I’m always on the lookout for the perfect scrolling shooter and I’m beginning to think such a beast doesn’t exist. Fortunately, while not as a whole unblemished, RayForce has many of the qualities I’d expect in my ideal candidate. On the other hand, it has a couple of big discretions that actually push it back below some of my favorite iOS jaunts. So enough with the opening paragraph rhetoric already, let’s find out what this game is all about!
Dimensions. Adventures in the Multiverse in Review – Ambient noise app meets foursquare and Farmville
As we all know – life can be stressful. And one way to make it a little bit more bearable is using an ambient sounds app to block out the annoying noises of everyday fuss. Whether in the office or outside they allow to, at least temporarily, shift your mind to someplace peaceful. Not content with only providing a listening experience, the developers behind Inception – The App released Dimensions. Adventures in the Multiverse, a unique app that adds some original gameplay elements to make it even more part of your routine.
If you needed better encouragement to buy Snapseed than an enthusiastic TouchMyApps review, I can think of no better endorsement than Apple’s own knighting of Nik Software’s Snapseed as iPad app of the year 2011.
But if you need a second opinion – and after a long time with Snapseed, I feel that my opinion is valid – mine is simple. Buy it. That’s it. Snapseed is the perfect companion app for frequent Facebook and frantic Flickr photographers. The reason for this isn’t the very decent uploading interface, but its ergonomic input system.
Jeff Wayne’s Musical Version of The War Of The Worlds: Minigame Adventure in Review – Isn’t That A Long Title?
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.
Kaptain Brawe: A Brawe New World (Full) in Review – An old style point-and-tap from the kings of Hidden Object
As I noted pretty recently, G5 Entertainment can safely be called the reigning kings of both Hidden Object and Time Management genres. You can imagine my surprise then when shortly before Christmas, I received an invitation from them to review Kaptain Brawe: A Brawe New World (Full) – a traditional point-and-tap adventure that feels like it’s plucked right out from the golden age of the genre. Still expecting that something’s amiss, I dove into the game.
There’s no question Super Crate Box is a silly game. You basically run around one of three levels collecting crates and killing monsters to stay alive. It’s like a side view FPS with no fancy graphics and no point. The funny thing is that it is also one of the most addictive games I’ve played in quite a while, and that says a lot since I’ve spent almost every day for the past week playing Treasures of Montezuma 3. There’s something about the simplicity of the game combined with the retro pixel graphics that to me makes it a whole lot more interesting than the previously released Muffin Knight, a game clearly inspired by this one. All I know is I’m glad to be part of the crate collecting revolution.
For years now Telltale has proven time and time again that they’re able to turn a famous franchise into first-class episodic adventures. We’ve seen this in reboots of Sam & Max and Monkey Island (Review) series, as well as excellent adaptations of Wallace & Gromit and Back to the Future (Review). But when Jurassic Park: The Game was announced I couldn’t help but feel skeptical as to how the unique cinematic experience of such a movie could be translated into an interactive title. Well, I can tell you right now I have been proven wrong.
G5 Entertainment is certainly among the more established iOS publishers, best known well known for their superb Hidden Object (HdO) and Time Management titles. I’m not a big fan of HdO but an occasional frantic spin on the next Sally’s Spa can easily suck me in for hours. As you may have guessed, our victim today is of the latter persuasion and also a follow-up to the reasonably successful Fix-it-up: Kate’s Adventure (Full), putting you in charge of a auto-repair shop. Not too imaginatively titled Fix-it-up: World Tour (Full) it follows the adventures of Kate and her two unlikely partners in bringing their business across the globe.
I won’t say that G5 Entertainment can do no wrong, but their crop of new releases over the last couple of months hasn’t let me down yet. As it turns out, The Magician’s Handbook: Cursed Valley is no exception to that rule. I have to admit that I’m just a bit disappointed that it sways towards the more traditional hidden object game format. That being said, it still keeps me going back for more, and in the end that’s all that matters.
I’ve never been a fan of the freemium model employed by so many games on the App Store these days, but ever since I’ve had my iPad I’ve been hooked on two of them. The first is Mystery Manor , which I reviewed just before Christmas, and the other is Appy Entertainment’s latest release, SpellCraft School of Magic. Like everything else in their portfolio it’s different from anything else they’ve done, and it’s also not quite like any other dungeon crawler I’ve played. In addition to the combat you actually have to grow your own ingredients to cook your own spells, and you can even get a pet to care for that will help protect you in exchange. This may be a dungeon crawler “lite” in some regards, but it offers enough to keep me coming back for more on a daily basis.