Slowly but surely, the App Store is being populated by all manner of Privateer-style games. We’ve already seen a superb space sim in Galaxy on Fire 2 (TMA Review), the original boardgame-like Weird Worlds: Return To Infinite Space (TMA Review), as well as a more adventure oriented experience in the amazing Warpgate (TMA Review). For fans of the latter, a new title recently hit the App Store that may well fill their spare time while waiting for a sequel – Galaxy Pirate Adventure. All aboard!
Weird Worlds: Return To Infinite Space in Review – Unlock the mysteries of the universe in 30 minutes or less
Have you wondered what’s out there in the great beyond? Are you a fan of Star Trek, Star Wars or Babylon 5? Have you ever dreamt of exploring new worlds, discovering ancient artifacts and meeting aliens? Well, settle in my dear friend, as now you can do all of that in the comfort of your own living room! Thanks to the wonders of modern technology and the creativity of some indie devs, the full experience has essentially been recreated in Weird Worlds: Return To Infinite Space.
The Back to the Future trilogy is my favourite movie franchise of all time. Unfortunately as far as game-implementations go, it’s has never had much luck. The late 80′s and early 90′s console and PC adaptations were boring, virtually unplayable arcade games. But when developer Telltale announced that they were going to be revisiting the franchise in my favourite genre of adventure games – I was beside myself with anticipation. And what better platform to experience a Back to the Future game than on the futuristic iPad in Back to the Future HD!
Zombies and other types of undead have been among some of the more popular themes in all areas of pop-culture in the recent years – and the App Store is definitely no exception. There are scores of zombie games in all genres – from line drawing to action shooters, and card games to tower defense. Speaking of the latter, it has just been augmented by Bulkypix’s GRave Defense HD.
Regardless of my complete lack of adoration for Flash-based games, it wouldn’t be fair to say nothing good has ever come out of them. Even more so, a few Flash titles have enjoyed release as standalone products over the years and have gained immense popularity. And no, I’m not talking about those millions of casual time-wasters. I’m talking about the unique masterpieces by Amanita Design – Samorost 1 and 2, which paved the way for the genius Machinarium. Well guess what? The latter has finally found its way onto the iOS as an iPad 2 exclusive.
In a rare feat of productivity and unlike many other authors of indie episodic adventures, Straandlooper, under the watchful gaze of Telltale, have released the final episode of the Hector series Beyond Reasonable Doom. I have already reviewed both HECTOR: Badge of Carnage Ep1 (TMA Review) and HECTOR Ep2 HD – Senseless Acts of Justice (TMA Review) and personally don’t see a single reason not to buy the final episode if you enjoyed the first two. But if you’re still in doubt – read on.
It’s hard to imagine modern video games without the polygons. Building blocks of almost all 3D graphics engines, they are everpresent in the industry. But not many people know that one of the first games to use them was the legendary Another World on the Amiga back in 1991. Revolutionary in both graphics and gameplay approach it has sold over a million copies and been ported to many platforms. And now 20 years later a re-mastered edition has found its way to the App Store: Another World – 20th Anniversary.
Few people in the adventure gaming community have not heard of Benoit Sokal, the man behind one of the best adventure games of all time – Syberia. While the story of Kate Archer has yet to reach the iOS platform, one of his early and very highly acclaimed games has. And I’m not talking about the disappointing adaptation of Paradise aka Last King of Africa (TMA Review) and Last King of Africa 2 (TMA Review). Rather, it’s his first adventure ever – the legendary Amerzone: The Explorer’s Legacy – Part 1, Part 2, Part 3.
Every once in a while, a game along and makes me truly admire the deviousness of the mind of its creator. The Tower Defense genre, though still relatively young, has probably seen everything but the kitchen sink in terms of gameplay variations. Top and side-view, fixed and open path, lacking in anything but the pure tactical placement of towers and the complete RPG package, rivalling some desktop roleplaying titles. We’ve even had elements of CCG thrown in. Well, Anomaly Warzone Earth HD is the proverbial kitchen sink, turning the genre upside down and inside out.
When the iPad first arrived on the scene many called it “just a big iPod Touch”. To which others often replied “Well, yeah!” Indeed even if in principal it IS just a big iPod Touch, the real estate of 9.7 inches is much much more comfortable to play with than that of the iPhone’s 3.5″. And it makes such games as Companions – a real-time tactical strategy/RPG game – possible.