TouchMyApps » Payback http://www.touchmyapps.com All Things iPhone and iPad for those who like to Touch. iOS App reviews, News, New Apps, Price Drops and App Gone Free Fri, 17 Oct 2014 21:42:18 +0000 en-US hourly 1 http://wordpress.org/?v=3.7.4 Forget GTA – Gangstar Cometh http://www.touchmyapps.com/2009/07/23/forget-gta-gangstar-cometh/ http://www.touchmyapps.com/2009/07/23/forget-gta-gangstar-cometh/#comments Thu, 23 Jul 2009 08:25:50 +0000 http://www.touchmyapps.com/?p=16208 While not exactly a GTA-clone, Gangstar is similarly stationed – a violent game involving crime, money, and lots of blood. The above video is courtesy of a TouchArcade preview the iPhone ‘port’ of the game. I use quotation marks because, as you will see, this ain’t exactly 2006′s Gangstar. Unlike its direct competitors at the … Read more]]>

While not exactly a GTA-clone, Gangstar is similarly stationed – a violent game involving crime, money, and lots of blood. The above video is courtesy of a TouchArcade preview the iPhone ‘port’ of the game. I use quotation marks because, as you will see, this ain’t exactly 2006′s Gangstar.

Unlike its direct competitors at the App Store: Payback and Car Jack Streets, Gangstar is a fully 360 degree free-camera 3D game which makes great use of the iDevices 3D processor.

As a ‘port’ of an earlier game, Gangstar goes above and beyond many well-designed projects. Its parent game, Gangstar: Crime City, and its sequel, Kings of L.A., are sprite-based 2D games. After comparing the previous versions to Gameloft’s new project, it is obvious that the game company are out to deliver a message: they are out to top charts in any genre at the App Store.

The below screenshots are taken from Gameloft’s press pages for Crime City and Kings of L.A..

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Our most recent Gameloft-related articles are below.
Castle of Magic in ReviewDJ Mix Tour in ReviewHero of Sparta now 1$Let’s Golf on Sale!Assassin’s Creed in ReviewHero of Sparta in Review

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Tag Games Car Jack Streets Diary? We’ve Got Videos http://www.touchmyapps.com/2009/04/21/tag-games-car-jack-streets-diary-weve-got-videos/ http://www.touchmyapps.com/2009/04/21/tag-games-car-jack-streets-diary-weve-got-videos/#comments Tue, 21 Apr 2009 23:03:46 +0000 http://www.touchmyapps.com/?p=9908 Yeah, a little YouTubing around the ol’ world wide web and I happened on a few exciting videos that prove Tag Games are really up to something beyond hyping a product that Apple are holding onto! Well, we all knew that anyway, but this four-part video diary gets dirty with plot, design, music and gameplay … Read more]]>

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Yeah, a little YouTubing around the ol’ world wide web and I happened on a few exciting videos that prove Tag Games are really up to something beyond hyping a product that Apple are holding onto! Well, we all knew that anyway, but this four-part video diary gets dirty with plot, design, music and gameplay and what really sets Car Jack apart from both its competitors and its forbears.

Dev Video Diary 1: Meet the Tag Games team and their collective thorn.

Dev Video Diary 2: Paul Farley gets down and dirty on how to cram massive games such as Car Jack Streets or GTA into the tiny and powerful iPhone, but he doesn’t let up without giving up some of the plot!

Dev Video Diary 3: James Bryan follows an impressive cops versus gunman visual extravaganza with subtle hints about the iPhone’s prowess not only as a console but as a platform to code for.

Dev Video Diary 4: Wrought with strange appearances from the likes of “evil server guy”, this final part is killer funny. However, Tag’s Paul Farley steals the show with with his skinny on music selection for Car Jack Streets.

There is obviously too much to look forward to when Apple finally raise the garage door for Car Jack Streets. I hope this video collection is making the wait even harder!

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Car Jack Streets VS Payback: Breast-Wars’ Precedence Long Reach http://www.touchmyapps.com/2009/04/20/car-jack-streets-vs-payback-breast-wars-precedence-long-reach/ http://www.touchmyapps.com/2009/04/20/car-jack-streets-vs-payback-breast-wars-precedence-long-reach/#comments Tue, 21 Apr 2009 04:59:08 +0000 http://www.touchmyapps.com/?p=9829 In the tradition of GTA, Car Jack Streets (CJS) is a sandbox RPG littered with carnage, death, loads of nefarious opportunities and controversy. Developer, Tag Games, are not new to to the App Store nor mobile gaming, but this mercenary driving game will be their first big hype title to hit the iDevice download shelf. … Read more]]>

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In the tradition of GTA, Car Jack Streets (CJS) is a sandbox RPG littered with carnage, death, loads of nefarious opportunities and controversy. Developer, Tag Games, are not new to to the App Store nor mobile gaming, but this mercenary driving game will be their first big hype title to hit the iDevice download shelf. Even Payback maker, Apex Games have jumped the gun and released their own competitive, “welcome” to Tag Games – more details to follow. In any event, TouchMyApps is ready to parade some of the sights and sounds of CJS that are sure to draw attention.

