Blood everywhere, blurred vision, mutilated corpses and only a steel bar in your hand. Where is everybody? Why do the dogs look like they’ve been turned inside out? What are these ugly pods hanging from the ceiling everywhere? What are there strange symbols drawn everywhere? Can escape this prison intact?
Any gamer that grew up in the 80s knows, you have to approach movie-based games with a lot of caution. After all, they generally tend to suck (and yes, that is a “professional” opinion). I have to admit that I was actually kind of excited when I heard about Ice Age, though. What could go wrong when you take one of the most endearing casts of an animated movie in recent years, toss it in the hands of the guys who brought us the fabulous Toki-Tori, and then center the game around the character who says so much by saying nothing at all? Well, Ice Age is certainly far from a disaster, but I’m not 100% sure I like the direction they went with it, either.
The early nineties left me a lot of wonderful wee memories for a wonderful wee lad. One of my fondest places to incessantly visit was the arcade. And of my favourite games was, of course, Dragon’s Lair – you know, the one where you feel like you’re making your own cartoon! Well, now you can enjoy the adventures of Dirk the Daring on the Jesus phone!
One of my favourite game genres is open-space exploration. In the early 1990s, I fell in love with Origin’s Privateer and up a logical progressive ladder through the X series. The freedom to go anywhere, to do anything, and to be anyone is appealing. Imagine my excitement when I noticed that finally an open world space faring game has come to the iPhone! Now double it and read on!
It seems the iDevice has successfully proved as being a more than viable platform for adventure games. Though there were virtually none at the App Store not more than half a year ago, more and more really solid titles are beginning to make their way to the “Jesus” phone! Following the footsteps of Tetraedge Studios, Coladia, a relatively new studio, have undertaken the porting of quite recent PC adventure games to the iPhone. And today we’ll be reviewing their first project, the episodic adventure Secret of the Lost Cavern.
When the first Ravensword: The Fallen King screenshots and trailers appeared on the net, I thought: “This is it! This is the Holy Grail!” And as the time came closer and closer to the release date, with all of the publicity around the game, my interest really peaked. Just a little over 2 weeks ago I finally got my hands on the press build of this genre-bending game.
Before you get lost, check out the Ravensword Walkthrough at TouchMyApps.
Following our recent scoops on the upcoming releases from Tetraedge Games, as well as the excellent review of Secrets of the Mysterious Island by my esteemed colleague shigzeo, I was able to secure an exclusive interview with Emmanuel Zaza – one of the founders of the company and the project manager of the Return to Mysterious Island and Secrets of the Mysterious Island games. More after the gap!
I ain’t monkeying around: Secrets of the Mysterious Island (SOTMI) in many ways is a better game than its predecessor and thanks to its adventure-devout dev team, makes great use of the iPhone hardware. It also introduces the sort of fast user-switching made famous by Beneath a Steel Sky but heels on a vast, explorative engine. To really understand all of its goodness, you need time, a comfortable seat, and some persuasion because this is a big, engrossing game.
We posted a walkthrough for SOTMI earlier – you may need it ;).
Chillingo’s sequel to the popular Return to Mysterious Island adventure game made a surprise debut at the App Store, surprising both Chillingo and reviewers alike. But, Apple’s wonky schedule aside, gamers are enjoying leading Mina back to the island on another life-or-death quest. One thing noted in the Return to Mysterious Island review is that the game is both immense and difficult, leading to the official Tetraedge walkthrough. Both aspects lend themselves to excellent adventure gaming, but users need a break. Well, TMA have been given one to pass on to you. The below link will direct you to the spoils of a walkthrough of Secrets of Mysterious Island.
Be sure to also check out TMA’s review of Jules Verne’s Secrets of the Mysterious Island.
In a recent interview with GamesIndustry.biz, the managing director of Revolution Software remarked that they are extremely satisfied with how Beneath a Steel Sky Remastered (BASS) is performing. According to them, Beneath a Steel Sky Remastered is well on its way to sell as much as 20 000 copies in just its first month of release.