TouchMyApps » Konami http://www.touchmyapps.com All Things iPhone and iPad for those who like to Touch. iOS App reviews, News, New Apps, Price Drops and App Gone Free Fri, 17 Oct 2014 21:42:18 +0000 en-US hourly 1 http://wordpress.org/?v=3.7.4 Konami’s PowerPros 2013 World Baseball Classic now free for a limited time http://www.touchmyapps.com/2013/05/01/konamis-powerpros-2013-world-baseball-classic-now-free/ http://www.touchmyapps.com/2013/05/01/konamis-powerpros-2013-world-baseball-classic-now-free/#comments Wed, 01 May 2013 07:57:56 +0000 http://www.touchmyapps.com/?p=72413 Konami’s recently released PowerPros 2013 World Baseball Classic for iPhone has dropped to free for a limited time (previously $4.99). This is the second instalment on iOS following POWER PROS TOUCH and the game is based on the popular baseball series from Japan - Jikkyō Powerful Pro Yakyū. PowerPros 2013 features 2 game modes (exhibition and championship) and you get to … Read more]]>

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Konami’s recently released PowerPros 2013 World Baseball Classic for iPhone has dropped to free for a limited time (previously $4.99). This is the second instalment on iOS following POWER PROS TOUCH and the game is based on the popular baseball series from Japan - Jikkyō Powerful Pro Yakyū. PowerPros 2013 features 2 game modes (exhibition and championship) and you get to choose from 16 “world” teams, which pack over 400 of the worlds best players. If you’re a fan of this long running baseball video game series or just baseball games in general, be sure to grab this one while it’s still free.

This item is no longer available. (id:621240776)

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X-Men in Review – 18 Years And Worth The Wait http://www.touchmyapps.com/2011/06/06/x-men-in-review/ http://www.touchmyapps.com/2011/06/06/x-men-in-review/#comments Mon, 06 Jun 2011 15:09:50 +0000 http://www.touchmyapps.com/?p=53191 I have to admit that I thought the X-Men arcade game came out before 1992, but apparently my memory is already starting to fail me (I thought this mainly because I didn’t think I frequented arcades so much when I was in college).  Whatever the case, I played this game any chance I got, and … Read more]]>

I have to admit that I thought the X-Men arcade game came out before 1992, but apparently my memory is already starting to fail me (I thought this mainly because I didn’t think I frequented arcades so much when I was in college).  Whatever the case, I played this game any chance I got, and I always longed for a nice home version – or any home version – to be released.  Alas, it wasn’t meant to happen until 18 years later when the game arrived on XBLA and PSN, neither of which I had access to.  Finally, however, Konami must have caught drift of how badly I wanted this game, and they released an iOS port of the arcade classic.  It was so totally worth the wait.

Since the game features the X-Men, your plot is the basic “save the world from Magneto” shtick.  As one might suspect, however, the plot really doesn’t matter.  This game is all about playing as your favorite x-man and kicking evil mutants around the screen.  The reality is that the game isn’t even all that complicated – you have punch, jump and mutant power buttons, and there aren’t any complicated left, right, up, down, spin around type moves or weapons to pick up.  There are, however, plenty of villains to fight (some of which get kind of weird on the island levels), including several famous bosses like Mystique and the Juggernaut.

In regards to the eponymous heroes of this tale, you get to select between Wolverine, Cyclops, Colossus, Storm, Nightcrawler and Dazzler.  I’m not really sure why they threw the last one in there as opposed to someone like Iceman or Gambit, but I’m sure they had there reasons.  Anyway, it’s not like playing one versus another feels all that different, though there are some cool personal moves, like Wolverine ripping sentinels apart with his claws or Colossus giving an enemy a headlock and knocking them senseless.

You can take on the mission on your own, or you can hook up with up to four other players (according to iTunes, though I’m really surprised it wouldn’t support playing all 6 characters at once) via WiFi.  The one thing that seemed to be missing, or at least that I wasn’t able to figure out, was how to switch between characters once you lost all your lives and wanted to continue the game.

