RSS
+ Reply to Thread
Results 1 to 2 of 2

Hybrid View

  1. #1
    First-time Tapper
    Join Date
    Sep 2011
    Posts
    3

    Default WOTA: Wolves of the Atlantic (U-Boat Simulation)


    (Ôutdated OpenGL ES 1.x pictures, game uses OpenGL ES 2.0 now)

    Trailer:

    (Trailer says release 2011, I'm can't tell any release date yet - 2012 seems more realistically)


    Photo of the game running on ipad

    More videos on the youtube channel...

    http://www.youtube.com/user/MarkHessburg

    Homepage: http://www.wolves-of-the-atlantic.com

    FB: http://www.facebook.com/WOTA.Wolves.of.the.Atlantic

    Twitter: @hessburg

    Read the newest Newsletter online: http://www.wolves-of-the-atlantic.co...er/newest.html



    About WOTA:

    • A full scale and realistic U-Boat simulation for iOS.

    • Career oriented game play (1939-1945).

    • Game Center support.

    • Dynamic campaigns. You won't be limited to fighting battles in tiny preprogrammed missions.

    • Huge game world spanning the entire Atlantic Ocean, North and Mediterranean Seas. (outdated - GameWorld covers the entire planet (seas & coastlines) now )

    • Crew management.

    • Historically accurate AI behavior based on original research.

    • Wolfpacks! You and the AI U-Boats hunt together.

    • Use all important german WWII u-boats classes.

    • Full walk-through U-Boat interiors.

    • Full iPad and Retina display support.

    • Mac version planned after iOS release.


    System Requirements:

    ARM7 CPU - iPhone 3GS, iPhone 4G, iPod touch 3 (except the 8GB Model which is based on the iPod touch 2), iPod touch 4, iPad


    FAQ:

    I'm hooked, how will I get news about WOTA?
    Best way to stay in touch with WOTA's status of development is to sign up for the newsletter, join the Facebook fan page and to subscribe to the YouTube channel.

    When will you announce the final release date?
    I will post an announcement in the above-mentioned channels a few days before it hits the AppStore.

    How much will it cost?
    The price has not yet been set, but WOTA will be priced comparably to most high-end games in the AppStore.

    Will the HD version be sold seperately?
    I plan to distribute WOTA as a universal iOS App.

    I can't wait! Could you speed up the development?
    I want to release a finished product, not an alpha version. One way to help me is to buy my other Apps. Nothing delays more than empty pockets.



    Example of the (unfinished) interior - textures are just a test, this is a test of the light mapping.


  2. #2
    First-time Tapper
    Join Date
    Sep 2011
    Posts
    3

    Default


    Announcing "WOTA: Seehund Type XXVIIb"

    (A kind of special preview version of WOTA)



    (Video shows the current water running on the iPhone 3GS)


    "WOTA: Seehund Type XXVIIb" will be the first release of the "WOTA: Wolves of the Atlantic" series.

    It's about midget submarines only, so you can think about it as a kind of reduced version of the final WOTA subsim - to increase development speed it will offer less types of enemy ships and because it's about midgets it will use a portion of the map limited to the historical area of operations and range of the Seehund.

    You want to help me to finish the project(s)?: Just spread the word!

    Now to answer the most important question: WHEN?

    The plan is to submit it to Apple in late december 2012 / early january 2013. Which means you possibly won't see that many types of ships in the initial release of the midget subsim.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts