The App Store is heaven for all things creative and a unique opportunity for developers to sell an original idea at a very low staring cost. Thanks to this we’ve seen a bunch of simple but addictive games created by one-two man teams that have found phenomenal success. The latest one, exploiting the cute and cuddly but hungry concept is Catch The Candy, released under the patronage of Bulkypix, a publisher you should definitely keep your eye on. Lately they’ve released some superb titles and seem to be well on their way to rival Chillingo and Gameloft.
I don’t know about you, but I hate bugs. Passionately and of all shapes and sizes. For people like me the App Store has a myriad of bug-killing games. But Cyan, the legendary makers of Myst (TMA Review) and Riven: The Sequel to Myst (TMA Review) have gone one step further and actually made it a fun and entertaining artillery puzzler out of the concept of flinging bugs into space. Ready, aim, chuck!
Apparently quite satisfied with the performance of Gobliiins (TMA Review) on the App Store, DotEmu with the support of BulkyPix, have decided to go ahead and release the second part of the series, detailing the misadventures of the goblins. True to the spirit of the franchise, Gobliins 2 puts you in control of a duo of characters on a quest to solve devious riddles and rescue the prince.
Every so often, a top-notch title springs up out of the blue. Late 2009 one such game was Call of Duty: Zombies (TMA Review); in 2010 we had a number of surprise releases, and now in 2011, that distinction belongs to City of Secrets. This superb adventure game featuring the famous duo – Rex and Moles the Mole – has been waltzing across European TV shows for years and recently picked the iOS as their foothold for global stardom.
I remember back in the good old days when home computers were still a long way away from being the preferred past time of younglings, we entertained ourselves with various “hardware” games. And among these were the popular “Where’s Waldo” style exercises, printed in just about any kid’s magazine you could think of. If you’re by any chance not familiar with those, the goal was simple – Find Waldo (a skinny guy in a funny striped shirt and hat) on a picture. Just 20 years and some clever devs have taken the concept to a whole new level with the range of Hidden Object games, recently joined by Pirate Mysteries.
The adventure game genre has seen quite varied incarnations on the iDevice. From ports of the classic games like Broken Sword: Director’s Cut (TMA Review), to all original hardcore adventures in 1112 episode 02 or HECTOR: Badge of Carnage Ep1 (TMA Review), to more light hearted ones such as Mystery Mania (TMA Review), a good number have found their rightful spot in our App Store’s Best Adventure list. And it is this last genre that has just been updated with a title with the very long name of Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement.
Escape the room genre is one of those casual spin-offs of full scale adventure games, born with the rise of Flash-based games. Since then it has become a beloved pastime for many office employees and after a while, found its way to the App Store as well. Unfortunately the quality of these titles on the iDevice differs wildly (remember Escape the Room: Magician’s WC (TMA Review)?) But Escape the room 2 is a whole other kettle of fish, having some serious muscle behind it from Tate Games, the dev team responsible for the excellent RPG Crimson Gem Saga (TMA Review).
3bot is kind of like Q*Bert in a 3D world with a 50’s sci-fi twist to it. The game is fun, and between the levels being timed and certain other restrictions on given levels, you’ll face quite a challenge to get every level perfect. The visuals are neat, the audio is good and the controls are easy to execute (though not necessarily easy to master). Now if I could just get my brain to think more quickly in 3D…
Damian Filigree: the Book of Thoth is a quirky little game. It provides a rather interesting match 3 mechanic combined with a “keep on running” component complete with a nasty mummy and a bunch of traps. The problem is that while it initially feels like a casual affair, it ends up being more of a hardcore experience. As a result I’m not really sure how much I care for it. I can guarantee you that you’ve not experienced anything quite like it before, however.