Letters from Nowhere HD has a different story, different mini-games and different scenes to explore, but in the end it’s still your traditional hidden object game. Thankfully that suits me just fine, and even though it doesn’t stray to far from the formula it manages to suck you in anyway. The story gives you just enough to make you want to know more, and there are enough gimmicks that the hidden object scenes feel fresh even though you’ve played them a million times before. Even the mini-games are passable, both figuratively and literally. Letters From Nowhere doesn’t break any new ground, but it does what it does really well.
Ah, love… What men (and women) won’t do for love, at least if it’s true. And if your beloved is infected by a horrible evil zombie plague, who would think twice about embarking on a journey to find the mythical zombie-sucking Giant Sea Sponge. I know I wouldn’t and neither did Guybrush Threepwood. Though the chance that his own possessed hand might be cured as well could have something to do with it… nah… it’s just Monkey Island Tales 3.
Before I start, I would like to say that for better or for worse I’ve never seen a single episode of Law and Order. Ever. So as I laid my hands on the recent release from Telltale, I was completely unbiased, if a little surprised. It seemed to me that the TV show in question would not survive the transfer to videogaming well, let alone on an iOS device. Boy, was I wrong. But wait, the court’s in session and the jury have yet to reach a verdict on Law & Order: Legacies.
There’s something about the world of Tiny Planet that captured my attention from the very first game screen. The Tiny Bang Story HD is not your typical hidden object game; it’s a bit light on story, and it assumes that you don’t need any handholding. It can also get frustrating at times, even with something as simple as figuring out what to do next. Through it all, though, I found myself hardly able to put the game down. That’s even after playing the first chapter 3 times (once on my PC and twice on the iPad). There were only two significant letdowns to the game – it ended too quickly, and the end was actually a bit anti-climactic.
Pirates and zombies – these two things are just destined to go together. No wonder when LucasArts designed Monkey Island all those years ago the villain was made one. Now more than 20 years have passed and Telltale has boldly set out to show what the evil pirate would be like if he was human. Meet the dreaded LeChuck turn into a lovable oaf in Monkey Island Tales 2 – the follow-up to Monkey Island Tales 1 (TMA Review) and tremble with… well, not fear.
At first it sounded like the perfect marriage – dungeon crawling and classic point and click adventuring. That alone was enough to entice me into trying Dungeon of the Damned, never mind the cool “old but new” graphics and nostalgic interface. Unfortunately execution isn’t always as good as concept, and sadly what Dungeon Of The Damned has turned out to be for me so far is a boring traipse through a lifeless dungeon with no adventure game elements, little combat and frustrating puzzles. The lack of a map doesn’t help anything either.
Kaptain Brawe: A Brawe New World (Full) in Review – An old style point-and-tap from the kings of Hidden Object
As I noted pretty recently, G5 Entertainment can safely be called the reigning kings of both Hidden Object and Time Management genres. You can imagine my surprise then when shortly before Christmas, I received an invitation from them to review Kaptain Brawe: A Brawe New World (Full) – a traditional point-and-tap adventure that feels like it’s plucked right out from the golden age of the genre. Still expecting that something’s amiss, I dove into the game.
For years now Telltale has proven time and time again that they’re able to turn a famous franchise into first-class episodic adventures. We’ve seen this in reboots of Sam & Max and Monkey Island (Review) series, as well as excellent adaptations of Wallace & Gromit and Back to the Future (Review). But when Jurassic Park: The Game was announced I couldn’t help but feel skeptical as to how the unique cinematic experience of such a movie could be translated into an interactive title. Well, I can tell you right now I have been proven wrong.
I won’t say that G5 Entertainment can do no wrong, but their crop of new releases over the last couple of months hasn’t let me down yet. As it turns out, The Magician’s Handbook: Cursed Valley is no exception to that rule. I have to admit that I’m just a bit disappointed that it sways towards the more traditional hidden object game format. That being said, it still keeps me going back for more, and in the end that’s all that matters.
XIII is one of the cult comic franchises originally inspired by the famous The Bourne Identity novel by Robert Ludlum. Of course, the craze of game adaptations could not leave it behind and a few years ago, an FPS based on the comic series had enjoyed reasonable success, touting cell shaded graphics as one of its main selling points. On the iOS however, this spy adventure recently materialized as a Hidden Object adventure in XIII – Lost Identity, thanks to the famous French publisher – Anuman.