TouchMyApps » Gamevil http://www.touchmyapps.com All Things iPhone and iPad for those who like to Touch. iOS App reviews, News, New Apps, Price Drops and App Gone Free Tue, 29 Jul 2014 22:08:11 +0000 en-US hourly 1 http://wordpress.org/?v=3.7.3 GAMEVIL giving away retro iOS games for Free http://www.touchmyapps.com/2013/05/02/gamevil-giving-away-all-retro-ios-games-for-free/ http://www.touchmyapps.com/2013/05/02/gamevil-giving-away-all-retro-ios-games-for-free/#comments Fri, 03 May 2013 06:18:34 +0000 http://www.touchmyapps.com/?p=72528 GAMEVIL, best known for their RPGs and having just released the anticipated Diablo-like dungeon crawler Dark Avenger, is now offering a handful of their “Retro” iOS games for $0. From the fun and casual titles like Air Penguin and KAMI RETRO, to the popular JRPG series ZENONIA (parts 1 through 3), a good selection GAMEVIL games can now be downloaded … Read more]]>

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GAMEVIL, best known for their RPGs and having just released the anticipated Diablo-like dungeon crawler Dark Avenger, is now offering a handful of their “Retro” iOS games for $0. From the fun and casual titles like Air Penguin and KAMI RETRO, to the popular JRPG series ZENONIA (parts 1 through 3), a good selection GAMEVIL games can now be downloaded completely free – for a limited time. Check out the complete freebie links after the break.

Universal Apps

iPhone Apps

iPad Apps

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Baseball Superstars II Pro Now Free for a Day http://www.touchmyapps.com/2011/07/12/baseball-superstars-ii-pro-now-free-for-a-day/ http://www.touchmyapps.com/2011/07/12/baseball-superstars-ii-pro-now-free-for-a-day/#comments Tue, 12 Jul 2011 16:34:38 +0000 http://www.touchmyapps.com/?p=54786 In celebration of the 2011 All Star Game, Gamevil is offering Baseball Superstars® II Pro to the masses as a free download for the next 24 hours. Already considered by many as one of the best baseball games on the mobile platform, Superstars II has been a huge hit on the App Store, amassing over … Read more]]>

In celebration of the 2011 All Star Game, Gamevil is offering Baseball Superstars® II Pro to the masses as a free download for the next 24 hours. Already considered by many as one of the best baseball games on the mobile platform, Superstars II has been a huge hit on the App Store, amassing over 14,000 ratings – most of which are 5 stars. Now you can judge for yourself whether this wacky baseball title is as good as they say. Just don’t let the comical visuals fool you; there’s plenty of fun and replay value to be had with this deep sports game.

Baseball Superstars® II Pro GAMEVIL, Baseball Superstars® II Pro, 13.6 MB – Free

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Illusia in Review – Does Casual Mean Oversimplified? http://www.touchmyapps.com/2011/03/11/illusia-in-review-does-casual-mean-oversimplified/ http://www.touchmyapps.com/2011/03/11/illusia-in-review-does-casual-mean-oversimplified/#comments Fri, 11 Mar 2011 15:57:27 +0000 http://www.touchmyapps.com/?p=49525 Action RPGs are a tricky lot to get right.  You have to have the perfect balance between RPG and action in order to appease both types of players.  On top of that you have to be careful to avoid a common feature that plagues both style of game: repetitiveness.  Forcing the genre into a side … Read more]]>

Action RPGs are a tricky lot to get right.  You have to have the perfect balance between RPG and action in order to appease both types of players.  On top of that you have to be careful to avoid a common feature that plagues both style of game: repetitiveness.  Forcing the genre into a side scrolling perspective adds additional burden, because you all but lose one facet of the RPG side, which is puzzle solving.  Unfortunately, ILLUSIA tends to weigh more heavily on the action side of things, and quite frankly that action is starting to get rather boring.  I’ve put at least 3-4 hours into the game, it feels like I’ve been playing for days, and I don’t feel like I’ve accomplished much.

You can select to play as either a fighter or mage, and your overall quest is to train yourself so that you can find out what evils a certain mystical tower holds.  A fighter is better for close combat while a mage focuses on ranged attacks, but I don’t really have the desire to delve deeper into playing both character types to find out how extreme the differences are.  I chose a fighter, and as would be expected my weapon choices revolve around bladed weapons while the skills I can acquire focus on enhancing melee damage.

