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  1. #1
    Administrator shigzeo's Avatar
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    Default Aralon is Morrowind meets Knights of the Old Republic

    I think actually, that it is closer to the latter as it is a far cry from a deep role playing game. Actually, I'm having real trouble finding where the role playing comes in. Fun fun fun and definitely the best 3D RPG at the App Store, but not a deep RPG nor much of an RPG at all. Still, I've had so much fun watching gnolls swim, bandits take it up the cake hole, and the strange (and meaningless) day to night cycles. Really, if your character never gets cold and no one ever sleeps (or does anything at all), why have day to night cycles?

    Chiffan was right, Aralon does deserve a grab, but not so much as an RPG, but a technical feat on the iDevice. It is the most fun I've had in a long time and I am thankful for the leap forward in technology, if not in the game itself.

    It needs a few fixes:
    -respawning monsters is tiresome
    -it is possible to loot monsters whilst attacking others - this can get you killed. fix this
    -day to night - currently it is just a gimmick. I'd like to see it used with schedules and night missions and the like
    -day-night cycles come too fast
    -you cannot really 'explore' as you bump into things very easily that keep you from moving
    -I'd love to be able to jump

    Thanks devs - this one is a winner!

  2. #2
    Super Moderator ChiffaN's Avatar
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    Shiggs,

    I agree in many ways , though I don't get the allusion to KoTOR (btw, one of my favourite RPGs ever).

    Aralon is far from perfect (hence the grab), but I feel the devs have a good start and if they spend some time polishing the fine detail we may end up with a stellar game.
    Oleg Neyolov aka ChiffaN
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  3. #3
    Administrator shigzeo's Avatar
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    The missions are very KOTOR-esque, though not the skill system. The attacks, too, are somewhat similar. I feel the look is sort of Morrowind-ish, showing that the iPad/iPhone are capable almost of 10-year old prowess. I am amazed. Just finished off the Gnoll boss - easy kill since he doesn't move outside his circle.

    Honestly, I think the game is great, but it is a FAAAAAAAR cry from any of the elder scrolls games. One thing that bugs me again is that the spaces are so wide. Go into a building that could house Toronto's Eaten Centre and there are like 5 people in it... a side-effect of making 3D, it is so easy to spread stuff out.

    Love the game and I would have given it a GRAB, too, but same as you, I am expecting more and I hope they can deliver.

  4. #4
    Super Moderator ChiffaN's Avatar
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    Default

    Missions - yeah, there is a bit of that. And there are quite a lot of concessions, some not so obvious, others quite a bit. There sure is a very strong feeling that the devs have created a great base system, but just didn't have the time and/or resources to make the most of it, opulate it with more people, do more skills, etc. And, thankfully, here is where the AppStore delivery model excells. Best of luck to them and let's hope they won't get lazy
    Oleg Neyolov aka ChiffaN
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    No one said life was easy but
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  5. #5

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    I got it but haven't come around to play it yet.
    I can levitate birds -- but nobody cares.
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