The visuals are certainly 1992 good, and actually hold up fairly well even today.  The characters look like they jumped straight out of the pages of the comic books, and the later island levels feel source material inspired.  There are some nice little touches like watching sentinels get built in the factory levels.  The animation overall is decent, and watching some of the close up combat truly seems like an X-Men battle come to life.

The audio doesn’t fare quite as well.  The voices are nice in that they are there, but they aren’t great.  The rest of the sound effects are either standard or often seem kind of odd, especially when it comes to some of the non-robot villains.  The music is actually pretty good.  It has a nice old school console quality to it and never gets boring.

Much like the release of such SEGA classics as Streets of Rage and Golden Axe, this beat-em-up is more of a nostalgia piece than anything.  Thankfully this was my era of gaming, and as a result I truly appreciate what this entry brings to the table.  Its simple mechanics and straightforward game play probably won’t appeal to fans of modern brawlers, but those looking for a quick combat fix should feel right at home.  After nearly 20 years, this still feels like one of the best X-Men games to me.

Kiss It Rating - 5/5

App Summary
Title: X-Men Developer: Konami
Reviewed Ver: 1.0.0 Min OS Req: 3.1.3
Price: $2.99 App Size: 50.3 MB
  • Brings back lots of memories
  • Looks good
  • Music is well done
  • Multiplayer WiFi support
  • Simple mechanics might be a turn off
  • Sound effects are uninspiring
  • Over too quickly

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Castlevania Puzzle: Encore Of The Night in review – Who Let Dracula Out Again? http://www.touchmyapps.com/2010/08/16/castlevania-puzzle-encore-of-the-night-in-review/ http://www.touchmyapps.com/2010/08/16/castlevania-puzzle-encore-of-the-night-in-review/#comments Mon, 16 Aug 2010 08:33:19 +0000 http://www.touchmyapps.com/?p=37667 One thing that’s both good and bad about mobile platforms is that they encourage developers to take franchises in whole new directions.  Doom Resurrection is an on-rails shooter, Wolfenstein was turned into an RPG, and now we have Encore Of The Night (EOTN), a Castlevania adventure with a big twist.  The problem is that, unlike … Read more]]>

One thing that’s both good and bad about mobile platforms is that they encourage developers to take franchises in whole new directions.  Doom Resurrection is an on-rails shooter, Wolfenstein was turned into an RPG, and now we have Encore Of The Night (EOTN), a Castlevania adventure with a big twist.  The problem is that, unlike the first two I mentioned, this one feels out of place.  It’s not necessarily a bad game, but it just doesn’t resonate with the charm that is the Castlevania series.  I’m trying really hard to get into it, but so far it’s more of a chore than a joy to play.

I really don’t know much about Symphony Of The Night, which I believe this is a derivative of, but in EOTN you play Alucard, son of Dracula.  Apparently he’s got a bit of daddy envy, because even he is out to slay the main blood sucking man.  As is customary in the series you do this by traversing the halls of Castelvania, the legendary home of the legendary undead master.  Along the way you’ll fight creatures and collect all manner of goodies to help you on your quest.  The problem is that on the whole the castle feels empty.  Other than some connecting hallways, I can’t think of too many rooms in any given Castlevania adventure that didn’t have something to fight in them.  In EOTN there are quite a number of vacant rooms.

Then there’s the combat.  In EOTN you’ll take on one creature at a time, and combat is executed via a game that’s a combination of match 3 and Tetris.  In a way this mechanic is somewhat interesting, as it puts a new twist on things.  I like the fact that certain colors give you bonuses depending on which affinities (fire, lightning, holy, shadow and water) you’ve decided to increase as you level up.  I also like the fact that some blocks are inert, which means they have to be activated by an adjacent match before they can be used in a match themselves.  You can even cause inert blocks to appear on your opponent’s playing field.  These are just some of the basics of combat, which is actually quite complex.

