The Gamebook Adventures series is quite an interesting franchise. In the wake of the re-release of the classic Fighting Fantasy series from Steve Jackson himself, Tin Man Games dared to enter the market with their own title, originally developed from the ground up for the iDevice. I have reviewed the first two titles Gamebook Adventures 1: An Assassin in Orlandes (TMA Review) & Gamebook Adventures 2: The Siege of the Necromancer (TMA Review) and found them very compelling. They’re very well written and more focus on the adventure than combat part of the process, though when it comes to finding the best endings, they can be a bit too difficult for the uninitiated. In their latest release - Gamebook Adventures 3: Slaves of Rema – they vowed to fix the latter issue, making the games accessible to both casual and die-hard gamers.
Just recently, we posted about the release of Return to Mysterious Island – Deluxe Edition for the iPad, which many of you know on the iPhone as Jules Verne’s Return To Mysterious Island (TMA Review). Unlike the iPhone version however, which was re-engineered for the smaller screen, the “Deluxe Edition” is a straight port of the popular PC game. For those of you who’ve not played this fun and engaging 1st person adventure, here’s the basic premise:
While participating in the famous solo round-the-world sailing expedition – the Jules Verne Trophy – the navigator, Mina, strands on a island without any way to contact the emergency services. Therefore the courageous young woman will only rely on her senses and her ability to recuperate, before trying to escape the island. However, a mysterious shadow hovers over this land, cut off from the world, which does not appear so uninhabited as it seemed at first sight…
Its original price point of $9.99 may have dissuaded some of you from picking this up on the iPad, but now that it’s currently on sale for $0.99 , RtMI’s certainly become a nice bargain for hours of puzzle and mystery solving.
Anuman, Return to Mysterious Island – Deluxe Edition – $0.99
One of the more original point-and-click adventure game series back in the golden age of the genre has certainly been the Gobliiins series by Cocktel Vision. It put the player in controls of 3 characters with different skills that had to be used creatively to solve puzzles and advance to the next area. Looking back at the game now I can’t help but relive fond memories of playing this excellent but devilishly hard game. Good news folks, thanks to Bulkypix the adventures of this ungodly bunch are coming soon to the App Store! Oh yeah, and chapter 2 and 3 are already planned for Nov 15 and Dec 15 respectively, so stay tuned!
Check out the official press-release and screenshots after the gap!
Beyond Ynth is a new puzzler by FDG Entertainment, who is no stranger to the App Store, having published titles like Across Age , Kryzer, and Parachute Panic. It is the official successor to Ynth, which was released over a year ago by krabl.com. In Beyond Ynth, you play as Kribl, a ladybug sent by the queen of Kriblonia on a quest to retrieve the diamonds scattered by the four dark spiders of the apocalypse. In order to do so, you must travel through wooden mazes, dodge obstacles and collect diamonds whenever possible.
The App Store is devoid of any really notable games in the Horror genre. Only a few developers have been able to convey the atmosphere through the small screen of the iPhone and truly succeed in instilling the feeling of terror. What’s even more interesting is the fact that all of them are indie, with such famous franchises as Resident Evil 4 or SILENT HILL The Escape (US) failing to even scare a 2 year old on the platform. The most notable ones who managed the feat are the king of our The App Store’s Best Adventure in the Action/Adventure genre Fallen EP-1 (TMA Review) and the original interactive movie Hysteria Project (TMA Review). And just recently a new entry in the genre has arrived by the curious name of The Crimsons.
When I was finishing up on my review of Monkey Island 2 Special Edition: LeChuck’s Revenge one of the things that really got me down was the graphics. I’d love to love this excellent adventure game in full Retina resolution, but I couldn’t. Instead a lot of the graphics were blurry and most of the fonts looked downright awful. Well, in an unexpected move, LucasArts have conceded the point and released a free update to Monkey Island 2, fixing a bunch of minor issues, and, most importantly, adding Retina Display resolution.
LucasArts, Monkey Island 2 Special Edition: LeChuck’s Revenge, 398.09MB – $2.99
Comparison screenshots and the full list of What’s new after the gap:
It’s no secret that I love platform games, and it’s probably not a surprise either that I’ve been a bit under-whelmed with the offerings on the App Store. From a presentation point of view Wizzley Presto and the Vampires Tomb could easily raise those expectations. Sadly, poor movement controls and a lousy save system keep this one from rising above the crowd.
Talking about the modern adventure games scene, it’s impossible to avoid mentioning Telltale Games. The company that pioneered episodic adventure games and trusted by LucasArts to resurrect the Sam & Max and Monkey Island franchises is definitely the pillars of the genre both on the PC/Mac and across the various consoles available. On the App Store they are known for Sam & Max Episode 1: The Penal Zone for iPad and Wallace & Gromit The Last Resort for iPad – and just recently, for their first original title – Puzzle Agent (HD).
If you were anywhere near computers in the early 90′s, there is no way you couldn’t have heard about the Monkey Island series. Roughly a year ago, LucasArts decided to give the adventures of Guybrush Threepwood a radical makeover and released The Secret of Monkey Island: Special Edition with updated graphics and complete voiceovers. Apparently it was a success as this summer they followed up with Monkey Island 2 Special Edition: LeChuck’s Revenge.
Just like when it comes to match 3 games, I’m always willing to try a new hidden object game if it either does the basics really well or even more so if it brings something new to the table. Thankfully, in the case of Mishap it actually has both bases covered. The hidden object sequences are well done, and while you might have to use the occasional hint to locate something, the objects aren’t ridiculously hard to find. Moreover, there are not only things to do besides the hidden object sequences, but the whole structure of the game is somewhat unique to the genre. But this is just an intro, so let’s move on to discover if this tale from the beyond is for you…