Search Results for 'iTête à iTête'
iTête à iTête – Interview with Parrot’s Michael Pastor – AR.Drone – future of augmented reality gaming
Hey there folks! I know it’s been a while since my last interview. The holiday rush caught up not only to me, but to my prospective victims as well. But holidays have come and gone, the dust has settled and we have quite lineup of interviews for the coming weeks. If you’re interested in learning the ins and outs of development of your favourite apps, games and accessories – make sure to stay tuned to TouchMyApps.com and subscribe to our RSS feed.
The iDevice controlled, quad-propeller Parrot AR.Drone helicopter debuted at this year’s CES. And we got some mouth time with the kind folks behind this dream toy! Joining me today is Michael Pastor – the Marketing coordinator for the AR.Drone project.
Here at TouchMyApps we are committed to not only bring the latest and best news, reviews tips and tricks on all things iPhone and iPod Touch, but also to build a community of likewise minded people. To this extent we will soon put into place the TMA forums.
Meanwhile, we also very much appreciate your comments on our work, that can be left using the easy-to-use “comments” feature available at the bottom of each of our article pages – whether it’s news, reviews, best-of or any other. And one such recent comments made me decide that we should show our appreciation in a more monetary way.
To this extent I announce that starting this moment I am initiating my own ChiffaN’s Comment of the Month contest. Each month I am going to select the best comment on one of MY pieces and reward it with a $10 iTunes Gift Card. Yes, I HAVE gone bonkers, cause I’m spending quite a substantial part of my own paycheque on it (unfortunately writing DOESN’T pay – at least until you readers make us one the top sites out there). Anyway, I must point out that I will pay special attention to the comments to my column pieces (The JBnator Diaries, iTête à iTête, ChiffaN’s Rants), though comments to my news and reviews may be rewarded as well if they will be found worthy.
The winner and inspirer of the contest for December 2009 can be found after the gap as well as a recap of the rules.
iTête à iTête – Interview with Vincenzo and Valentina of 7th Sense Studios – The scary side of iPhone gaming
The “Jesus” phone has been around for quite some time now and one of the trickiest things to get right on it has always been the atmosphere. Franchises like Silent Hill and Resident Evil failed miserably and turned out to be titles that can’t even scare a baby. But it seems all is not lost for the platform and a small indie group named 7th Sense Studios have recently released the first and only really scary Survival Horror title on the platform – Fallen. And joining me today to talk about their unique creations are Vincenzo Alagna – the Technical Director and CEO and his lovely colleague Valentina Cioliono – the Producer at 7th Sense Studios.
The “Jesus” phone is not only about gaming. It has the highest ratio of people using it both for business and personal purposes. And one of the most renowned companies making invaluable business apps is SHAPE Services. The creators of the best All-in-one IM on the AppStore – IM+, as well as the recent hit and the #1 business app – Business Card Reader. And today to talk to us about all things iPhone is Elena Dyatlova – the PR Manager for SHAPE Services.
Shape Services have also discounted several of their high-profile apps for the holidays. You can read about it in our Santa Claus is coming to TouchMyApps article.
iTête à iTête – Building from the ground up is the answer! – An interview with Alexandre Leboucher of Agharta Studio
In the iDevice development community, ground-up production of high-profile games is still quite unusual. Well, joining me today is Alexandre Leboucher who feels very strongly that this is the ONLY way forward. And it may be worth taking his words seriously since he and his small team form Agharta Studio – the creators of the recent turn-based strategy blockbuster, Rogue Planet.
iTête à iTête – Heroes of iPhone and iPod Touch – An interview with Eugene and Andrey of the Palm Heroes Team
When I reviewed Palm Heroes in August, it was one of the best games on the iPhone and things haven’t changed since. Nevertheless, the developers continue updating it with better and better controls, graphics, new maps and much much more in the works. Following the 1.1 update that brought into life a completely rebuilt interface, the Palm Heroes team are working to hard to get version 1.2 to the App Store in the next couple of weeks. The list of updates shows the enormous amount of work they are continuing to put into the game:
- better response to fingers. “quick tapping lag” solved!
- manual zoom on “pinch in”
- autoscroll in autozoom can be turned off now
- Czech language support
- minimap is scrollable now
- new “hero” button when infobar is open
- buttons “switch hero” and “menu” exchanged places for more convenient control
- better description of controls in the help section
- more maps to play
And today, Eugene and Andrei of the Palm Heroes Team have agreed to join me and talk about their experience of developing such a complex product for the iPhone, as well as to share some thoughts on the future of both their products and the iPhone in general. My questions are still in bold.
iTête à iTête – Adventure Games, The iPhone and Everything – An interview with Emmanuel Zaza of Tetraedge Games
Following our recent scoops on the upcoming releases from Tetraedge Games, as well as the excellent review of Secrets of the Mysterious Island by my esteemed colleague shigzeo, I was able to secure an exclusive interview with Emmanuel Zaza – one of the founders of the company and the project manager of the Return to Mysterious Island and Secrets of the Mysterious Island games. More after the gap!