Party Gods in Review – Most Excellent, or a Bummer?

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Forget the multitude of Guitar Hero clones that are out there.  When it comes to rhythm based games I prefer something wacky and different, and Party Gods certainly delivers in that regards.  As I continually discover when I’m playing rhythm games, however, I apparently have no clue what a beat is.  My biggest frustration with this game is that I am continually getting “Off Beat” messages even when I don’t think I am, which can really break your concentration.  Still, I like the general vibe that Party Gods exudes, and I think with a little refinement it could be something special within the category of rhythm games for iOS devices.
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10 App Store Games To Watch [12/15/15]

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Casual is the name of the game in this roundup, and Ketchapp leads the pack with two entries this time around.  The thing is, no matter how much developers want to turn iDevices into portable next gen consoles, at this point the devices are still at their best when running simple, addictive games.  Whether it’s strategy lite in the form of Crystal Crusade, twitch action thanks to Taptical Breach or good old fashion Gameboy like side scrolling shooter fun via Toritoma., there should be something here for everyone.  And if not, be sure to let me know what you like and I’ll see what I can do for the next roundup.
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Frankenstein: Master Of Death in Review – New Twist On An Old Tale

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I’ve been addicted to hidden object adventure games ever since I first played one, but in the mobile world I’ve focused primarily on the offerings from G5 Entertainment and Big Fish Games.  It’s not that other developers or publishers don’t release such games, but typically they don’t have nearly the production values from the “big two” of hidden object games, and quite frankly are often not all that fun.  There are exceptions, however, and as you’ve probably guessed Frankenstein: Master Of Death is such an exception.  This retelling of one of the most classic monster stories hooks you from the very beginning and doesn’t let go until the final confrontation – and while you know before the end what you’re dealing with you’ll be surprised when the reveal is first made.  If you’re looking for an independently published hidden object game worthy of appearing in the catalog of one of the major players, this is just such a game.
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Agent A: A Puzzle In Disguise in Review: Spying Is Cool Again

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Your mission, should you choose to accept it, is to take on the role of Agent A and help track down the nefarious Ruby LaRouge.  Is the game full of cliché?  Yeah.  But that’s part of the charm.  Whether intentionally or not this game pays homage to the greats like James Bond and Get Smart, with an attitude akin to modern classics such as Carmen Sandiego.  There was never a moment where I felt like banging my head on the wall, though at times things felt a bit too easy, but in the end it was all orchestrated in such a way that I never wanted to put it down.  There are a few stellar examples of tap and click genius among the horde of Hidden Object variants, and Agent A is certainly one of them.
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News: More Temple Run 2 and Power Hover

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Temple Run 2: Frozen Shadows

I don’t get around to posting news much because I’d rather spend my time playing and reviewing games.  But, as a self-proclaimed infinite runner addict I felt there were a couple of items this week that I should pass on to the loyal fans of TouchMyApps.com.  First of all, unless you’ve chosen to completely ignore the “this is what’s popular” section of every news and review site you’re at least familiar with Temple Run 2.  And if you haven’t yet tried it, you really should.  In case you haven’t been properly motivated yet, maybe this latest update will help.  Released on December 2nd, the new version of one of the premier mobile infinite runners added a new world called Frozen Shadows.  Not only does this foray into an icy realm look incredible, but it adds a slick new snowboard to the mix as well as some aggressive moneys that not only follow you but jump out at you from the sides of the course.  Plus, according to the developers this is only the first in a new series of updates that will launch sporadically throughout 2016, reaffirming Imangi’s commitment to their products.

Temple Run 2 Imangi Studios, LLC, Temple Run 2 – Free

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Tiny Rogue in Review – Fun Mobile Rogue-Like (But No Small Packages Jokes Here)

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With the somewhat rogue-like Devious Dungeon series under their belt, I was kind of surprised to see Ravenous Games release another rogue-like game.  However, Tiny Rogue is a decidedly different game than that other series, and so far I quite like it.  The game utilizes a more traditional top down perspective, and random everything makes it feel like a completely fresh experience every time.  The single screen layouts are also easier to navigate and much more manageable for an on the go experience.  For me this has been a great portable rogue-like experience.
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10 App Store Games To Watch [12/1/15]

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So it’s two down and one to go in terms of the big end of year holidays (I’m not counting New Year’s since the holiday is technically January 1st).  If you’re already planning out your Christmas gifts, just buy all your friends that have iOS devices iTunes cards and point them to my App Store roundups.  It’s a win-win situation.  And if you don’t celebrate Christmas, get yourself an iTunes card and go nuts!  Of course most of the games I cover tend to be of the free variety, but maybe you could use this season of charity to support a struggling indie dev by purchasing some IAP in one of the free titles.  No matter how you look at it, just make it all about the games.
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Lost Souls: Timeless Fables Collector’s Edition HD in Review – Didn’t Really Get Lost In This One

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The concept of entering paintings or books in order to travel to another world is certainly not a new concept, even in the realm of games.  The first title in the Lost Souls series covered the painting side of the subject, and now Lost Souls: Timeless Fables handles the book side of things.  I didn’t get the chance to play Enchanted Paintings, but I have played other games with a similar theme, and to be perfectly honest Timeless Fables felt a bit flat in comparison to those other titles.  It’s not a bad game, mind you, but as I’ve said before, in such an over-saturated market as the hidden object genre being mediocre is almost worse than being bad, because at least a bad game still has the potential of standing out from the crowd.
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Dub Dash in Review: The Beat Rolls On

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At one point after I received a copy of Dub Dash to look at the developer asked for an update on my review, and I told them I wanted to wait until I had finished at least one level before writing something about the game.  After I don’t know how many times playing the first three levels I was ready to concede and write the review even though I hadn’t completed a single one yet, and then wouldn’t you know it – I actually managed to complete the first level!  If there’s one thing I’ve learned over the years when it comes to rhythm based games it’s that I’m not real good at them, so this was an exciting achievement for me.  Thankfully it was born from a desire to actually accomplish something in the game, and not simply because I “had to” for the sake of this review.  To me that’s the best sign of a game being worth putting some effort into.
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Gabriel Knight: Sins of the Fathers in Review: Rose Colored Glasses Might Be Required

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I feel a certain bit of irony as I write this piece.  Over the past 10 years, most any time I’ve written a review of a third person perspective adventure game I’ve made some sort of reference to the legendary Sierra On-line games catalog.  Now I’ve finally gotten the chance to play one of these legendary games on my iPad and I’m not sure what to make of it.  The game is Gabriel Knight: Sins of the Fathers 20th Anniversary Edition, and in my defense, I never actually played this particular game the first time around.  Still, I believe it’s regarded as one of the best non-Williams Sierra games from the “old days”, and yet I’ve really struggled to get into it.  As a result of that I didn’t get very far into the game before my time ran out with it, but I’ve decided to give you my impressions thus far, rather than an actual “review with a rating”.  It might feel like a review, but I’ll leave that distinction up to you.  (For those curious, I say my “time ran out” because I was playing the game through Testflight, a system which allows me to play the entire game without buying the IAP, and my Testflight build has expired).
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