The thing is, despite the deep nature of the combat, I think I like the combat in Puzzle Quest much better, which is probably the closest comparison to this game.  Furthermore, one of the selling points of the Castlevania franchise has always been the often difficult and usually compelling combat as clear multiple creatures from every room.  You lose all of that here, and the replacement isn’t nearly as enticing.  And, while the controls during combat are decent, the small playing field facilities making more frequent mistakes in placing blocks than one might like.

Graphically this is honestly one of the weakest installments I’ve seen, short of maybe the original Gameboy or NES iterations.  The characters look pixilated, the rooms on the map are so zoomed out that any possible detail is lost, and even the lines connecting rooms that you can move to are somewhat lazy in appearance.  About the only thing that really shines in this department are the bust shots of the characters used for dialog sequences.

The sound effects are okay, though I do miss the various monster and weapon noises that are usually associated with combat in Castlevania.  The voice of Alucard is decent, but we need to hear more from him.  The best part of the audio is the music, which is actually quite well written.  I even like the battle music, even though it’s a more heavy metal type instrumental.

I think Konami’s biggest mistake was making this a Castlevania game.  If it had employed the same mechanics, but with a different (and upgraded) visual scheme and a story that started its own franchise I might be inclined to spend more time with it.  Unfortunately, when I play a Castlevania game I want the Castlevania experience, and it just wasn’t there in Encore Of The Night.  I think this is the first time I’ve ever felt like I was forcing myself to play a Castlevania game, and that’s just not cool.

App Summary
Title: Castlevania Puzzle: Encore of the Night Developer: Konami Digital Entertainment
Reviewed Ver: 1.0.10 Min OS Req: 3.0
Price: $1.99 App Size: 22.7 MB
  • good puzzle engine
  • intriguing concept
  • awesome music
  • didn’t feel like Castlevania
  • lackluster graphics
  • small playing pieces during combat

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Konami to bring Castlevania to iPhone via Castlevania Puzzle: Encore of the Night http://www.touchmyapps.com/2010/05/17/konami-to-bring-castlevania-to-iphone-via-castlevania-puzzle-encore-of-the-night/ http://www.touchmyapps.com/2010/05/17/konami-to-bring-castlevania-to-iphone-via-castlevania-puzzle-encore-of-the-night/#comments Mon, 17 May 2010 22:47:20 +0000 http://www.touchmyapps.com/?p=33012 Aside from the Super Mario Bros. series (one we’re likely to never see on the iDevice), Castlevania remains one of the most popular and successful platformers yet to grace the iPhone/iPod Touch. While there have been no announced plans for a full-blown ‘n action packed Castlevania title to appear on the App Store, Konami is … Read more]]>

Aside from the Super Mario Bros. series (one we’re likely to never see on the iDevice), Castlevania remains one of the most popular and successful platformers yet to grace the iPhone/iPod Touch. While there have been no announced plans for a full-blown ‘n action packed Castlevania title to appear on the App Store, Konami is gearing up for the release of something that’s a first in the long-running series: Castlevania Puzzle: Encore of the Night.

Developed exclusively for the iPhone (much like Metal Gear Solid Touch), Encore of the Night is a match ‘em style puzzler mixed with RPG elements (ability to equip weapons and spells). Playing as Alucard (Son of Dracula), you’ll face off against characters from Castlevania: Symphony of the Night, which is arguably the best in the franchise and one of my personal favorite games of all time. No word on pricing and exact release date at this time, though expect it to see the light of day “soon”. If the mere thought of a Castlevania title on your iPhone whets your appetite, be sure to keep a close eye on this one. More screenshots below.

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Massive holiday sale from Konami and IUGO http://www.touchmyapps.com/2009/12/15/xmas-sale-konami-iugo/ http://www.touchmyapps.com/2009/12/15/xmas-sale-konami-iugo/#comments Tue, 15 Dec 2009 15:35:28 +0000 http://www.touchmyapps.com/?p=24786 Christmas is indeed the season of giving and more and more developers are rolling out hot holiday sales. Konami and IUGO – some of the well-known names on the iPhone gaming scene have just announced that Santa has called ‘em up and convinced to do some heavy giving. And remember – you can find the … Read more]]>

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Christmas is indeed the season of giving and more and more developers are rolling out hot holiday sales. Konami and IUGO – some of the well-known names on the iPhone gaming scene have just announced that Santa has called ‘em up and convinced to do some heavy giving.

