix.  It can get frustrating at times, but overall the game is challenging, well balanced and most importantly, fun.
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Tiny Empire in Review – Cute And Challenging


I’m willing to admit that I loved Angry Birds right along with everyone else when it first came out.  After umpteen sidetracks and licenses, however, I found the sequel to be too little too late.  I still think the general mechanics of the Angry Bird style game work, but I’m tired of being angry.  That’s where Tiny Empire comes in.  You’re still trying to get rid of the bad guys by flinging objects at them, but in this case you simply need to take out the enemy, and not destroy everything in sight.  It’s a simpler approach, but I’ve found my time with Tiny Empire so far much more fulfilling than my outing with the latest avian adventures.  Besides, tiny equals cute, and I like cute. Continue reading…

Devious Dungeon in Review: Random, Side Scrolling Fun


Ravenous Games is probably best known for their League Of Evil series, which is definitely an entertaining collection of platform games.  Personally, though, I actually get more enjoyment from Devious Dungeon.  Sporting the same cool pixel graphics as most of their other offerings, Devious Dungeon is a side scrolling rogue-like that provides random level generation, loot collection and stat and weapon upgrades without all the hardcore stuff like needing to eat or weapons that get worn out and break.  It seems like the type of game that should get old after a while, yet every time I go back to play it I’m just as captivated as the time before.
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Red Game Without A Great Name in Review: At Least The Game Is Great


Red Game Without A Great Name suffers from one major problem: it doesn’t have a good name.  I’m assuming this isn’t a turn-off for those of you that are already reading this, otherwise you probably wouldn’t be wasting your time in the first place.  I’m afraid it might prevent many from trying this game, however, which would be an absolute shame.  This game is unique, challenging and often makes me want to pull my hair out.  Unlike something along the lines of Flappy Bird, though, this frustration is completely worth it.
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Stupid Zombies 3 in Review – Still Just Standing Around To Get Shot


I’m still one of those people that believe there’s almost nothing better than a good zombie game, and from what I’ve seen so far Stupid Zombies 3 certainly qualifies.  It’s been a while since I played the first one, and I’m not even sure if I played part 2 or not, but based on my time with the third chapter I think it’s fair to say that the series gets better with every iteration.  Zombie slaying, bouncy physics and an RPG toting granny really work well together. Continue reading…

Guardian Sword in Review – Match 3 / RPG And So Much More


I’ve always made the assertion that there’s room for one more match 3 hybrid on my device as long as the game keeps me entertained.  Guardian Sword has done so much more than that so far – it has become an addiction.  Rather than just mindlessly slogging through battle after battle this game actually has a story, items for you to collect and use, and multiple paths to pursue.  The characters and bosses are cool, and even the combat is handled differently than most games of this style that I’ve played.  I wasn’t at the point of being burned out on the match 3 / RPG mash-up yet, but even if I had this game would have sucked me right back into it.
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Air Race Speed in Review – No Opponents But Still A Blast


Typically I’m not a big fan of racing games that don’t have bullets flying and power ups galore, and it’s even less likely that I’ll play such a game when there are no opponents to be found.  There are certainly exceptions to the rule, however, and Air Race Speed has become one of them.  Despite often being frustrating, what makes this shine are the tracks, and with 36 of them it should take you a while before you’ve either mastered them or gotten bored.  It might not have all the bells and whistles like ammunition or car upgrades, but it manages to get the adrenaline pumping, and that’s the best thing that can be said for a racing game in my opinion.
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You Must Build A Boat in Review – Awesome Match 3 Rouge Like Action


This is a sequel to a game that I don’t recall the name of off hand, but I’m pretty sure I own it and have not actually played it.  After spending some time with You Must Build A Boat I realize I really missed out the first time around, even if the game were only half as good as this one.  The best I can describe the experience as is a side scrolling rogue like with real time match 3 battles and a boat building sim to boot.  The real time nature of the game frustrates me to no end at times, but the overall package is so polished that I instantly fall in love with it again.  Also, this is one of the rare games I’ve ever played that actually makes you feel good when you die by displaying “You Win” at the end of a run, even if you didn’t meet any of your goals.
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