Swipe to Kill: Designing An HTML5 Mobile Game

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Fancy yourself a game developer, but don’t know where to start?  Looking for development tools with little monetary overhead that support multiple mobile platforms?  Do you like match 3 / RPG style games?  Gregory Ellis might just have the solution for you… if you’re willing to help give his project a bit of a Kickstart!  The name of the game is Swipe To Kill, and the goal behind the project is for the developer to provide a complete tutorial along with fully documented source code so you can develop your own game of this style in no time flat.  Since the format of choice is HTML5, CSS and JavaScript there’s nothing to buy unless you want a special editor that supports the syntax for these common web development paradigms, and you could probably even find a few of those for free as well.  To find out what you can do to support this developer’s aspirations check out the Kickstarter page here: Swipe to Kill: HTML5 Mobile Game & Development Tutorial.

Mind Snares: Alice’s Journey HD in Review – Creepy Visions Make Nifty Games

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If you’ve been adventure gaming on your iPhone or iPad for long I’m sure you’ve run across a G5 adventure or two.  The name Artifex Mundi might not sound quite as familiar, but they had their hands in both the Nightmares from the Deep series and Abyss: The Wraiths of Eden, both of which I’ve given high regards to.  Their latest combined effort is Mind Snares: Alice’s Journey, and having just finished it I’d say it deserves the Artifex Mundi branding.  Excellent visuals, theatrical quality music and an odd storyline do a great job of keeping you entranced to the very end.  Either this version wasn’t the collector’s edition or the typical bonus adventure was strangely absent this time around, but there was more than enough main game play to make up for that missing element.
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10 App Store Games To Watch [2/19/15]

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As I continue to delve through my backlog of games it amazes me how many hidden gems there are.  Of course there are still lots of new games coming out there are cool as well.  This article’s collection includes everything from retro turn based RPGs to hybrid runners / collectable card games.  And as always, everything on this list is here because I’ve played it and enjoyed it enough that I felt it was worth writing about.  Hopefully you’ll feel the same once you’ve taken some of these games for a spin.
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Satellina in Review – Simple Yet Engaging

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There are a multitude of games in the “dodge everything” or “dodge this while avoiding that” genre of causal games, but few have managed to be anywhere near as intriguing as the Tilt To Live series.  With Satellina there’s a new contender to the throne, and the game play is actually unique compared with any other games of this style that I’ve played before.  Combined with simple yet sharp visuals and a great soundtrack, this is basically a “can’t miss”.  The main gripe I have with the game is its length, or unfortunate lack thereof.
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Robot School. Learn To Code – Even Programming Can Be Fun

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Do you have children that are interested in learning how to program?  Maybe you just feel like your son or daughter has potential and want to trick them into it?  Robot School. Learn to Code might just be the tool for the job.  Aimed at children 7 and older, the software is presented as a puzzle game where you have to help a robot make its way back home, but in order to do so you’ll have to program it to get around all kinds of sticky situations.  According to the developer Next is Great, here are the basic selling points:
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Crazy Chicken Director’s Cut in Review – Second Verse, Better Than The First

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The chickens are back, and I’m still not 100% sure what to make of the series.  As a mid-tier movie buff I like the setting of this game much better, especially since it focuses on sci-fi and horror movies.  On the other hand, there is only 1 game play mode instead of the three offered by the original game, and the number of achievements is significantly less.  I still think of the two offerings I’d rather play this one, but it probably isn’t going to be enough of a step above Crazy Chicken Pirates to satiate the hunger of those that got bored with the original. Continue reading…

10 App Store Games To Watch [1/14/15]

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Welcome to 2015!  Last year was a great one for iOS games, and I fully expect this one to be even better.  For the first roundup of 2015 I tried to include games that were a bit closer to the article’s release date, but you’ll see one that snuck in which has a bit of mileage on it.  The way I figure it, if the game is still selling in the App Store it’s still worth reporting on.  Sit back, relax and get ready to start downloading some new games! Continue reading…

The Secret Of Raven Rock in Review – Don’t Worry, I Won’t Tell

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The Secret Of Raven Rock was the last game I played in 2014, so I figured I’d make it my first review for 2015.  As adventure games go it doesn’t have the most original or intriguing plot, but the game play is interesting enough that you want to keep coming back to find out what you’ll discover next.  The puzzles are well balanced, the mini games don’t keep you hung up for too long, and the game actually tries to take advantage of some of the features of the device like multi-touch and tilting.  Overall it was a fun experience and worth the time investment for iOS adventure game fans.
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10 App Store Games To Watch [12/31/2014]

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Welcome to my last roundup of 2014, even if you’re not reading it until 2015.  As far as I’m concerned it’s been a great year for iOS gaming, even for those of us that haven’t been able to upgrade to a device running metal yet.  I expect that 2015 will be an even better year, and I look forward to being part of it.  Without further ado, here are 10 games to ring in the New Year right…
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