ngmoco, the fine folks behind Rolando, has released a lite version of the beautifully designed and well executed game. Rolando was one of the first games to hit the iPhone/iPod Touch that I truly considered a defining game for the platform. Its long been one of my favorite titles at the App Store and one that cements the iPhone/Touch as a serious contender as a mobile gaming device. Rolando Lite will take you through the tutorial levels of the first world Honeycup Meadows and give you a taste of how the game is played. If you haven’t tried Rolando ($5.99) just yet, grab the lite version here and see what all the fuss is about.
TouchMyApps is giving away 3 copies of the newly released BubbleHead, a stylishly designed arcade flyer developed by newcomers CrowdCafe. I originally covered the app here and personally found the game lots of fun with its challenging gameplay, cute visuals and tight controls. To win a copy BubbleHead, submit a comment and let us know what your impressions are of the game after watching the video trailer (found after the break). Winners will be selected randomly and the contest will close Feb 9th, 2009 @ 11am EST.
Yes, here at Touchmyapps, we are dedicated to bring you as many reviews as we can. If it means I have to sacrifice myself and try every match 3 game, I will….for you! So, without further ado, let’s review another match 3 style game.
Right off the bat, this isn’t your mother (or father’s) match style game. We’re not shooting across, we’re not shooting up, we’re not even shooting downwards. We’re now tied on a string going around in circles matching the colored “blobs”. I have to admit that it took me a few games to wrap my head around this simple change to the genre, but once I got used to it, I really enjoyed it. This brought in a sense of excitement to the genre that I haven’t felt in a long time. It almost (dare I say it?) felt like an action game…
Everyone and their mother is aware that Need for Speed: Undercover is coming soon to the iPhone platform and that release is ~about~ a month away. It looks fab and knowing EA – their flagship racer will not be put too early to the App Store and in no way will they let it fall behind the competition. It will be the new Messiah App for the iPhone – or it will be the last straw. There is much hope riding on this app that has until now been the recipient of a mishmash of reviews that are not inspiring the greatest of confidence in fans for the iPhone version.
30 January, 2009, a beautiful shooter popped onto the App Store. ExZeus is developed by HyperDevBox and reminiscent of the days of Galaga or Space Harrier, but gloriously rendered and spectrally highlighted in 3D. If you like Japanese robots in particular and shooting things as a hobby, get excited because no one does robots better than the Japanese and no one shoots better than a robot. ExZeus is as per the App Description, a port of the famous arcade hit that has more recently made waves in in the Nintendo Wii and Playstation 2 crowd.
Gameplay video after the jump.
It is no small statement to say that sports games contribute largely to a console’s success. In Apple’s bid to legitimize their iDevice platform to the same level as their portable competitors, this is one area that is, unfortunately, severely lacking. With less than a handful of fully fleshed out sports games, any addition to the app store is a welcome one and a huge step forward in cementing the iPhone and iTouch as the gaming system it has the potential to be.
I won’t spend long on this list as our colleagues in krapps have probably covered at length the features of: Marriage Saver for Men, Marriage Saver for Women, Yes Man! and Just Say No!. This app All four of these apps have a commonality: original publication as tutorial for X-Code for dunrks and Dummies, grade 2 edition.
Sometimes well executed simplicity is all it takes to make a great game. Up there is an amazing example of this concept. It has a singular objective, simple yet well done graphics, and one song. Yet, it captures that “it” quality that all developers are seeking in their games.
FlightTrack has been one of my favorite travel apps on the iPhone and one I rely on most as I make my way through airports. It provides loads of useful info for travelers and the interface makes for easy navigation. Now FlightTrack Pro includes all the great features from the original FlightTrack and integrates support for TripIt, a popular online travel organizer. For those not familiar with TripIt, it basically organizes trip details (could be airline tickets, hotels, rental cars and even restaurants) into one master online itinerary. See here for a complete list of booking sites that is supported by TripIt.
So how does this all work with FlightTrack Pro? Simply forward your airline confirmation emails to email@example.com, and TripIt flight itineraries will sync automatically with FlightTrack Pro. For frequent flyers, this can be an indispensible tool as your entire travel plan is always right at your finger tip, without the need for entering airline codes and flights numbers over and over. While I personally haven’t tested out the “Pro” version just yet, the early reviews at the App Store has been very positive. Those who fly more than they care to should definitely have a look at FlightTrack Pro [$9.99].