There’s no denying that the driving force behind the iPhone’s success has been in large part due to Apple’s enormous App Store (who said size didn’t matter?). First launched in July of 2008, it grew in number to a staggering 7 billion downloads last October. And a mere 3 months later, the 10 billion mark is about to be broken. To celebrate, Apple will be giving away a $10,000 iTunes Gift card to one lucky winner.
As of today, nearly 10 billion apps have been downloaded from the App Store worldwide. Which is almost as amazing as the apps themselves. So we want to say thanks. Download the 10 billionth app, and you could win a US $10,000 iTunes Gift Card. Just visit the App Store, and download what could be your best app yet.
Aside from purchasing apps, you can also enter the giveaway by submitting the Countdown Entry Form (limit of 25 entries today). So get on cracking and start downloading ‘em apps. You never know if you’ll be the 10 billionth app customer. If my math serves me right, that iTunes GC is good for 10,000 one dollar apps and 10 of the App Store’s most expensive app, iVIP Black (aka the “Millionaire’s App”), which comes in at a cool $999. Good luck to all!
Full details can be found here.
Some good news for iPhone blogs, developers and more importantly, iOS users – Apple has finally decided to allow those without a US iTunes accounts to redeem App Store promo codes.
Your promo code distribution is no longer limited to U.S. customers. Promo codes in iTunes Connect can now be redeemed by all App Store customers worldwide. Your Team Agent can request 50 codes per version of your app in iTunes Connect and your customers can redeem these codes in any App Store. To learn more about requesting promo codes in iTunes Connect, see the iTunes Connect Developer Guide.
Many of you living outside the US know first hand just how bothersome it was not to be able to redeem codes you’ve won from TouchMyApps using your own iTunes account. Well, now you no longer have to go back and forth between 2 different accounts and can keep track of all your app updates with just a single login. Bravo Apple, even if it did take you 2 years to implement this change!
Now that iOS 4.2 is officially available for iPhone, iPod Touch and iPad users, Apple has also updated their iWork Suite of Apps for the iPad — Pages, Keynote and Numbers. All these productivity apps now support Multitasking and wireless printing via AirPrint, along with other improvements. If you already rely on these solid apps on your iPad for work (and pleasure), be sure to grab these free updates. Full list of changes after the cut.
The entire iWork Suite has been updated for better online support via iDisk or WebDAV and better Microsoft document handling in the latest 1.2 update. I spend hours and hours with Pages every day and notably less time with either Keynote and Numbers, but I’m confident in saying that Apple’s software options are leagues ahead of competing productivity and business apps, yet still behind their desktop analogues. For serious typers, Pages is a better option than Quickoffice Connect Mobile Suite (TMA Review). It’s faster, handles tables and images better, and now, has iDisk support along with word counting! The same goes for Keynote and Numbers, Apple’s presentation and spreadsheet apps.
The updates are free for customers who already own each app. Grab ‘em below:
Full list of updates and more screenies after the gap:
One of the major announcements of the Sept 1st event was, of course, iOS 4.2. The eventual update will finally unify the iPhone, iPod Touch and iPad under a single version, bringing the lucky owners of the dream tablet into the world of folders, multi-tasking, Game Center and more. And guess what – the first beta has just been released and clever and inquisitive minds all over the Apple community, willing to risk the stability of their iDevices, have already installed it and have begun exploring the new possibilities. Features uncovered after the gap.
Apple’s HTTP Live Streaming technology isn’t the open standard Apple reckon it is, at least not yet. It is pretty cool though, allowing direct video streaming from HTTP that passes over and under firewalls to bring Quicktime X and iPhone video to you, the rumour-hungry end user. Apple’s Sept 1 event rides on sharp expectations this year. Rumours that the iPod nano will shrink, that the iPod touch will sport FaceTime cameras, and that the TV will be updated, are on the line.
The Android Marketplace has real success stories such as Aaron La’s Advanced Task Manager; its open slant gives opportunity to many developers who can’t afford a Mac to join a huge market place. Every day, Android grows, and barring the all-out success of Windows Phone 7, it is destined to remain at the top, at least as market share leader. But, all is not well.
According to the Reg, Google’s hands-off approach allows its Marketplace to drown in oceans of porn just as the App Store was chocked by useless apps (fart and flashlight) in its early days. There is another negative effect: piracy. Despite the fact that the average selling price for Android apps is less than their iPhone, developers are strangled by app pilfering. The net result is that 49% of Android developers are making less than they expected and only 27% making more than they expected. Again, there is no question that Android is the market leader. For developers, it is an attractive platform. But it isn’t the heaven and spice that disgruntled iPhone developers may think it is. Google needs to adapt to keep its most important customer, the developer, happy. Happy, loaded developers make great apps. Currently iPhone Development, while a lot more controlled, has a friendlier, more lucrative face; it also tends to sport much more high quality apps.
Get over it Fanbois, you can’t separate your favourite product from the pile of others. Security this, security that, market penetration, user base – irrelevant to proving which product is ‘better’. Want to talk about app numbers? About OEM growth? Go ahead. But no matter how you crack it, you’ll only prove one point: that you are capable of only proving one-sided points.
In this article, I will aimlessly rail on the sort of clueless fanbois blogger we see around the net.
Canadian Science Fiction giant, Cory Doctorow, has put up a nice piece about why Apple and Sony suck. Rather than getting into boring techie talk, he very stealthily opines as a writer who longs for a DRM-less world, one where users can share, buy, borrow, and lend digital content as easily as they do non-digital content. As a content creator, his is a unique and important viewpoint that clashes directly with antiquated pro-Bono business models. Doctorow’s body of science fiction is captivatingly modern and so too are his finger-to-the-man opinions that hopefully, will help change the way digital books are circulated.
I was walking past the lovely espresso machine in my wife’s semi-lovely work place: Institute Pasteur Korea, today, and saw the ironic JoongAng Daily (a bloody big paper) headline: iPhone 4’s D-day beats expectations. Indeed, the iPhone 3gS has been a hit in the political island of the Republic of Samsung South Korea since last November when South Korea finally allowed smart phones into the country. The same 2009 also allowed the first non-Korean handsets in, severing Oprah-thick layers of corporate sabotage. Korea is beset by anti-competitive practices. While Joongan Daily and its corporate supporters may not like that a foreign company is making waves in the gaming nation, the general populace is all atwitter about the iPhone. The news of course is that in less than 13 hours, pre-orders for the iPhone 4 reached 130 000 units.
More scathe after the gap: