nulis - artist's look inside LHC
We're finishing up our first commercial game nulis, it's an action puzzler with a very strong motif of minimalism. You indirectly control orbs of two colours with force fields around your fingers and make them interact with each other. Goal of each level is to destroy all the orbs by figuring out correct chain of reactions and then executing precise and nimble dance of your fingers to make it all happen.
We're not too sure about release date, but it shouldn't be later than a two weeks from now.
It will support the new iPad retina display right after release.
See more at www.qbcode.com/nulis
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