So if I am interpreting the screens correctly, I’ve actually put a little over 11 hours into the game and I’ve only completed 2% of it.  If that’s true, this is way too long for a mobile game.  All of my quests to this point have been “gather X of something” or “kill Y amount of monsters”, and I haven’t even completed my training test yet.  11 hours feels like an extreme amount of time for “training”.

The structure of the game is basically “get a quest, wander the forest until you complete the quest then head back to town to collect your reward”.  You have a virtual d-pad which lets you move left and right, lets you jump by pressing up (twice for a double jump), and perform some actions by pressing down.  There is also a separate jump button and a button for attacking and doing things like talking to people.  Combat is basically a matter of button mashing, though there are skills you can build up which can be used by assigning them to quick slots.  You have 8 slots in all, and you can also equip things like healing potions in these slots.

So far I’ve encountered three types of monsters: gorillas, raccoons and kangaroos.  Everything is a variant of these types.  For instance, you start off fighting creatures simply called “raccoons”, and once you get to the advanced version they are called “angry raccoons”.  At first I thought this might be a nice change of pace from other games of this style, but honestly the creatures are amusing for maybe the first couple of minutes that you encounter one.  Then you realize that looks aside, a monkey and a kangaroo are no different.  They simply wander back and forth, and when they are close enough to you they hit you.

The graphics are certainly the highlight of the game.  In keeping with the “casual” spirit of the game everything is very bright and colorful.  During dialogs the characters have an almost anime quality about them, and the creature designs are decent and cute.  Sadly, aside from maybe a color change on some part of a creature, there is no visible difference between different levels of the same creature type.  The backgrounds are lush a detailed, and I love the frog that you see every once in a while.

The sound is pretty average for an action RPG.  I’m beginning to think that there’s a stock library of sound effects somewhere, because the noises in Illusia don’t sound any different than the last several action RPGs I played.  The music is also pretty dull.  It’s not that it’s bad, but it’s kind of akin to elevator music: you’ve heard it a hundred times before and I would prefer something just a little different.

The net result is that Illusia is just a mediocre game.  It’s not terrible, but it does nothing new for the genre, and it really tends to drag after a while.  That’s too bad, because with a pedigree that includes the likes of ZENONIA and HYBRID: Eternal Whisper, I expected a bit more.  I think it’s a bit too casual for the average action RPG gamer, and even casual gamers will find the level grinding a bit frustrating after a while.

Tap It Rating - 3/5

App Summary
Title: ILLUSIA Developer: GAMEVIL Inc.
Reviewed Ver: 1.4 Min OS Req: 3.0
Price: $4.99 App Size: Size: 10.6 MB
  • Plenty of play time
  • Excellent graphics
  • Easy to pick up
  • Gets repetitive quickly
  • Sound too dull
  • Basics take a long time to complete

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Zenonia 2 now available at App Store http://www.touchmyapps.com/2010/03/29/zenonia-2-now-available-at-app-store/ http://www.touchmyapps.com/2010/03/29/zenonia-2-now-available-at-app-store/#comments Mon, 29 Mar 2010 07:12:00 +0000 http://www.touchmyapps.com/?p=30227 Gamevil’s highly anticipated sequel Zenonia 2 has finally hit the App Store. Zenonia, arguably one of the best Action RPGs for the iDevice, makes its return with a bang and this follow up looks to improve upon its predecessor in every aspect. ZENONIA 2: The Lost Memories has been highly enhanced in every aspect compared … Read more]]>

Gamevil’s highly anticipated sequel Zenonia 2 has finally hit the App Store. Zenonia, arguably one of the best Action RPGs for the iDevice, makes its return with a bang and this follow up looks to improve upon its predecessor in every aspect.

ZENONIA 2: The Lost Memories has been highly enhanced in every aspect compared to the original. Full character and control customization, four characters following individual epic storylines, three different modes, asynchronous online PvP feature and an extended world of ZENONIA guarantee greater enjoyment!

Fans of Zenonia will undoubtedly be snapping up this extremely promising sequel in a heart beat. At $4.99, RPG gamers could be looking at another awesome bargain – one that’ll give ‘em hours of button mashin’ gameplay. Be sure to look for our review in the coming days!

