[UPCOMING] Diesel Tactics - A steampunk inspired, asynchronous strategy game
I'm here on behalf of T-Go Co Games with the purpose of announcing our upcoming game 'Diesel Tactics' which will be available on iOS and Android platforms late this summer.
Diesel Tactics has a distinct steampunk/dieselpunk hybrid aesthetic, with its non-Earth setting giving the juxtaposition a little more credibility.
The game is an asynchronous turn based strategy title, with army building mechanics and a WeGo combat system.
Rather than go into too much detail here, you can check out our website here to get all the details on the game.
I'll leave some images of the concept art and models from Diesel Tactics here to give you a better idea of the aesthetic we are going for!
Thanks so much for checking us out!
More Updates on Diesel Tactics!
We've been hard at work laying the foundation for Diesel Tactics core gameplay as well as creating the menu system for the game including the all important army creation screens!
Unfortunately, this means that we haven't had a whole lot of stuff to show off to everyone, since screenshots of code aren't all that exciting.
We have had quite a few updates on our website tgocogames.com including my blog ramblings on varied topics like board gaming and Kickstarter campaigns, so keep up to date with us there!
We do have some concept art images for our menu screens to show you guys in the Diesel Tactics concept art image gallery as well as a bunch of new images in the main gallery for you to check out!
We'll have some gameplay images and videos coming up in the very near future and the updates should be coming fast and furious at that point, so stay tuned!
Here's a couple WIP images from our menus!
More Updates on Diesel Tactics!
It's been a while since we've updated our info on the forums, but that's largely been due to the fact that we're hard at work trying to get a working game up and running!
We've got most of the pieces of the puzzle made and we're in the process of putting them together. Things are going pretty smoothly now, but the dev world is always pretty unpredictable unfortunately, so we're not entirely sure when we'll be ready to have some gameplay videos for you guys. It shouldn't be too much longer though, and I'll let everyone know as soon as we have something playable!
Until then, here are some more images from Diesel Tactics with their working names attached which we'd love to hear your feedback on!
Development Status Update
I wanted to give you guys an update on how things are progressing with Diesel Tactics, and let you know why we're running a bit behind schedule.
We've had some internal issues (which I think is sort of inevitable with any studio, but can be particularly bad with an indie developer) which have caused us to have to redo some work that we thought was done. The end result is that we're running about two and a half months behind schedule. We were hoping to be in alpha right now, but it looks like that will happen closer to sometime in September.
We should know relatively soon as to what our new milestone dates are (for things like gameplay videos, trailers, alpha, beta, etc) and I'll update everyone here as soon as possible.
On a more positive note, our artist Nadia Fernandez has done some awesome work on the logo for Diesel Tactics and I'd like to show it off to you guys in its current form, so here it is!
To see more images of the new logo check out the Diesel Tactics menu sub gallery here!
Thanks for understanding guys and I'll update you all again soon!
Animation video for Rocket Soldier!
I've put together a little animation reel for the GA6 “Grasshopper” Rocket Troopers from Diesel Tactics!
Check it out!