And remember – you can find the list of hot AppStore holiday sales and down-right giveaways updated daily in our friendly sticky! You HAVE already bookmarked it, haven’t you?

So in the best spirit of Christmas, you can find the full list of their massive sales after the gap.

  • Konami
    • DanceDanceRevolution S+ (US) DanceDanceRevolution S+ (US) – $0.99
    • Frogger Frogger - $0.99
    • METAL GEAR SOLID TOUCH (US) METAL GEAR SOLID TOUCH (US) – $0.99
    • DanceDanceRevolution S (US) DanceDanceRevolution S (US) – $0.99
    • POWER PROS TOUCH POWER PROS TOUCH – $0.99
    • SILENT HILL The Escape (US) SILENT HILL The Escape (US) – $0.99
    • Krazy Kart Racing (US) Krazy Kart Racing (US) – $0.99
    • Tomena Sanner (US) Tomena Sanner (US) – $0.99
    • SILENT SCOPE (US) SILENT SCOPE (US) - $0.99
    • Field Prowlers POLICE RUSH! (US) Field Prowlers POLICE RUSH! (US) – $0.99
  • IUGO
    • Toy Bot Diaries Toy Bot Diaries – $0.99
    • Toy Bot Diaries 2 Toy Bot Diaries 2 – $0.99
    • Toy Bot Diaries 3 Toy Bot Diaries 3 – $0.99
    • Toy Bot Mini Missions Toy Bot Mini Missions – $0.99
    • Toy Bot Diaries Compilation Toy Bot Diaries Compilation - $2.99
    • A.D.D. - Addictive Dumb Distractions A.D.D. – Addictive Dumb Distractions – $1.99
    • Implode! Implode! – $0.99
    • Zombie Attack! Zombie Attack! - $1.99
    • Zombie Attack! Second Wave Zombie Attack! Second Wave – $2.99
    • Spy Bot Chronicles Spy Bot Chronicles – $1.99
    • Star Hogs: Online & Campaign Battles Star Hogs: Online & Campaign Battles – $2.99
    • Freeballin' - 5 Pinball Tables Freeballin’ – 5 Pinball Tables – $0.99
    • Cliffed Cliffed - $0.99
    • Shaky Summit Shaky Summit - $0.99
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Konami games on sale: $0.99 deals! http://www.touchmyapps.com/2009/11/16/konami-games-on-sale-0-99-deals/ http://www.touchmyapps.com/2009/11/16/konami-games-on-sale-0-99-deals/#comments Tue, 17 Nov 2009 00:54:56 +0000 http://www.touchmyapps.com/?p=23224 Arguably the biggest name in the biz, Konami have given iPhone/iPod Touch gamers a treat by dropping prices on all their games to a very affordable dollar. Now you can pick up Metal Gear Solid Touch, Krazy Kart Racing, Silent Hill and more for a buck each. A great deal indeed when you consider that … Read more]]>

metal-gear-solid-touch_logoArguably the biggest name in the biz, Konami have given iPhone/iPod Touch gamers a treat by dropping prices on all their games to a very affordable dollar. Now you can pick up Metal Gear Solid Touch, Krazy Kart Racing, Silent Hill and more for a buck each. A great deal indeed when you consider that most of Konami’s games are released at a tune of $6 – $8US. This is definitely a good time to pick up some (or all) of their big name titles. Enjoy!