Gamevil, Zenonia 2: Lost Memories – $4.99

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Zenonia 2 for the iPhone Almost upon Us http://www.touchmyapps.com/2010/03/24/zenonia-2-the-lost-memories-almost-upon-us/ http://www.touchmyapps.com/2010/03/24/zenonia-2-the-lost-memories-almost-upon-us/#comments Wed, 24 Mar 2010 22:05:11 +0000 http://www.touchmyapps.com/?p=30036 If you loved Gamevil’s hit RPG Zenonia last year (and enjoy watching cute Asian girls on Youtube), you’ll definitely want to check out the preview video above. The Korean mobile games developer has announced that their highly anticipated sequel ZENONIA 2: The Lost Memories will be submitted to Apple for approval by the end of the … Read more]]>

If you loved Gamevil’s hit RPG Zenonia last year (and enjoy watching cute Asian girls on Youtube), you’ll definitely want to check out the preview video above. The Korean mobile games developer has announced that their highly anticipated sequel ZENONIA 2: The Lost Memories will be submitted to Apple for approval by the end of the week. With four playable characters and improved “Graphics, user interface, costume customization and skill effects”, Zenonia 2 is looking like another sure fire hit for Gamevil. Barring any delays, we should be seeing its release sometime next week.

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Hybrid: Eternal Whisper in Review – Controls + Gameplay + Story = Awesomeness? http://www.touchmyapps.com/2009/09/21/hybrid-eternal-whisper-in-review-%e2%80%93-controls-gameplay-story-awesomeness/ http://www.touchmyapps.com/2009/09/21/hybrid-eternal-whisper-in-review-%e2%80%93-controls-gameplay-story-awesomeness/#comments Mon, 21 Sep 2009 16:44:42 +0000 http://www.touchmyapps.com/?p=20270 You know, I must have spent ages on my ancient PC (a crusty 286) playing the big arcade hit: Golden Axe. Years later, I remember it as an amazing blend of side-scrolling action arcade and fighting. Now, what would you get if you mixed that relic with some good ol’ RPG elements? A hybrid? No, … Read more]]>

You know, I must have spent ages on my ancient PC (a crusty 286) playing the big arcade hit: Golden Axe. Years later, I remember it as an amazing blend of side-scrolling action arcade and fighting. Now, what would you get if you mixed that relic with some good ol’ RPG elements? A hybrid? No, THE HYBRID! Introducing the latest epic adventure from the makers of the famous Zenonia, Hybrid: Eternal Whisper.

20 years ago, an evil king gathered an army of nearly invincible Dark Spirits and almost conquered the peaceful land of Patina (Anyone heard this one before?). The only one who was able to stop him was the mysterious Black Knight (not us unfortunately), who single handedly defeated the unstoppable armies, banished the king, and just as mysteriously, disappeared again.

A couple of years later, monsters started to appear but the Assassins and the Royal Knights kept them in check. Meanwhile, Leinhart, leader of the Assassins found a strange boy under a tree. He had grey hair and grey eyes: the trademarks of the dreaded Hybrid bionic weapons (creepy) which were used in the recent war. But the boy was not a weapon. 20 years later, the threat reappeared. The monsters had suddenly become more aggressive and no weapons could harm them. They quickly overwhelmed Patina (here we go again!), and at the last stand of the Assassins stronghold Leinhart dies to save the mysterious boy, Grey. Now he is left alone with Fairy – the mysterious ally from another world who alone has power to uncover the true names of the monsters and make them vulnerable!

hybrid-eternal-whisper-cutscene

Hybrid is defined as an Action/Adventure by its developer, though I would designate it an Action/RPG. It is basically a series of battles (and a whole lot of battles – 70 campaign, 10 hidden stages and an endless mode) strung together by a story and which range in variety from: “kill them all” to “kill them all in 3 minutes or less”. But the beauty of Hybrid lies in the multitude of WAYS you can kill them. Grey can slice and dice them using regular or reverse grip, pepper them with Spirit Magic, freeze them using the Soulblade, and tear them apart using Gravity Skills (Now wouldn’t you just love to do this in real life?). And there is always the beautiful and mysterious fairy (HOT!), who will descend from on high to help Grey by making him invincible for a limited period of time. The best part? All of these attacks can be strung together in combos which would make Street Fighter go weep in the corner. You’ll be rated after each stage on your style (so far I’m a B average, but was able to reach S on one occasion).

hybrid-eternal-whisper-skillsSkills power is defined by 4 base stats (Spirit, Body, Force, Sync) as well as the 3 skills (Magic, Force and Gravity). And all of them can be augmented using items (which range from regular up to rare and unique artifacts which make you unstoppable). Once you have access to the Celestial Garden, you can upgrade your inventory as well take a gamble in combining 2 regular pieces into one rare, or 2 rare pieces into one unique item. So far I have tried about a dozen times and had no luck, but the option is there for a reason, right? You can also just buy items either in the Celestial Garden or from the spirit on the world map.

hybrid-eternal-whisper-items

Games like this are made or broken by their interfaces, and Gamevil have simply outdone themselves. They took the common d-pad, coupled it with one (1!) attack button, one (1!) swap style button and a dozen swipe gestures to make the most suitable control scheme I’ve EVER seen on the “jesus” phone. In fact, I’d venture to call it “perfect”. It should be patented. So the d-pad is for movement (Duh!) and the attack button is for regular sword attacks. The swap style switches between the normal grip (more powerful but hits the enemies only in front) and the reverse grip (less powerful but hits all enemies around you). You can also swap styles at any time during the attack by performing the swap combo attack.

hybrid-eternal-whisper-battle

But the real fun starts once you taste what it is like to use magic after you get your first spirit. Magic is triggered using swipe gestures (i.e. a diagonal swipe from bottom left to top right will trigger the earth spirit and cast the earthquake) and attacks from different elements can be strung together to perform a magic combo which helps conserve mana usage. But if this was all three was, it would be too simple. After each magic attack, as well as some advanced combo attacks, Grey’s necklace will glow. If you manage to double tap the attack button at JUST the right moment, you trigger the Soulblade which basically traps enemies in a gravity circle where Grey will pummel them into coleslaw while they float helplessly. You can also alternate between Force and Magic attacks for a continuous Armageddon on the battlefield (at least until your MP and FP are depleted).

hybrid-eternal-whisper-force

Speaking of Armageddon, I’ve already noted that you can call down Fairy to make you invincible. What I didn’t mention was that if you tap the fairy button while she’s down, she will immediately leave, but not until she turns the stage into the type of smouldering, stormy scene from the movie, Perfect Storm. And how could we forget the Gravity attacks? They are easy to engage and often give that little extra edge on the battlefield that can save your… er, Grey’s life.

hybrid-eternal-whisper-fairy

The graphics are the nice anime-like fair which uniquely attracts gamers from all over. Cute or not, Hybrid really flies, even on my iPhone 3G. For instance, level loading times are rarely more than 5 seconds. Sound is good and music is very energetic, full of the type of effects which you would. Despite a physical size of only 16 MB, all text is live.

You can also zoom into the battlefield hiding the control console, but for some reason it just didn’t work for me. Maybe because the sideways visibility is less, but I just didn’t use that feature.

I got the game about half a day earlier than it hit the store (thank you Gamevil!) and it has simply paralysed my life. Thankfully, I had a portable powerpack with me, otherwise my “Jesus” phone would have been dead long before I had the chance to reach a charger. The controls are exceptional and you can adjust the speed of the game to suit your reflexes. The tutorial levels are excellent and the game really walks you through all of the aspects of gameplay and you can further hone your skills on the training levels in the Celestial Garden.

hybrid-eternal-whisper-training

I do have a couple of gripes with Hybrid. First, gesture controls are sometimes hard to trigger because of strange angles. Secondly, it isn’t easy to notice when the necklace glows (since it’s so small) especially after performing magic attacks which sometimes makes triggering the Soulblade attack a pain. Perhaps Gamevil could place an extra indicator on screen to show when triggering is possible.

Overall I would say that Gamevil has set a new standard for both action/adventure/RPG games on the iPhone. With Hybrid, they’ve paved the way for some serious fighting games to make their way onto the platform. Hybrid is addicting as hell, and the satisfaction of completing combos perfectly is unrivaled. Gamevil Live support is also included to round out your experience. But enough of this, it’s time to get back to kicking some Dark Spirit *pps!

kiss

App Summary
Title: Hybrid: Eternal Whisper (v1.011) Developer: Gamevil
Price: $4.99 App Size: 0.5 mb
  • Outstanding controls
  • Fast and beautiful graphics
  • Addicting gameplay
  • Tens of hours of gameplay
  • Excellent learning curve and tutorial pace
  • Gesture controls too strict
  • Hard to see Soulblade trigger indicator

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hybrid-eternal-whisper-skills hybrid-eternal-whisper-main hybrid-eternal-whisper-score hybrid-eternal-whisper-celestial hybrid-eternal-whisper-training hybrid-eternal-whisper-gravity hybrid-eternal-whisper-fairy hybrid-eternal-whisper-magic hybrid-eternal-whisper-force hybrid-eternal-whisper-battle hybrid-eternal-whisper-items hybrid-eternal-whisper-map hybrid-eternal-whisper-cutsceneRead more]]>
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Build it and they will come – Baseball Superstars 2010 almost upon us http://www.touchmyapps.com/2009/09/16/build-it-and-they-will-come-baseball-superstars-2010-almost-upon-us/ http://www.touchmyapps.com/2009/09/16/build-it-and-they-will-come-baseball-superstars-2010-almost-upon-us/#comments Wed, 16 Sep 2009 19:25:11 +0000 http://www.touchmyapps.com/?p=20027 Baseball Superstars is certainly one of the most popular and well liked baseball games for the mobile platform, having sold over 10,000,000 copies worldwide. We reviewed B.S 2009 awhile back and found it to be a “deep and well executed Baseball game”, with RPG elements to boot. If you too enjoyed this best selling game, … Read more]]>

baseball-superstars-2010-promoBaseball Superstars is certainly one of the most popular and well liked baseball games for the mobile platform, having sold over 10,000,000 copies worldwide. We reviewed B.S 2009 awhile back and found it to be a “deep and well executed Baseball game”, with RPG elements to boot. If you too enjoyed this best selling game, you’d be happy to know that Gamevil has recently submitted Baseball Superstars 2010 for review and it’s expected to be released at the App Store sometime this month. Thanks to players’ feedback, Gamevil have made various improvements and additions to the 2010 release, including even more player customization, hidden characters and a better user interface. Be sure to check out the gameplay video that’ll take you through the different aspects of B.S 2010 after the jump!

baseball-superstars-2010-promo1

Features

  • Over 10,000,000 copies sold WorldWide
  • Full Featured Baseball Game with 6 different modes
  • More customizable players and more hidden characters
  • Challenges from My league to My Play throughout the while season

Details

  • Build up to 5 Super Players! Beat the Season! And it’s show-time with Match Play!
  • 6 Game Modes: Normal, Season, My League, Homerun Race, Mission and Match Play
  • 6 Customizable Players: 4 batters and 2 pitchers you can raise in My League
  • Various Items and Equipments: Bats, shoes, gloves, hats, training/event items and more
  • 10 Competitive teams and 12 Special Players

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New Trailer for Gamevil’s Upcoming Hybrid: Eternal Whisper http://www.touchmyapps.com/2009/07/15/new-trailer-for-gamevils-upcoming-hybrid-eternal-whisper/ http://www.touchmyapps.com/2009/07/15/new-trailer-for-gamevils-upcoming-hybrid-eternal-whisper/#comments Wed, 15 Jul 2009 17:49:59 +0000 http://www.touchmyapps.com/?p=15635 If you’re a fan of the iDevice RPG  Zenonia and have been following Gamevil closely, you may already have heard of their highly anticipated and upcoming ARPG, Hybrid: Eternal Whisper. Just like Zenonia, Hybrid is an existing Korean title that is getting the full-on i-treatment and being ported to the iDevice come September/October. Unlike the … Read more]]>

If you’re a fan of the iDevice RPG  Zenonia and have been following Gamevil closely, you may already have heard of their highly anticipated and upcoming ARPG, Hybrid: Eternal Whisper. Just like Zenonia, Hybrid is an existing Korean title that is getting the full-on i-treatment and being ported to the iDevice come September/October. Unlike the big Z’s more traditional over the top gameplay view, Hybrid: Eternal Whisper is a side-scrolling action-RPG with plenty style and flare. From the trailer alone, it looks like Gamevil has another winner on their hands. Once we receive our preview copy, we’ll be sure to give you our thoughts on how this promising game is turning out. More screenies and the storyline after the jump!

Story:

The world of fairies and humans, Platina, is in fear from the reign of the Dark King Turek. Humans rebel and fight against the evil lord, but fails as the evil fairies of Turek are strong and powerful. Then one day, a knight comes out of the dark and kills Turek, but then suddenly disappears. No one knows his name or where he’d come from.

Peace returns to Platina, and 10 years have passed… and in Platina, evil is ready to spread once again…

The main character is a young boy named Grey (he has grey hair and grey eyes – not of this world. wink, wink.)

Suddenly the evil monsters and fairies appear after 10 years, and are more powerful than ever. While people of Platina are hoping for the return of the Knight of Dark, Grey is ready to fight to protect Platina. As Grey fights against the monsters, several fairies start to join the battle by fusing with Grey (In a special orb he carries) which allows him to use the fairies’ special powers. Each fairy represents a special skill, and each time a different fusion occurs, Grey becomes more powerful.

hybrid_preview4hybrid_preview2

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Zenonia Lite Now Available http://www.touchmyapps.com/2009/07/07/zenonia-lite-now-available/ http://www.touchmyapps.com/2009/07/07/zenonia-lite-now-available/#comments Tue, 07 Jul 2009 22:45:22 +0000 http://www.touchmyapps.com/?p=14972 We’ve already previewed/reviewed the game, held a nice giveaway and even interviewed the bright minds of Gamevil right at the heart of their Seoul Headquarters. So what else is there to cover about Zenonia? The Lite version of course! Gamevil has just sent word that Zenonia Lite is here and now available at the App … Read more]]>

update-zenonia11-02We’ve already previewed/reviewed the game, held a nice giveaway and even interviewed the bright minds of Gamevil right at the heart of their Seoul Headquarters. So what else is there to cover about Zenonia? The Lite version of course! Gamevil has just sent word that Zenonia Lite is here and now available at the App Store. That’s right folks, the iDevice’s best ARPG can be downloaded free for all to see what the fuss is all about. This version features:

  • Total 8 playable main & sub quests
  • Full feature play in the village of Alyes
  • Normal and rare items available among 5 item classes.

By the looks of it, Zenonia Lite still offers quite a bit for gamers to sink their teeth into. I’d even say that it’d be surprising NOT to see if this one make it to #1 on the Free Apps chart in the very near future. Do yourself a favor and check it out if you haven’t already done so.

Gamevil, Zenonia Lite, Free, 9.8 MB
ZENONIA

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Zenonia Promo Code Giveaway! (Closed) http://www.touchmyapps.com/2009/06/30/zenonia-promo-code-giveaway/ http://www.touchmyapps.com/2009/06/30/zenonia-promo-code-giveaway/#comments Tue, 30 Jun 2009 14:54:15 +0000 http://www.touchmyapps.com/?p=14648 TouchMyApps is giving away 5 copies of Gamevil’s Zenonia, a premier iDevice RGP that needs no introduction. Since its release back in May, Zenonia has been one of the most sought after and well-liked titles at the App Store, with plenty of review sites and gamers alike proclaiming it a “must buy”. Young, TMA’s review … Read more]]>

update-zenonia11-05TouchMyApps is giving away 5 copies of Gamevil’s Zenonia, a premier iDevice RGP that needs no introduction. Since its release back in May, Zenonia has been one of the most sought after and well-liked titles at the App Store, with plenty of review sites and gamers alike proclaiming it a “must buy”. Young, TMA’s review guru had this to say about Zenonia:

Zenonia is a must-not-miss game that deserves a space on everyone’s iDevice front page. Gamevil surprised me at how much they can pack into one game in such a small device. I’ll say it here and now, Zenonia is definitely worth its price.

If you’re one of the few who’ve yet to try this awesome ARPG out, let TouchMyApps help. For a chance to win 1 of 5 codes, simply submit a comment and list your top 5 iDevice games/apps of all time. Winners will be selected randomly and the contest will close July 3rd.

To double your chances of winning,  follow us on Twitter and tweet: RT & Follow @TouchMyApps to win 1 of 5 Zenonia Promo Codes! http://bit.ly/Hgg1O

================================================================

Many thanks to all who commented their top 5 games/apps as well as RTs on Twitter (not to mention special thanks to Gamevil for the codes).

Without further ado, the results are in from the random generator…the winners are:

Daniel, @RandDuren, Kent, Joash Chee and @Raopp

Hope you all enjoy this great iDevice RPG in Zenonia!

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Zenonia Update 1.1 – Tweaks aplenty http://www.touchmyapps.com/2009/06/30/zenonia-update-11-tweaks-aplenty/ http://www.touchmyapps.com/2009/06/30/zenonia-update-11-tweaks-aplenty/#comments Tue, 30 Jun 2009 07:32:22 +0000 http://www.touchmyapps.com/?p=14612 If you are a fan of the hugely popular Zenonia, you will undoubtedly enjoy the 1.1 update which was just released yesterday. As testament to the RPG’s popularity, there is already a growing number of reviews for the update at the App Store that praise the game and its much-needed updates. Check out Young’s great … Read more]]>

update-zenonia1

If you are a fan of the hugely popular Zenonia, you will undoubtedly enjoy the 1.1 update which was just released yesterday. As testament to the RPG’s popularity, there is already a growing number of reviews for the update at the App Store that praise the game and its much-needed updates. Check out Young’s great review of Zenonia if you have not had a chance to play yet and our interview with a Gamevil assasin. Of course I am already tooling around the world listening to Armin van Buuren rather than the somewhat repetitive tunes of Zenonia’s world thanks to their BGM updates and iTunes playback, but some of the other updates are just as good.

  • D-Pad Control updated (wider touch area and transparencies added)
  • Inventory navigation improved
  • Sound – optional BGM on/off and playback of iTunes content
  • Balancing durability/hunger time adjusted
  • Typos and minor glitches

Gamevil, Zenonia, 5.99$, 9.5MB
ZENONIA

In future updates, I look forward to iTunes library control which will enhance certain RPG environments. As an assassin who supports the Dragon Clan, Nick Cave could also come in handy for a bit of mood music. This time, I am stuck at the beginning as I stupidly forgot to back up my iPod touch before suffering a catastrophe. Oh well, those 17 hours may never come back, but at least they will be fun.

In any case, if you cannot get enough of Zenonia, then look below for all of our articles on this gem of an RPG:
Interview at Gamevil – TMA VS Assassins! — The App Store’s Best RPG — Zenonia in Review — Zenonia Video Walkthrough — Zenonia Hands-On — Baseball Superstars 2009 in Review

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Interview with Gamevil’s Eusoon Han of Global Marketing http://www.touchmyapps.com/2009/06/24/interview-with-gamevils-mr-eusoon-han-of-global-marketing/ http://www.touchmyapps.com/2009/06/24/interview-with-gamevils-mr-eusoon-han-of-global-marketing/#comments Wed, 24 Jun 2009 19:26:36 +0000 http://www.touchmyapps.com/?p=14153 Gamevil, a virtual mogul in the Korean mobile gaming arena, service three Korean carriers and boast an award-winning library with over 50 games. Yet, despite their size and influence, the software company is at heart, a group of friends. They geek out at lunch with PS3 tourneys of Winning Eleven, strategise over Crispy Creme at … Read more]]>
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Yes, it really is that green. Thanks guys!

Gamevil, a virtual mogul in the Korean mobile gaming arena, service three Korean carriers and boast an award-winning library with over 50 games. Yet, despite their size and influence, the software company is at heart, a group of friends. They geek out at lunch with PS3 tourneys of Winning Eleven, strategise over Crispy Creme at work, and at the end of the day, enjoy pints at the pub. It’s no wonder Gamevil could carry off the successful introduction of two high-profile games: Zenonia and Baseball Superstars 2009 and so quickly establish firm grounding on the iPhone’s turf. Despite the near gobsmacking success, I was quickly assured that the best is yet to come.

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The Young Face of Gamevil

I sat opposite the chief officer of Global Marketing, Mr. Han, a soft-spoken 20-something (26) who happens to be a huge video game buff and gambling fan. In a Gamevil-green conference room with nothing but a steaming tea, my laptop, recording implements, a camera, notebooks, writing instruments and Han’s phones to clutter the table, our meeting was underway. After my awkward introduction, it was down to business.

The first matter was a friendly request: would Mr. Han kindly label his co-workers in strict Zenonia fashion for TMA? After a searching look, he seemed to consider my question. To him, the marketers are assassins and the iPhone coders are paladins. We laughed. I got the assassin bit, but the paladin association was harder to grasp. His amusing explanation: “You don’t look like the assassin type”, caused me to rethink the 3 classes. Surprised to say the least, I indicated the self-installed pin-hole camera at the edge of my steel glasses, my finger-nail 5 calibre pistol and my suave smile – I rather think I look at least an undercover operative.

Well evidently, Han is an assassin, but started out as a Zenonian Paladin. Paladins are the stolid, Jacks of all trade who can take intense heat and still stay standing. But, as he explained, they moved a bit slower than the assassins. Like Zenonia’s biggest fans, Han has beaten the game 6 or 7 times, but for him, it is not all fun and games. He hunts the world for bugs in code, grammar, spelling – anything that could become an issue for fans. Even if just fractionally faster, the assassin allows him to more effectivelly search the hidden matrix of Zenonia. He has done the same for Baseball Superstars, which is now at least 6 updates old and ready for iPhone OS 3.0.

Han admitted that in the course of playing, users have found bugs that even existed in the original Korean software. “It’s amazing how much our users find out!” he laughed. Evidently, iPhone gamers are quite vocal. “We’ve gotten to know our users quite a bit”, he said with a grin. It is this sort of dedication to customer satisfaction that will continue to set Gamevil in good stead as they pursue new courses and new markets.

Assassins, Paladins, whatever – somebody runs the show. Gamevil’s multiple awards, 120+ staff and ubiquity in Korea did not grow from nothing. They have worked very hard in the last 10 years to secure a position of dominance in the mobile market and are not the sort of company to bring a knife to a gun fight; their team is prepared and able, or in Han’s words, “we have our own know-how and way around the market”.

