Android Games Roundup [7/15/18]

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Another roundup is here and it hasn’t even been 2 months yet!  I know, I’m shocked too.  I was hoping things would pick up a bit, but life has this funny habit of continually getting in my way.  At any rate, I actually included an additional game in this roundup, and eventually I might get back up to the 10 game quota I had in the iOS days.  I tried to pick a nice variety of genres again, and I finally got to try out a game I’ve been wanting to play but that wasn’t compatible with my old Apple device.  I also found a couple of nice RPG lite games for those who like the grinding but don’t have hours at a time to invest in a mobile game, and a cool motorcycle game that reminds me just a bit of one of my SEGA Genesis favorites.  I apologize for the lack of corresponding iOS links this time around, but iTunes isn’t cooperating with me at the moment.
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Eventide 3: Legacy of Legends in Review: Not Quite So Legendary

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By now it should come as no surprise that I love adventure games, and while I continually refute the claim that they are “not dead yet”, it is hard to argue that the genre is feeling a bit stagnant lately, especially on the mobile front.  Even G5, whom we used to be able to count on for some fun Hidden Object / Adventure games seems to have resorted mainly to updating a couple of F2P offerings every now and again.  Thankfully Artifex Mundi is still delivering, and I recently got the chance to play one of their latest, Eventide 3: Legacy of Legends.  I can’t say it was my favorite offering, but it was a solid game with an enjoyable if not fairly standard fantasy plot.
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Android Games Roundup [6/9/18]

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I’m finally back again… again.  Hopefully it will be for more than a single installment this time around.  As usual I’ve tried to bring you a mix of various game styles.  I found a new infinite runner with a cool nautical theme, and a match 3 game that I’m enjoying almost as much as Homescapes (see my first Android Roundup).  On the other hand, I was disappointed with an escape game that had a lot of potential and a mine cart racing game that didn’t feel like the developer had put much effort into it.  And if you’re wondering and can remember that far back, I’m still working on King Oddball, though I’ve finished the main and hidden worlds and am now working on all the special missions.
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Android Games Roundup [2/20/18]

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Welcome to my first roundup of 2018! Sorry I’m a bit late to the party (does nearly two months count as fashionable?), but life has a funny way of not letting you do what you want to sometimes. Anyway, I’ve shifted gears a bit, because honestly I was getting tired of things just flat out not listing my iPad as a supported device or not NOT listing it but the game really not working on it anyway. Plus, I got a new-ish Android phone for Christmas, and it actually plays a lot of those games I just mentioned in the last sentence. So, my first collection of summaries is actually about Android games, though if there is an iOS version available I will provide a link for that as well. Just remember, I played all of these games on an Android phone, not on my iPad 2.

Also, I decided to do something else that I’ve not done with a roundup before, or at least not with roundups on this site. Instead of just listing games I liked (though that will still probably be the majority of what shows up), I’m actually going to mention games that I didn’t care for so much either. You should be able to tell the difference pretty readily, but just in case I’ll conclude each summary with a “Play” or “Pass” designation. And here’s a slight spoiler: Homescapes, Fastlane and Into The Dead 2 deserve a couple of extra “plays” added on to the end of my verdict. I play each of them almost every single day, which hasn’t happened for a long time even with the games that do still run on my iPad 2. So, without further ado, let’s actually get to the reviews…
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Abi: A Robot’s Tale in Review – Dystopian Robot Adventure Gaming Anyone?

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I grew up on adventure games, and while there seems to be a resurgence in popularity of the genre (disregarding the underground movement that argues they never went away), I still get really excited every time a new one pops up that isn’t filled with hidden object screens or scores of mini-games that are either mind numbing or frustratingly executed.  Abi: A Robot’s Tale definitely has more of an old school feel to it, at least in terms of game play… up until roughly the last third of the game.  I’m still rather intrigued by where this series might go – at least I hope it’s going to be a series – but I trust that future installments will steer away from where this one ended up.  Keep on reading and all will soon become clear.
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Toby: The Secret Mine in Review – What’s Not Secret Is This Game Is Fun

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Once you start playing Toby: The Secret Mine you might think to yourself that it feels a bit like Limbo.  Don’t worry, that’s to be expected.  Even the developers admit the inspiration in the first line of their iTunes description.  What makes a game like Toby worthwhile is that it stands out despite the similarities, not because of them.  I’ve run into a few games that try to emulate these two visually, but so far I’d say they are best in class in terms of the game play style.  The most important thing is that they are proof positive that a platformer doesn’t have to be all about shooting every bad guy or collecting coins and power ups.
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Deep Town: The Twin Candles HD in Review – More Of A Stagnant Spark Than A Roaring Flame

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I’ve been a fan of G5 for a long time.  I realize they don’t actually develop the games themselves, but their logo at the beginning of an adventure was usually a guarantee of a solid game play experience.  No one is perfect, however, and for G5 it seems that Deep Town is one of their rough spots.  The premise behind the game is intriguing enough that you’ll want to press through to the end, but how you get there is a big enough mess that it might not be worth it unless you are a huge fan of adventure games.
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The Enchanted Books in Review – Wins Most, Loses Some

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I love adventure games, and while I have nothing against the “hidden object movement” it’s nice to play a more traditional adventure every once in a while.  The Enchanted Books certainly fits that bill for the most part, though due to its Myst-like nature there are no NPCs to interact with.  Otherwise it’s just what you’d expect from a solid adventure game – plenty of rooms to explore, lots of inventory based puzzles to solve and the occasional mini-game just to make sure that you don’t always need to find a key to unlock everything in the game.  Unfortunately there were a couple of issues with the general flow of the game, but thankfully they didn’t stop me from seeing it through to the end.  Overall this was another solid adventure from a developer with a decent catalog to their name.
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Lost Grimoires 2: Shard of Mystery in Review: A New Chapter In The Saga

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The tale of Lost Grimoires continues… sort of.  Like many of the popular Big Fish Games franchises, the only thing this has in common with its predecessor is the name, at least as far as I can tell.  That’s okay, because it’s a decent game in its own right, with most of the same features that made the first installment of the series worth playing.  I didn’t find the story quite as compelling, but that didn’t bother me too much either.  If you’re into adventure games with hidden object scenes and the occasional mini game, Lost Grimoires 2 will make another worthy addition to your collection.
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The Shadow of Devilwood – Adfree in Review – At Least They Tried

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At a time when it seems like the term “adventure game” is used to either encompass everything that’s not a puzzle game or made synonymous with hidden object games, it’s nice to find an entry that’s more along the lines of what I’d consider a “traditional” adventure game.  That is to say a game where you explore a land room by room, gathering objects to solve puzzles and occasionally playing a mini-game to unlock and area or reveal yet another object puzzle piece.  Unfortunately, The Shadow of Devilwood still has a lot of flaws, but at least its heart was in the right place.
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