Thou who have asked politely and waited patiently, shall receive. Been waiting for an iDevice game reminiscent of the popular console and PC franchise, Grand Theft Auto? Well, my friends, the time has come and your prayers have been answered – Gangstar is now available at the App Store.
Mummys Revenge is a great little game, and you should pick it up. What? You want to know more? Ok, it’s a little like the games of yore, like Goonies 2 or Pitfall, combined with modern graphics and gameplay ideas such as weapon upgrades. And if you’ve already played Zombieville USA and the recently released Inkvaders on the iDevice, you’ll feel right at home with this particular genre of games. Mummy’s Revenge is definitely worth your money, especially at the current sale price of a dollar.
Oniric Games, a seasoned and leading game developer based out of Argentina has given TouchMyApps some exclusive screenshots and gameplay footage for their upcoming iDevice game, Silent Swords. Touted as the first stealth action game designed exclusively for the iPhone/iPod Touch, Oniric’s first foray into the App Store features some stylishly designed visuals and unique gameplay elements.
Silent Swords is a stealth action game inspired by the genre’s classics that takes full advantage the iPhone’s unique control features. Your mission is to help the Little Black Ninja break out of the top secret military base that holds him prisoner. To do that you’ll have to be sneaky, hide in the shadows and take your enemies by surprise. They’ll never know you were there.
From what we’ve been told, you control the ninja by tapping on the left and right virtual buttons – the faster you tap, the faster move. You’ll also have to time your moves accurately if you want to sneak around unnoticed. Jumping, as can be seen from the video, is done by shaking your iDevice. And of course, what good is a ninja if he (or she) can’t throw shurikens and dice up their foes. All this is done via swipes on the screen with your finger. To sneak around, avoid the lights to blend in with the shadows and use your environment wisely as camouflage.
Oniric Games has told us that Silent Swords is essentially complete and will likely go live at the App Store in a few weeks time. More details and screenies, including a very cool contest where players can enter to design their very own Silent Swords levels after the jump!
In my opinion, there are some games that work really well on the iDevice. Puzzle games and strategy games seem to provide the right kind of balance of play and controls. Arcade style games also fall into this category, in many ways because of the simplicity inherent in most of these types of titles. Minigore is one of those games; simple and ultimately a whole lot of fun.
This is only my second Castle Defense game, after Knights Onrush, and because of the frantic pace of that game I wasn’t sure what to expect with Medieval (developed by Brisk Mobile). What I did find was a nuanced strategic game, slower paced – but in it’s own way just as intense and ultimately as much fun.
Are you a fan of MMO games? Well I’m not, lol. The idea of a game being designed around one is probably one of the furthest things from my want list. Until now. Developed around their popular MMORTS, SAGA Catapult is a defense style game from Silverlode Interactive. Taking design and character elements from the the pc based SAGA, “Catapult” sports a very well designed interface and responsive controls. Although it may not get me into the MMO genre, it definitely has reminded me to not judge a book by it’s cover.
Like many people, I’d had no experience with Tower Defense games prior to playing them on my iPod. I still consider myself a newbie at them, and there are plenty of times when I still struggle to set up a good defense in even some of the easier Tower Defense games that are out there. So perhaps it’s not fair for me to say that Sweetwater Defense is a difficult game, but I certainly found it challenging. But that’s not necessarily a bad thing.
I’ve had Punk Justice on my iPod for some time now, having been given the previous version to review. But I had seen elsewhere that the developer was in the process of submitting a new version to Apple, and based on the expected features planned for that release, I decided to wait. Now this review will cover not only what the game does in its current version and how that fares over the original, but I’ll be giving my thoughts on the game as well.
This is not the critically acclaimed action RPG known as Mass Effect that was released on the Xbox 360 and PC back in 2007. Mass Effect Galaxy is EA and BioWare’s rendition of Mass Effect for the iDevice with a completely different story, gameplay, and characters (two of which will be appearing in Mass Effect 2). While Mass Effect Galaxy does not fully live up to its “Mass Effect” title, it is still an entertaining game that unfortunately suffers from a few aspects.
So what is My Brute? If you’re familiar with the online flash game, My Brute is a mix of Super Smash Bros and a street gang war – it’s all action packed fighting with items and abilities, except you have no control over it. BulkyPix, the developers behind the the thriller game Hysteria Project, have ported the web version of My Brute to the iDevice. But since that doesn’t explain the whole story, the web version can be found here. It’s a simple yet fun flash title based on automated fights between virtual characters called “brutes”. Typing in a name generates a new brute profile, in which the player can then go to the arena and choose their battles.