For some reason there’s always a bit of apprehension that simple graphics and simple game play might make for a boring game. You’d think I would know better by now. Geometry Dash has pretty much no fluff, yet I can hardly tear myself away from it each time I start it up. Even the game’s one stand out feature isn’t implemented particularly well, but I’ve just learned to enjoy what does work right. I haven’t regretted playing Geometry Dash for a single moment, and I just hope that one day I get good enough to beat a couple more of the levels!
Anyone out there tired of iOS gaming yet? Hopefully not which is why you keep coming back here week after week. Disney actually caught my attention this week with their latest original gaming IP Stack Rabbit. Created by the folks that developed the insanely popular Where’s My Water?, Stack Rabbit puts an entirely new twist on the match 3 genre that’s definitely worth checking out. Speaking of putting a new spin on things, Symmetrain takes the concept of “spot the difference” and tries to turn it into an arcade game. Pay close attention as your train goes zipping past the randomly generated terrain so you can point out the difference between the left and right sides of the landscape as they go whizzing by. If you’ve ever had a fear of carnival performers, now you can exact revenge with Burn The Lot. This dual stick shooter has you hopping across the galaxy trying to thwart an intergalactic band of carnies that have some evil plan in mind.
I wish I would have had more time to spend with the candidates for this roundup because there were several titles I wanted to look at and just didn’t get the chance to fire up. I certainly had a blast with many of the titles I did get to try, though, especially Vampire Ventures. This match 3 game has just about everything you could want from the genre, and my only problem was forcing myself to stop playing the game. If you’re more of a strategy buff you really should check out Combat Monsters. This combination of collectable card game and turn based tactical strategy has a lot going for it, and you can dive in for free. On the other hand, those desiring some good old fashioned arcade action need look no further than Ricochet: Retro Space Shooter. This combination of Galaga, Missile Command and Breakout is not quite like anything I’ve played before on my iOS device.
Backflip Studios has had a number of interesting properties over the years, but for me the most endearing title in their collection has to be NinJump. The game took the infinite runner and turned it on its side as well as introducing the concept of defeating 3 similar enemies in order to temporarily gain a power related to that enemy. The ninja’s back, though this time he’s headed to the rooftops in what feels just slightly like a more traditional infinite runner. That doesn’t make it any less addictive, though, and I fear it might suffer the same fate as the original: removal from my device so I can actually find the time for something else.
The biggest problem I had with the roundup this week was that there were so many games that came out last week that looked interesting I didn’t know where to start when it came to testing to see which ones to include. I think I’ve given you a pretty well rounded list to work off of, though. Some intriguing ones that didn’t make it on the list this week include the new adventure game offering Device 6. It’s actually kind of hard to tell how this game works, but anything that seeks to reinvent the text adventure sure has my attention. Another one that has me excited is Rabbids Big Bang. This is a great IP, and I’m thrilled to see them in something on iOS devices besides a virtual pet simulator. To round out the intro I’ll mention D&D: Arena of War. It’s supposedly the first F2P mobile game set in the D&D universe, so if you’re a Forgotten Realms fan or just like D&D in general you might want to check it out.
People have not stopped talking about iOS 7, Apple’s latest upgrade to the iPhone operating system. Praise, complaints, and traffic-hawking blog posts about iOS 7 began flying around ever since the release of the new Apple operating system a few weeks ago. Along with a completely different look and feel, Apple’s hit us with some new features and large improvements to things that weren’t all that valuable in iOS 6, but are now going to change the way you interact with your iPhone.
Back when Cube, was rolling with Lorenzo in a Benzo, Sleek was polishing their chrome-trimmed SA6. Under da hood was a single ultra-wide band driver that laughed in the faces of the tubby competition. But times is changing. Sleek has doubled the SA6’s ultra-wide band armature count and dropped most of the chrome. Sleek’s hard core: the customisable VQ system, the coaxial detachable cable still roll with their shit off safety.
The eve of tricks and treats draws closer and there are certainly plenty of games geared towards the season popping up on the App Store, but that’s for another day. The surprise hit from this past week for me was Chef’s Story – Time To Cook! This match 3 game is real time multi-player, it makes you collect ingredients in order to develop boosters, and it’s quite an addictive affair. A close second was the new platform game published by BulkyPix called Type:Rider. This homage to the history of literature didn’t look like much in the iTunes description, but once I started playing I was mesmerized. Of course if you prefer to just blow things up without putting much thought into it, Death Tour is right up your alley. It will take some patience to level up enough so you can make it through the campaign, but there’s definitely no shortage of carnage to be found here.
Not too long ago a game called Scurvy Scallywags came out that created a new breed of match 3 hybrids. It was a welcome evolution from everything we’d seen so far, and I was hoping that more games would take the concept and run. Well, not only did Cavemania run with it, the game created its own finish line. Now I’m not trying to say I love Scurvy Scallywags any less, and there are actually a couple of features in that game I like better, but Cavemania has me hooked. I’m really not quite sure what to classify this as yet, but if you had to give it a label I suppose “strategy / RPG / match 3” hybrid would work as well as anything.
Some people don’t consider iOS devices real gaming platforms, but since I started writing reviews for my iPod Touch and iPad I barely look back at all the other electronics sitting in my house. The adventure game category is covered when you get first rate releases like The Cave from Ron Gilbert and Double Fine Productions. The master of Monkey Island brings his wit to spelunking with a cast of crazy characters and plenty of oddball puzzles to solve. If you prefer your humor a bit drier and tied to the zombie apocalypse then you might want to give Zombie Apocalift a try. There are still quirky characters, but in this game you have to deal with hordes of undead while trapped in an elevator. If you just want to indulge in a lighthearted puzzle game you should give Happy Hills 2: Bombs Away! a try. This sequel has 160 levels, some new ways to get rid of the blocks and an endless arcade mode for when you want to relax your brain a little.