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Metal Gear Solid Touch in Review – A Critical Look http://www.touchmyapps.com/2009/03/20/metal-gear-solid-touch-in-review-a-critical-look/ http://www.touchmyapps.com/2009/03/20/metal-gear-solid-touch-in-review-a-critical-look/#comments Fri, 20 Mar 2009 16:05:55 +0000 http://www.touchmyapps.com/?p=7207 I am bracing myself for a torrent of scathing comments. So let me start off by saying that I love the Metal Gear series. I’ve played it for the NES, PSP, PS2, and PS3. I believe it to be one of the most iconic franchises. I played through all of Metal Gear Solid 4 (MGS4) … Read more]]>

I am bracing myself for a torrent of scathing comments. So let me start off by saying that I love the Metal Gear series. I’ve played it for the NES, PSP, PS2, and PS3. I believe it to be one of the most iconic franchises. I played through all of Metal Gear Solid 4 (MGS4) and believe it to be a ground breaking game in both its cinematic value and gameplay. Unfortunately, Metal Gear Solid Touch (MGST) fails to reach that iconic status. It fails to live up to the hype of its namesake.

This being said, how does the App fare by itself? Mixed at best.

mgstouch2The gameplay follows the standard paradigm of iDevice shooting games. As found on the App’s iTunes page:

Control Instructions

  1. Touch the screen, and drag your fingers to move the aiming sight.
  2. Drag the sight over an enemy and tap to shoot. Utilize defensive walls between you and the enemy by taking your finger off the screen to duck down and take cover.
  3. To snipe far away enemies, pinch out with 2 fingers to use your sniper scope (Zoom-in). Pinch in to return to the normal view (Zoom-out).
  4. Some enemies can only be defeated by using certain weapons.

mgstouch3All this is well done. I had no time using this method to dispatch PMCs, Gekkos, the B&B corps, and about two other types of enemies. Switching between the M4 and your sniper rifle to target your enemies both near and far also added a varying level of gameplay.

The game starts off slowly introducing one enemy at a time. After a while, the numbers increase. Each one of them have a health meter and a shooting meter. When the circle becomes complete, this means they will fire. By not touching the screen, Snake will duck behind cover. Staying crouched for a while will slowly help you regain health.

There are also good guys that you cannot hit. if you do, there is a life penalty. There are also power-ups in the form of ducks and frogs. These range from health to stealth and rocket launchers to take down the Gekkos.

mgstouch4Perhaps the greatest mixed reaction I have to this game is in its graphics. While Metal Gear Solid Touch does take nicely rendered characters from its PS3 brother, they are all cut out images. There is little emphasis on movement. All the characters move the same. They shoot the same They die the same.

This is true, even with the cut scenes. They are just pictures with text super imposed. Why they couldn’t take some dialogue form the game or some video is beyond me. Konami took the faintest veneer of MGS4′s beauty and graphically formed MGST.

mgstouch5Perhaps the greatest reason I feel mixed about this game is that it feels incomplete. MGST feels like one mini-game out of three, with one involving stealth maneuver and the other Metal gear verses Metal Gear action. Seriously, the potential for MGST is nowhere met with this game. This is true even with the promise of 8 new downloadable levels.

Finishing the game once unlocks a survival mode. Each level starts off where the last one ended in terms of health and time. Yet, even with this mode, there doesn’t seem much depth to this game. Also, beating levels gives you Drebin Points which allow you to unlock wallpaper. As stated before, MGST feels incomplete for its price.

$7.99 in App Store money can take you a long way. For Konami to set this price point for a game that can be beaten within 30 minutes is hitting the limits of absurdity. I know that some will cry out, “But it’s a Metal Gear game.” To them I will say, “Then ask Konami to make a game befitting its namesake.” While MGST is a decent (if not overpriced) shooter, it fails at that. It fails to be an iconic iDevice game. It fails to live up to the Metal Gear hype. It fails to capture any of the MGS4 experience.

I would only recommend this game if you don’t mind paying for an overpriced shooter, if there is a price drop, or if enough was added to the gameplay to make it truly worthy of the Metal Gear name.