The Sights
Stunning is a word that comes to mind whilst driving down the mean streets of CJS. Colourful, candy-coated and detailed, Tag Games aim to impress with their graphics engineyet. The shock of seeing cartoonish graphics in a violent, eff-the-man type of game recurs every time I boot up, buckle up and book down the streets. Quite fortunately, the mix of 3D and 2D is done well enough to ben be taken seriously, yet also mix well with a good dose of tongue-in-cheek humour that is prevalent in CJS. As with any game, some are going to love the look and others are not. In either case, there is no denying that CJS sports a unique and to some degree, jaw-dropping visual design. On the downside, the handshake of 2D and 3D means that though framerates are constant, they are not as smooth as full 3D games.

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Surprises that stem from an engine that needs a bit of tweaking come in various forms: citizens and cops have walked over my car; and once or twice, my bus was forced off route by a tiny coupe. It is obvious that preview copies have some kinks, but considering the release state of many high profile apps, the uncrashable Car Jack Streets is well set to perform.

The Sounds
Astonishing. From my very first car jack, I fell in love. Similar to GTA, the radio changes depending on what car you happen to kick into, but better than GTA are the excellently crafted songs, some of which are very catchy. Take a listen to the two tracks below – I hope you enjoy them.

Emo Radio
Rap Radio

What’s new
CJS has a serious twist: it is played in realtime. That means that if you shut it off tonight at 9 PM and wake up at 6 AM to play, the game will have made the same temporal transition. Considering the plot (spoiler warning) whereby every week you must make 50 large (is that the right lingo?), it seems to be an easy-to-swallow decision. Play it whilst on the bus; play it at the pub after having been turned down again despite your Tag body spray – play it when and where you want with freedom because its clock is realtime – you don’t have to split hairs over a game clock that races by.

Controversy
What game would be complete without a little of this? Well, considering that new ground for violence and unruliness is not being broken in Car Jack Streets, what possibly could be stinking up its imminent launch? Apple? Apex Games? In this either/or situation, I am unable to point fingers, but according to the App Store, Car Jack Streets has been available since around the 17th of April without having officially been launched. We have covered name-changing tactics by competitors before, but even prior to release of CJS, Payback’s creators are prepared to capture the dosh of the unwary.

Unfortunately, this sort of advertisement is rampant at the App Store and can both make or break developers. Whether enabled through Apple’s negligence or from straight competitive malice, the below result seems trite. I would hate to see a Wobble vs iJiggles style spat break out between two serious developers.

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Payback in Review – Great Expectations http://www.touchmyapps.com/2009/01/28/payback-in-review-great-expectations/ http://www.touchmyapps.com/2009/01/28/payback-in-review-great-expectations/#comments Thu, 29 Jan 2009 03:43:10 +0000 http://www.touchmyapps.com/?p=4474 It’s tempting to judge a game by the companionship it keeps. Payback falls victim to this by the obvious comparisons to the original GTA I and GTA II. It has the immense task of measuring up to one of the greatest and well recognized gaming franchise in current history. So, does Payback meet these great … Read more]]>

It’s tempting to judge a game by the companionship it keeps. Payback falls victim to this by the obvious comparisons to the original GTA I and GTA II. It has the immense task of measuring up to one of the greatest and well recognized gaming franchise in current history. So, does Payback meet these great expectations? Does it deserve a place in the App Store pantheon of great games? Is it worth spending $6.99? I say yes. Payback is, without a doubt, the most comprehensive gaming experience the App Store has to offer.

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Upon playing the game, realization dawned on me. Payback is huge. It is staggeringly huge. It offers 3 different gaming modes: Story, challenge, and rampage. Each option offers a unique focus of gameplay. I find that challenge and rampage are easier to get into when I want a quick 5 minute diversion while the story mode is more suited for a longer period of time. By going through each map, you unlock more until you eventually have 11 maps to cause destruction and mayhem. They are varied, and each map will force you to memorize its twists, turns, and safety points.

payback3The amount of time it takes to fully complete this game amounts to literal hours. If you’re like me, you’ll find yourself hacking away at this game for weeks to come, spending minutes here, an hour there. One thing that definitely helps to accomplish this feat is the inclusion of the save system.