Breakfast of Assassins: Crispy Cream!

Breakfast of Assassins: Crispy Cream!

He hinted that this year, gamers can look forward to a further 2-3 gaming titles from the company. He also said that their production quality will surpass that of both Zenonia and Baseball Superstars 2009. As they are scheduled for autumn releases, signs of their existence should appear soon. Needless to say, news of any sort is good news.

Regarding Gamevil’s current iPhone titles, Han said, “Both games have performed better than we expected. Our initial goals were met, but we know there is room for improvement”.  I thought about it. What can improve upon baseball? On the American pastime? The English (and world’s) pastime okf course! To my question of whether Gamevil had plans of challenging X2 Games’ excellent football simulator with a game of their own, I got the distinct feeling that it wouldn’t be any time soon:  “Maybe in the future”, replied Han. Undaunted, I ventured to ask if the software company were working on any iPhone-only titles. The answer was a definite shrugged, “maybe”.

We began to discuss the future of the company who are busy establishing themselves on new platforms and in foreign lands. Gamevil endeavour to develop a strong brand outside of Korea. In order to do so, they are keenly following their hitherto plan of quality production and design whilst challenging the established American and European giants for greater portions of the market.

And, Gamevil, I think,  are ready for the challenge. OS 3.0 for instance, and many of its features are “familiar territory” for the company; a territory that they expect to adroitly cover in further software releases. In particular, Gamevil were a pioneering force in Korea for mobile microtransactions – in app purchasing – that has netted them 50-100% extra revenues in certain software. From a developer’s point of view, they are ready. But, as TouchMyApps have noticed, iPhone OS 3.0 and the new 3GS hardware are bringing issues of their own. We could call it App Store fragmentation or Split personality – whatever – which suddenly pits the haves: those with the 3GS or 3.0 with the have nots – those who cannot or will not upgrade. At the moment, it is fair to say that there is a large split among iDevice owners and that it will exact its influence on the App Store market.

Han expressed Gamevils concern over the split market. New bugs, code errors and OS disparities will likely force users and developers into a more precarious relationship than ever before. Han’s close relationship with customers gives him a special outlook on this issue which is likely to become more pronounced in the near future. Unfortunately, post-3.0, all newly released software at the App Store must be 3.0 compatible, forcing OS 2 users to upgrade, a fact that I too have expressed serious concerns about.

Problems aside, 3.0 is exciting though Han and I agreed that much of the functionality in the new software should have been in place from the beginning. While I was soberly discussing the merits of landscape typing, Han pointed out copy and paste. But, he praised Apple’s own development team, saying, “it’s amazing the things that can be done just by firmware”. All I could do was agree and hope that an amazing unravelling of uniformity would not also “be done”.

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While a large company, Gamevil are setting the bar for concise marketing accentuated by quality releases and a daring focus on the mobile market and clearly, on the customer. Even as Steve Jobs markets the iPhone as a ‘real internet’ machine, the platform will need companies like Gamevil who spend their R&D wholly on the mobile market which is clearly the future of gaming.

It was refreshing talking with reps who don’t operate in the same environment as we in Canada do. The Korean handset market, like that of Japan, is quite different to that of the West. The mobile phone is not just a tool for making calls, a few spreadsheets, emails and the odd game. It can be a mobile powerhouse that replaces wallets, keys, pass cards, banking hours – it can exist outside the stodgy lines of the ‘real internet’ and better represent convergence than what has been envisioned by Apple.

Han mentioned that though much of the Korean market use phones for transactions and daily life in ways that the iPhone simply cannot follow, the phone would nevertheless,  be a smash success if released. Korea is waiting. Sadly, news of release was squashed at WWDC when again, Korea was not mentioned. For now, this vast and important Asian market will have to live the iPhone life vicariously through news and rumour sites.

“Keep enjoying our games”, Han encouraged as I left. “It is great that your readers know what we are doing and how we do it”.

Though I came rather empty-handed, Gamevil supplied us with last weeks giveaway – 5 promo codes for Baseball Superstars 2009. Thank you Gamevil!

Interested in Gamevil articles? Check below.
TMA VS Assassins!The App Store’s Best RPGZenonia in ReviewZenonia Video WalkthroughZenonia Hands-OnBaseball Superstars 2009 in Review

Our other interviews can be followed below:
Interview with Artist Jorge Colombo – Interview with StormBASIC – 7 Days ApocalypseGiggles with iJiggles – Interview with Tod BaudaisInterview with 7 Cities DevZerogate InterviewInterview with the Monster – Monster Cable’s David Leung

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