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App Summary
Title: Metal Gear Solid Touch (v 1.0) Developer: Konami Digital Entertainment
Price: $7.99 App Size: 87.3 MB
  • Good Shooter
  • Beautiful Images
  • The Only iDevice Metal Gear Game
  • Overpriced
  • Short Gameplay Experience
  • Lack of Animation

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Behold: Metal Gear Solid Touch sneaks into App Store http://www.touchmyapps.com/2009/03/18/behold-metal-gear-solid-touch-sneaks-into-app-store/ http://www.touchmyapps.com/2009/03/18/behold-metal-gear-solid-touch-sneaks-into-app-store/#comments Wed, 18 Mar 2009 11:05:00 +0000 http://www.touchmyapps.com/?p=7084 The good news indeed keeps on coming. First, the much hyped announcement of the iPhone OS 3.0 that will include features like copy & paste (Alleluia!), push notification, landscape keyboard and p2p networking. If this didn’t get your juices flowing, then maybe Konami’s release of the highly anticipated Metal Gear Solid Touch will. [Check out … Read more]]>

msgtouch_releaseThe good news indeed keeps on coming. First, the much hyped announcement of the iPhone OS 3.0 that will include features like copy & paste (Alleluia!), push notification, landscape keyboard and p2p networking. If this didn’t get your juices flowing, then maybe Konami’s release of the highly anticipated Metal Gear Solid Touch will. [Check out our review here]

“Metal Gear Solid 4: Guns of the Patriots,” the latest chapter in the record-setting 26 .5 million-seller game series “Metal Gear” is being reborn on the iPhone/iPod touch! With its intuitive multi-touch interface, METAL GEAR SOLID TOUCH is a game that anyone can easily pick-up and enjoy.

Based on the profound storyline of “MGS4″, Metal Gear Solid Touch features the unique foes of MGS4, including the beautiful and deadly members of the dreaded “B&B” corps. Whether you are an MGS4 fan or a new-comer to the Metal Gear series, ”Metal Gear Solid Touch” is a rhythmic touch shooting game that everyone can enjoy.

Needless to say, MGS Touch has ranked right at the top of our list of games to to keep an eye on. If you’re a diehard fan of the series, I’m sure you’ll have no problem dropping $7.99 for a chance to get your Metal Gear fix on your iDevice. More casual fans though may bulk at the price tag and the fact that this exclusive iPhone reincarnation is ‘only’ a shooter/sniper game at heart (and not the full blown MGS we’ve come to love). Regardless, TouchMyApps will be getting our groove on with Solid Snake himself and  have a full on review in the coming days. [Metal Gear Solid Touch, $7.99]

Known for their innovative high-quality games, Kojima Productions drops you into the middle of a warzone filled with beautiful graphics and impactful sound effects.

Experience the satisfaction of defeating your enemies, and feel the tension of ducking for cover behind walls to avoid attacks.
Kojima Productions’ trademark creative touches also shine through with a number of unique functions, like shaking the your console to brush dust and debris off of your screen.

Packed with a variety of elements to enhance replayability, MGS Touch will keep players coming back for more! “Emblems” bestowed upon players will reflect their score at the end of the game, and “Survival Mode” will challenge players to survive as many consecutive battles as possible without using any continues!

*1:As of December 2008.

■Control Instructions
1: Touch the screen, and drag your finger to move the aiming sight.
2: Drag the sight over an enemy and tap to shoot.
Utilize defensive walls between you and the enemy by taking your finger off the screen to duck down and take cover.
3: To snipe faraway enemies, pinch out with 2 fingers to use your sniper scope (Zoom-in).
Pinch in to return to the normal view (Zoom-out).
4. Some enemies can only be defeated by using certain weapons.

■Stage Progression
Before every mission, a list of objectives will be displayed that must be met in order to clear the stage.
In some missions, you must defeat specific enemies in order to progress.