In Payback, there are four save slots to use between all three game modes. This means that you can keep multiple games going at the same time, continuing and finishing them when you see fit. Playing in this manner helps keep your experience fresh. Also, there is a mid-game save state as well. If you’re interrupted by a phone call or if you just press the Home button, Payback will automatically save your game. On restarting Payback, you’ll be taken right back where you left off.

payback4One of the early frustrations of playing Payback is in the calibration of the controls. You can choose the amount of sensitivity and linearity you want. Also, you can choose the view distance you prefer. It will take you a while to find an option that is most comfortable for you, so my suggestion would be to intentionally take some time doing this before really seeking to enjoy the game. Another aspect of Payback that may be tough for people unfamiliar to this genre is the top down view Payback is fully 3D, but the top down view may be disorienting for people who are used to a more traditional 3rd or 1st person view.

One more issue, for people in the USA at least, is that driving is done on the opposite lane. You drive on the left. For those in the United Kingdom and other places, this will present no problems. It’s a minor thing, but it does take some getting used to.

Yet, once these issues have been accepted by the player, the real fun begins. The missions may sometimes seem to lack variety, but Payback’s inclusion of weapon and vehicular variety make the game an experiential joy. Each car handles differently, and there will definitely be favorites you pick up along the way. Also, Apex Designs includes a tank and a rumored helicopter in the game as well. The guns are unique in their effectiveness and the way they operate. Also, the explosion visuals make random destruction enticing.

payback31It is in this aspect of presentation both aural and visual that Payback truly shines. Its execution of dynamic lighting really helps set the mood of each city, and while a top down view may limit what you can do in terms of 3D presentation, Payback does an excellent job making you feel like you’re floating above all the action. Unfortunately, there are a few ‘hiccups’ when playing. The FPS (using a 2nd Gen. iTouch) slows slightly when there is too much action onscreen. These are far and few inbetween and the slowdown is not enough to impinge on the enjoyment of the action.

The sound, though, is where Payback truly shines. It boasts a full soundtrack for both speech and music. This is were, I believe, the bulk of the 221MBs goes toward. The music helps you engage in the gameplay and the voices aren’t obtrusive in its implementation.

payback1Overall, I believe that Payback sets a standard in iGaming. It has good replayability. Its gameplay mechanics are both fun and varied. Also, there is a high level of visual and aural presentation. It’s sheer size, both in terms of gameplay and filesize, and polish has not been seen before. Hopefully, this will challenge other developers to create games as comprehensive as this.

Despite some minor issues, Payback more than justifies its price tag and its space in your iDevice.

Despite its problems, SimCity is a definate Grab

App Summary
Title: Payback Developer: Apex Designs
Price: $6.99 App Size: 221 MB
  • 3D Visuals
  • Full Soundtrack
  • Variety Of Guns And Vehicles
  • Control Learning Curve
  • Very Minor FPS Slowdown
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Payback release imminent http://www.touchmyapps.com/2009/01/27/payback-release-imminent/ http://www.touchmyapps.com/2009/01/27/payback-release-imminent/#comments Wed, 28 Jan 2009 04:02:32 +0000 http://www.touchmyapps.com/?p=4396 Update:  Our review is now up! Read it here Payback, a Grand Theft Auto inspired game, was perhaps one of the first highly anticipated titles to be released for the iPhone/iPod in 2009. Due to the discovery of a major bug in the game on launch date (Jan 15th) though, Apex Designs had to pull … Read more]]>

Update:  Our review is now up! Read it here

Payback, a Grand Theft Auto inspired game, was perhaps one of the first highly anticipated titles to be released for the iPhone/iPod in 2009. Due to the discovery of a major bug in the game on launch date (Jan 15th) though, Apex Designs had to pull it from the App Store to iron out the kinks. Well Apex has let TouchMyApps know that Payback will be indeed be out later tonight at the US App Store. We’ve already got our copy in hand and are working hard to bring you a review ASAP. So stay tuned and be sure to check back for this seriously huge and sweeeeet game. When I say huge, I mean 200mb+ of awesomeness.

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If you’d always wondered what it would be like to be a master criminal, then Payback is the game for you. It’s entirely non-linear – to complete a level you simply have to obtain a certain number of points – how you get those points is entirely up to you; you can do what the local kingpin tells you, uncover secret missions or just go on a mad killing spree. There are lots of hidden surprises to discover, so you’ll have to play the game through several times to find all the extras.

As you have probably guessed, the game is inspired by Grand Theft Auto, but every effort has been made to ensure that Payback beats that game in every way. The game engine supports texture mapping, environment mapping (reflections), distortion mapping, realistic shadows, alpha-channelling (lens flares, explosions and shockwaves), multi-channel 3D sound and spectacular physics. The game has also been translated into many languages.

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