Gamebook Adventures 1: An Assassin in Orlandes in Review – Choosing your own adventure, page by page!
Some time ago I reviewed Fighting Fantasy: The Warlock of Firetop Mountain – a rendition of the classic Choose Your Own Adventure Book for the iDevice and was quite satisfied with it. Just recently Tin Man Games released a similar title in Gamebook Adventures 1: An Assassin in Orlandes, but it is completely original and developed exclusively for the iPhone. How does it match up against the series, written by Steve Jackson & Ian Livingstone? It seems it is actually better! Feel free to discuss this review of Gamebook Adventures 1 in our forums.
*For the promo code giveaway, please refer to the comments area after the review for details (Closed).
Whatever Apple thinks, they aren’t the first to open up the market to indie developers. Probably one of the first and simplest ways to date to get into the business of creating games (be it adventure ones) is still AGS – Adventure Games Studio – where even newbie developers are able to create games similar to the 90s Sierra titles without knowing one bit of programming. Quite a number of quality titles have been released based on the engine, including some commercial ones that have been well received by the critics. And now it seems the engine might finally find it’s way to the iDevice, bringing with it vast amounts of high-quality adventure games, thanks to Daniel Alexander and his Xna Adventure Game Engine.
Tetraedge, the company behind some of the best adventure games on the iDevice, have given me the unique opportunity to test out their upcoming game – The Egyptian Prophecy – a port of the PC title by Kheops Studio: Egypt 3: The Egyptian Prophecy. And being the sneaky guy that I am I also took the opportunity to take a video of the gameplay.
The world of assassins is incredibly mysterious and exciting. Assassins lurk in the shadows, living in the margins of society, and they have important missions to carry out. To this day, the exploits of hired killers regardless of time and place continue to excite the popular imagination.
The Assassin’s Creed series is a highly popular console game that allows each of us to play the exciting role of an assassin, within the safety of our handheld gaming device. In Assassin’s Creed II Discovery you follow the continuing adventures of Ezio as he strives to free his fellow assassins from the terrors of the Inquisition, which leads to an unexpected discovery of another Templar plot to sail to the New World.
Spore Creatures is the highly anticipated sequel to Spore Origins, and rides high on expectations that this version will be as good as, if not superior to its predecessor. Those familiar with the original are in for a pleasant surprise – Spore Creatures offers a different kind of experience. While Spore Origins is mainly about survival and evolution, Spore Creatures focuses on exploration, puzzle-solving, quests and interaction with other creatures and both friendly and hostile engagement with each. Aptly called an ‘evolutionary adventure’, Spore Creatures focuses on evolution but gives it a variety of twists on the otherwise familiar gameplay – incorporating other game elements into a unique storyline.
If you’ve read my reviews in the past, you’ll notice that I’ve made no effort to hide my love for “pick up and play” type games. Having to work all day and then worry about my home/husband-ly duties at home, I don’t always have a whole bunch of time to devote to a game. Instead I prefer and enjoy titles that I can pick up and put down whenever I want without feeling like I am missing something. It’s been a while but thanks to the good folks at Glu Games and their new and addicting title 1000: Find ‘Em All! I’ve filled that want and then some.
iTête à iTête – Interview with Charles Cecil of Revolution Software – Fact is stranger than fiction.
Revolution Software is one of the titans of adventure gaming. The creators of the legendary Broken Sword series have recently blessed the iPhone with its two greatest adventure games to date – Beneath a Steel Sky: Remastered (BaSSR) and Broken Sword: Director’s Cut (BSDC). I have been lucky enough to secure an interview with Charles Cecil – the founder of Revolution Software and the director of the games that made the adventure Hall of Fame.
More and more adventure titles are starting to appear at the AppStore. Some are ports and some have been designed specifically for the iDevice. And though any is a welcome addition, not all live up to the high standards set by such great games as Broken Sword: Director’s Cut and Jules Verne’s Secrets Of The Mysterious Island. Today’s review title, The Legend of Crystal Valley, is a port of a PC game released in early 2009. It’s a reasonable effort to keep the die-hard fans entertained until the next major title, but probably not the game you’ve been waiting for.
Rejoice Assassin fans, Ezio has now entered the App Store once again. Assassin’s Creed II Discovery has finally re-appeared on the App Store after an unexpectedly release several weeks back, only to be pulled shortly without warning. However, this time, it appears that Ezio is here to stay.
Ubisoft, Assassin’s Creed II Discovery – $9.99
OH MY GOD… I still can’t believe it’s true – one of the best adventure games of all time has finally arrived on the iPhone. And with more than 2-3 hours of added content! This is a dream come true! Revolution has done it again and now you can follow the adventures of the gorgeous Nico Collard and the witty George Stobbart with Jesus and Broken Sword: Director’s Cut!