■MGST Exclusive Features
After the completion of each mission, players earn Drebin Points (DP) that reflect their game score.
You can spend DP by selecting “Drebin’s Shop” from the menu screen. Trade your DP for exclusive
“Metal Gear Solid Touch wallpapers.” (15 wallpapers available in the advance release version of the game)

■What is “METAL GEAR SOLID 4 GUNS OF THE PATRIOTS?”
Metal Gear – a bipedal nuclear-enabled tank that the worlds’ terrorists have attempted to exploit on multiple occasions, only to be stopped time and time again by the legendary soldier “Solid Snake.” However, as a clone of the world’s greatest soldier “Big Boss,” Snake’s body suffers from severe side effects and has aged rapidily. At the same time, war has changed from being the government’s obligation and responsibility to being managed by privatized military businesses. PMCs (Private Military Corporations) are now the norm in war zones around the globe. Under these severe conditions, Old Snake is asked to complete one last mission – the assassination of Liquid Ocelot. After vanishing several years ago, Liquid has resurfaced as the head of the world’s major PMCs.  Taking advantage of his power, he is once again preparing to strike…

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MGS4: Official Trailer and Touch-happy website http://www.touchmyapps.com/2009/03/07/mgs4-official-trailer-and-touch-happy-website/ http://www.touchmyapps.com/2009/03/07/mgs4-official-trailer-and-touch-happy-website/#comments Sun, 08 Mar 2009 05:19:48 +0000 http://www.touchmyapps.com/?p=6202 Not news, but just a damn delicious website and preview trailer for Metal Gear Solid 4 for the iPod Touch and iPhone. Konami may not be re-creating our beloved Metal Gear Solid as it has been known for consoles and portables since the Nintendo Family computer, but they are releasing a highly anticipated shooter that … Read more]]>

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mgs4-01Not news, but just a damn delicious website and preview trailer for Metal Gear Solid 4 for the iPod Touch and iPhone. Konami may not be re-creating our beloved Metal Gear Solid as it has been known for consoles and portables since the Nintendo Family computer, but they are releasing a highly anticipated shooter that sports everyone’s favourite snake and some great graphics. For those with fast fingers or addiction to Metal Gear games, this looks to be a portable pleaser. [Check out our review here]

For fans of the iDevice, it is a welcome sign that more and more big gaming companies are taking the platform seriously. Not only have Konami put the effort into coding a unique release for us touch gamers, but they have created an amusing and relevant webpage complete with ‘touching’. Kudos to you who navigate Konami’s webpage with iTap!

Konami’s Metal Gear Solid 4 for iPod Touch and iPhone webpage.

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More Metal Gear Solid Touch details revealed http://www.touchmyapps.com/2009/02/23/more-metal-gear-solid-touch-details-revealed/ http://www.touchmyapps.com/2009/02/23/more-metal-gear-solid-touch-details-revealed/#comments Mon, 23 Feb 2009 15:41:39 +0000 http://www.touchmyapps.com/?p=5497 Metal Gear Solid is easily my favorite video game series of all time. What’s not to like? MGS has always been loaded with gripping cinematic story lines, stealthy gameplay, a variety of combat methods (sniping!) and some of the best visuals for every console its been on. While Metal Gear Touch has been made specifically … Read more]]>

metalgeartouch03 Metal Gear Solid is easily my favorite video game series of all time. What’s not to like? MGS has always been loaded with gripping cinematic story lines, stealthy gameplay, a variety of combat methods (sniping!) and some of the best visuals for every console its been on. While Metal Gear Touch has been made specifically for the iPhone/iPod Touch, it won’t be a full-fledged MGS game we’re accustomed to. Konami has recently debuted a new website that reveals more info regarding its gameplay:

Wage battle using intuitive touch-based shooting controls. Solid Snake’s final battle recreated on the battlefield of your 3.5-inch widescreen display!…Control the action with your fingers using the “Multi-touch interface” of the iPhone/iPod Touch. Trace your fingers on teh screen to take aim, and shooting by tapping. Pinch out or Pinch in to zoom-in/out on targets and snipe them from a distance.

Judging from what’s been revealed on the website, it looks like Konami has another “solid” Metal Gear game on their hands. Screenshots and video after the jump.

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